- last post: 01.01.0001 12:00 AM PDT
If the biodome was glass, i'd leave a few panels out of the frame for sneaky back entrances. And I think I got a pretty good mental picture of what you were saying.
Posted by: thegambler66
Ok, my map would be almost purely used for CTF. It would take place in space on two different platforms. On each platform there would be a biodome. These platforms would be far enough apart so that you could not jump to them, but just barely. The only ways to get to the other side would be to cross one one of two covered bridges. They are covered so as to discourage sniper camping. Once you get through, you would enter the other teams biodome. It would consist of two levels. The bottom level, which you start at, would be huge, and would consist of dozens of boxes creating a literal maze. One you had managed to get through this maze without being killed, you would find a ladder. This is where the real fun would begin. Once you climbed up the ladder, you would be in a large room, with the flag on a raised platform right at the center. There would also be nooks and and crannies all along the walls where defenders could hide. The best part of this room, however, would be in the lighting. Everything ould be almost pitch black in the room, except for the flag, which would be lighted by a spotlight. If you somehow managed to capture the flag and then return through the maze and the bridge without being killed, you would still have to navigate your own maze. If you managed that without anyone catching up to you, you would then have to climb up your own ladder, hope that no one would be waiting in your flag room, then make a mad dash for your own platform. Also, each flag room could snipe the other. This would allow for miraculous last second saves from across the map by a sniper to save the game. Lastly, all the more powerful weapons and powerups ups would be hidden somewhere in one of the mazes. That would basically be the level, except that I really envision this level as having numerous mazes would change randombly every game. This would allow for great replayability.
[Edited on 5/20/2004 11:55:53 AM]