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Subject: Halo 1 360 Update (Why Not)
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Fare enough Bungie have a lot on there plate at the moment.
But after hearing that there is going to be Halo 2 excluse 360 maps that you must have to download through the marketplace, I thought why not do something with Halo 1 too.

Lets face it whats the only reason where not all still playing Halo 1 Multiplayer rather then Halo 2 is simple..... XBL! Its really hard to sort out a 16plr LAN with your friends, Its pritty much certain 1 or more arn`t going to turn up. Also sorting out everyone to bring round the equipment is effert. But there`s always Xbox connect but then you can garentee sum muppet will try to join your room from another country or someone else expecting to be able to join a 16plr with 4 of his friends on a 128k line and you just give up.

So what am I getting at you may ask well....... Why not use the 360 to update Halo 1 with XBL capability there`s no reason why not I mean the modders have done a pritty good job with the game. (Not that I promote such things) They`ve even released there own maps you can play over XBC and they`ve put the banshees on bloodgultch too.

I think it would be good for bungie to go back to this brilliant game and give it a new lease of life. Even if they released it completely seperate to the game like there doing with Halo3
I know that Halo 3 Multiplayer is just temporary till the game comes out but why not do I perminant Halo 1 Job. Even if you had to have the game inserted for the 360 to load the Maps up from the disc it would defenatly be worth it.

Please tell me i`m not the only one who likes the idea...
Or have I been sitting at my PC for too long?

[Edited on 11/22/2006]

  • 11.22.2006 3:06 PM PDT
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If bungie made halo 1 on xbox live they would sell millions. and your'e right the only reason most of us don't play it anymore is because it's not on xbl not because it's old and not fun anymore. Halo 1 is the best game ever. They need to bring back halo 1 and make it on xbox live. Halo 3 looks sweet but i bet it still won't quench all of the halo 1 lovers halo thirst. Halo 1 had a certain awesome feeling to it. It was so much fun to play. all of my friends played halo 1 since about Feb. 2002 till November 2004 almost every single day. everyday we would play at someones house and would have to drag all the tv's and xbox's over. There is no way i would ever do that with halo 2 even if halo 2 was not on xbox live. Me and my friends were so pumped for halo 2 but when it came out we were so disappointed. Halo 2 did not do it for me. So Halo 3 either needs to be awesome and very similar to halo 1 ( which it doesnt look like it, but it looks better than halo 2) or bungie needs to put halo 1 on xbox live. It sucks that such an incredable game is being forgotten and not played anymore.

[Edited on 11/22/2006]

  • 11.22.2006 3:33 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

considering that this is the fourth post on this page alone about this very thing, and that this must be the 300 thousandth time in the library alone, i'm suprised you haven't seen an answer as to why they can't do this.

halo 1 cannot be made xbl able simply by downloading a patch or update. the game was never intented to go live and as such cannot suddenly be changed. they would have to recode (remake) the game and re-release it. this would take time and money that bungie doesn't have and microsoft doesn't want to spend.

not to mention the balance issues they would have to resolve to make it xbl playable. i love the halo multiplayer don't get me wrong, but in order to make it so that it got enough traffic to make it useable, they would have to balance it to make it more user friendly. which is pretty much more or less what they did with halo 2, made changes and dumbed the formula down so that everyone could jump into it and grasp it. whereas with halo there was a steeper learning curve.

  • 11.22.2006 4:21 PM PDT
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Well why not do as I said above where they could just bring out a download utility thats completely seperate to the game and only use the disc to load the levels from.
Then they would`nt have to redo the whole game.

It does`nt sound too hard to do maybe they could ask gearbox to port back Halo 1 or something. They would`nt even need to use the XBL servers they could use the Gamespot servers (I think thats what they used for the PC) and just create an emulator like Squaresoft did with FFXi.

  • 11.23.2006 10:02 AM PDT
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Posted by: Recon Number 54
It still wouldn't work. the game is completely isolated and does not allow for any external connections to the software.

If "the disk was only used to load the levels" then that would mean a completely new write of the engine would need to be made. In essence, it WOULD be a "redo of the whole game".

I know that it doesn't sound hard, but the fact is that Halo on XBL would play VERY similar to Halo on XBC. It was written to be a LAN/System Link game. If XBL were simply "slapped on" (which wouldn't really be simple), it would play very poorly. If it were modified to take advantage of XBL and be functional at all on the Internet, the game would be changed in ways that would be instantly and easily seen by the hardcore fans.

Bungie is leaving Halo alone because of their affection and pride in that game, IMO. To reopen it, recode it, and change it.... is almost a certain lose-lose situation. Simply because the one variable (the Internet) would require changes that many people would not like.

Go ninja, go ninja go!

  • 11.23.2006 1:00 PM PDT

Get with the times.
Purple - better than white, black, yellow (tan) and Afro-Americans combined - is the colour of the future.

The ninja makes a strong point. And i agree.

Ugh... Bunige, why dident you put XLB on halo! [Was XLB even around back then? :P]

  • 11.23.2006 7:15 PM PDT
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The Marty Army

Ah, look at the lonely people...

I'm assuming the "changes" recon speaks of would include more autoaim to counter the latency and the like.

  • 11.23.2006 9:18 PM PDT


Bungie is leaving Halo alone because of their affection and pride in that game, IMO. To reopen it, recode it, and change it.... is almost a certain lose-lose situation. Simply because the one variable (the Internet) would require changes that many people would not like.


That's only if you assume Bungie makes the same changes in a Halo 1 XBL game as they did in Halo 2. It's definitely possible for a game to require skill and aiming and be online at the same time, as proven with many other games. Yes, there will always be host advantage, but that hasn't stopped a lot of people from playing on XBC. Superior net code will only further diminish the host advantage. There is also the possibility that they could include a dedicated host feature, meaning that one person could dedicate their Xbox as the host for everyone else. This means two things, less lag and no host advantage.

The bottom line, it's possible for Halo 1 on XBL to be as amazing as the original. Why Bungie hasn't decided whether or not to make it is beyond me, there is definitely a demand for it.

  • 12.04.2006 4:03 PM PDT
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well xbox was successful because CE was the first game ever released and H2 was made to get XBL into Halo

  • 12.04.2006 4:18 PM PDT

I never said it would perform as good as a LAN, but it sure is hell could perform better than XBC, which plenty of people still play. All I was trying to say is that Bungie doesn't need to add more auto-aim just because the game will be played over the internet. The game is already being played over the internet (on net code that was never designed for that) and no more auto-aim is needed there. Rewriting the net code to perform better over the internet can only make the game have less lag therefore further reducing the need for more auto-aim.

  • 12.05.2006 2:09 PM PDT
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i would be bungie's indentured servent for the rest of my life if they did this.

  • 12.05.2006 9:22 PM PDT

Doc: "i'm a pacifist"
Caboose: "your a thing that babies suck on?"
Tucker: "no dude, that's a pedephile"
Church: "tucker, i think he means a pacifier"

Posted by: Recon Number 54
It still wouldn't work. the game is completely isolated and does not allow for any external connections to the software.

If "the disk was only used to load the levels" then that would mean a completely new write of the engine would need to be made. In essence, it WOULD be a "redo of the whole game".

I know that it doesn't sound hard, but the fact is that Halo on XBL would play VERY similar to Halo on XBC. It was written to be a LAN/System Link game. If XBL were simply "slapped on" (which wouldn't really be simple), it would play very poorly. If it were modified to take advantage of XBL and be functional at all on the Internet, the game would be changed in ways that would be instantly and easily seen by the hardcore fans.

Bungie is leaving Halo alone because of their affection and pride in that game, IMO. To reopen it, recode it, and change it.... is almost a certain lose-lose situation. Simply because the one variable (the Internet) would require changes that many people would not like.


thank you, i've been trying to tell people this for months since i read a response from the ninja's (can't remember whom) about this matter.

  • 12.06.2006 11:51 AM PDT
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Posted by: wyldeman7
i would be bungie's indentured servent for the rest of my life if they did this.


Indentured servants work only for a short amount of time to pay off a debt. If it were for your life then you'd be a plain servant. But that'd close them down for slavery so no you wouldn't want to be their servant. But Bungie has stated that they have given up all support for Halo, Halo:PC, Halo:CE, and Halo 2 except for the playlist updates and the new maps coming out next spring. The rest of the work is going into Halo 2:Vista and Halo 3. But XBC is just fine. I kinda of find it like the PC because I seem to have to lead my shots. The only annoying thing is it won't work with Halo 2 on my computer and some games I can't join on Halo. Plus you slide a little after you're done walking.

  • 12.08.2006 12:03 PM PDT

I like Halo.

STEPPIN LIGHTLY Jumping Challenge Map by Yours truly.

LOTR - Nightwish music video by Yours truly.

Posted by: Recon Number 54
Even FiOS connections (with 15 Mbit down and 2 Mbit up) cannot compare to a 100Mbit LAN.

Recon's right, but don't let that statement mislead you; distance between online gamers is the aspect of the internet that is the biggest cause of poor online gaming experiences. Greater distance between Xbox's = increased distance for signals to travel, which translates into a higher ping time. (With Halo:CE on Xbox Connect: the distance between the crosshairs of your pistol and a sprite moving in the direction of your crosshairs that you need to actually hit the sprite with a shot is directly proportional to your ping time.)

With that said, playing a LAN game in a small house with a hypothetical router/hub/switch capable of only .5 Mb/s transfer rates would still provide a better, lag/free experience than playing an online game with players spread across America, even with INFINITE bandwidth capabilities between every machine, even if they were directly linked with virtually zero traffic congestion -- simply because the distance the signals have to travel is smaller.

This is why I'm always praising Bungie for the job they've done with their netcode for Halo 2, which accounts much better for the descrepancies between what a person see's on their screens and what the the game, as a whole, registers (notice how you never have to lead the character with your crosshairs). I still think it's the best FPS online simply because of the way Bungie was able to minimize the noticable effects of high pings.

Anyway, main point -- distance plays a larger factor than bandwidth restrictions, and Halo:CE, was not built not built with the efficient and clever netcode that Halo 2 has, and will always suck for online play unless the game itself were completely redone (as everyone has been saying).

  • 12.08.2006 12:53 PM PDT

The way bungie optimized Halo 2 for online play is what made it so bad. There has to be a way to compensate for lag, but still allow for a high level of skill.

  • 01.15.2007 9:23 AM PDT

I just thought of something. Why not have an XBC type feature running on the 360 behind Halo.

The way I envision it is that you would bring up the dashboard and you could search for games and host games through that. The lobby would be in there and you could use voice chat in that, much like a private chat. The program would work like XBC but would eliminate the need for a computer and would allow for voice chat.

There's probably some technical reason that this can't happen; not enough processing power or something. But it's just an idea.

  • 01.31.2007 7:01 PM PDT

the latter.

  • 01.31.2007 8:56 PM PDT
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If they made Halo 1 support Xbox Live I assure you that within a few months you would all be complaining about it just like you always complain about Halo 2's Live...

  • 02.01.2007 4:07 AM PDT

Posted by: XtZ x ChAoS x
If they made Halo 1 support Xbox Live I assure you that within a few months you would all be complaining about it just like you always complain about Halo 2's Live...

That's wrong... it would be a different group of people complaining. You're right that there would be complaining still though.

  • 02.01.2007 4:25 AM PDT
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Posted by: RhythmKiller
Posted by: XtZ x ChAoS x
If they made Halo 1 support Xbox Live I assure you that within a few months you would all be complaining about it just like you always complain about Halo 2's Live...

That's wrong... it would be a different group of people complaining. You're right that there would be complaining still though.
Yup.

  • 02.01.2007 11:45 AM PDT

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