- last post: 01.01.0001 12:00 AM PDT
This is a great post. Here is what I would love. I heard something about a new gamemode called assault, but haven't heard anything more about it. It is like capture the flag, except that you are trying to bring a bomb into the other teams base. This is the main type for this level. Now to my level.
Name: Swashbuckler
Imagine off the coast of Africa not far from Zanzibar four battleship groups face off (I know I have no reason to expect sea vessels, but work with me). Two ships would be covenant style and two would be human. The ships would be spread on a large map which is an archipellego (I think I spelled that wrong, sorry), in the center is a larger island. On the island is an ruined human base (recently destroyed by covenant). This would require at least two and not more than four teams to play right. The ships are not placed evenly, (such as at the four corners) but all are the approximate same distance from the island. The ships are equiped with everything from fighters to turrets and all weapons of the respective race. (a human vessel would not have a plasma sword on it of course) Anyway, the ships are also destructable, and the goal is to destroy the other teams ships by any means possible. Whether from air strikes or planting the bomb. Each ship has a teleporter to the island, humans go directly to the base, covenant are outside in brush. As in Halo, you can walk underwater, so a sneaky way onto the enemy ship is to walk out and climb up the ancor or some other thing right onto their deck. Imagine the chaos; air strikes, enemys teleporting in, bad guys sneaking up your anchor chain. There is only one sniper riffle, it would be on the top of the island base's tower, from which you have a view of all the ships' decks. Evil! But watch out, people aren't usuall very fond of snipers and there are only two ways out:the stairs and a fatal fall (ouch). All human weapons (except the sniper riffle of course) are found in the armories of the human ships and vice versa for the covies. The only spot with both in the same place is the island, which I will now describe.
The island is extremely dense in udergrowth, making it hard to see so a smart player can sneak slowly enough and avoid detection from motion sensors. The area around the base is cleared, making it dangerous to cross. The base compound itself is suronded by a wall which is destructable, but not easily. On the wall are turrets. Inside this wall are several buildings; one is a barraks, another a garage (with human vehicles. Yay!), a third is an armory (which has been trashed by covenant as it was the most resistan to their attacks), the last is the tower; which is only a set of stairs winding up to an obsevation booth and command center. As I said before, this is where the sniper riffle is. Though this is the only place to find the sniper's weapon, there are many places from which it can be used. The dense underbrush makes the island a sniper's paradise. The map will appeal to other types of players, since it has close combat, assualts and piloting options as well.
What do people think? Was I specific enough? Questions/comments/criticisms?
[Edited on 6/20/2004 11:39:02 AM]