- last post: 01.01.0001 12:00 AM PDT
It is more likely that co-op is not done over live or system link becuase the multiplayer levels and systems are very different to the campaign. Think about it for a sec:
To implement co-op in a multi xbox system, you will need to allow for more units in the map then normal multiplayer, larger and more detailed areas, AI would need to be implemented over the network as well. Also, Coop games would suffer badly from any lag (notice how the multiplayer maps have hardly any doors or moving parts in halo one?) distrupting the flow of the game. That is a lot of programming hours for a comparatively minor feature, isn't it?
We wouldn't want the game delayed just for that - at least I dont :)