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This topic has moved here: Subject: Worst. Gametype. Ever.
  • Subject: Worst. Gametype. Ever.
Subject: Worst. Gametype. Ever.
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How about invisible players, no motion tracker, kill in order, 400% health, 50 kills, Snipers only, 15 seconds spawn time, spawn time growth & suicide penalty, plus no vehicles and kill penalty. No teams.

Or the same as above with Rally, 25 laps, no motion tracer and no nav points.

Or try the same as above (rally) with 5 lives!

  • 07.15.2004 7:42 PM PDT
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i have one boarding acton with 8 people or less. Its so hard to find any body and if you use a sniper, your eyes get all buggy. Nobody I know like it. It smakes you want to go crazy just thinking about it!!!!

  • 07.16.2004 10:51 AM PDT
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i think any gametype on chirontl34 is bad

  • 07.16.2004 12:01 PM PDT
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Well I can think of two that sucked pretty bad...

1.) Boarding Action, Oddball, 3 players...Ew.

2.) Eight people, Battle Creek, CTF, Rockets and Infinite Grenades...Okay that was actually kind of fun, standing on the bases and lobbing grenades at eachother as they tried, to no avail, to actually capture the flag. The one thing that made this suck is that it never ended, everyone kept lobbing grenades into the flag chamber from atop the base. Level was almost completely black when we finally quit.

  • 07.16.2004 2:11 PM PDT
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16 players
slayer
25/50 kills
teams
no team indicators
instant respawn
no time growth or suicide penalty
invisible
no shields
50% health
rockets
...
IN CHIRON OR BATTLE CREEK!!!

and

Odd ball 15 balls
5 minutes or above
any amount of players
invisibility
no shields
50% health
infinite grenades (start off w/ them but not unlimited when more than 4 players)
rockets
instant respawn
5 second time growth
30 second suicide penalty
...
IN PRISON, DAMNATION, CHILLOUT, RAT RACE OR ACTUALLY ANY LEVEL PERIOD!!!

and

Crazy King
10+ minutes
16 players
infinite grenades (start off w/ them but not unlimited when more than 4 players)
instant respawn
no time growth or suicide penalty
sniper rifles only
shields
100%+ health

IN BATTLE CREEK!!!

Now those games suck. If you want to try those go ahead it wont be my fault if you become special in the head the next day.

  • 07.17.2004 3:30 AM PDT
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Sidewinder no vehicles, 400% sheilds, invisible players, Juggernaut no radars or nav points.
I Quit after about 30 seconds.

  • 07.17.2004 9:23 AM PDT
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Heh... I don't know about a suck one but a fun one for me is definitly:
Prisioner with all Invisible, Rockets only, and Infinite Grenades. Makes for one heckuva 3 minute run with 16 people.

  • 07.17.2004 11:53 PM PDT
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16 players, 400% health, sheilds, plasma weapons, in side winder. That was stupid.Now i creat the game types.

  • 07.19.2004 10:03 AM PDT
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no doubt!!! chirontl34 is bad

  • 07.19.2004 10:04 AM PDT
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Chiron 3vs3 only shotguns all invisible and no motion tracker

but a good one is 6 or more people free for all at wizard w/ normal weapons and generic starters.

  • 07.19.2004 3:22 PM PDT
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Oddball = t3h 5ux.

  • 07.20.2004 12:46 AM PDT
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I love ctf in battle creek, I can go on offense with the flag, lol.

  • 07.20.2004 7:01 AM PDT
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Derelict, only snipers, invisible, oddball. That's the worst, and it totally SUCKS!

  • 07.20.2004 8:17 AM PDT
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CHIRON

Rockets only
No motion trackers
25 kills
Everything else standard

WENT ON FOR-FREAKIN'-EVER!

  • 07.20.2004 1:18 PM PDT
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If this thread was not a sticky, it would have died weeks ago. And it's getting really boring too. Mods, no one ever replies, just close it.

  • 07.22.2004 9:22 AM PDT

Bungie Moderators are not ninjas, but more like secret gestapo agents
Join Date:7/22/2004(ORIGIONAL MEMBER)
"We might as well open an airlock and throw rocks at 'em."

The worst gametype is Racing/ Invisible Rockets

  • 07.22.2004 10:00 AM PDT
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No the worst is 1 player on any map with any weapon config... it sucks! lol

  • 07.23.2004 9:49 AM PDT
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Blood gultch...Capture the flag...normal settings.

  • 07.23.2004 9:19 PM PDT
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Invisible players all shotguns no shields infinite grenades odd man out race at boarding action...the gametype is called boonopsat and it must be played at boarding action...

  • 07.23.2004 9:21 PM PDT
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No Shields. 50% health. Longest. Rockets

  • 07.24.2004 1:02 PM PDT
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for pc any modded game and for xbox well... invis. rockets on longest blech

  • 07.24.2004 2:24 PM PDT
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I have two of my X-boxs modded so that Halo is actually on the hard drive, so i dont need to use any disks, and i downloaded a program for my xbox called halo cache editor version 1.5,
so i use that to make warthogs and ghosts fly in blood gulch, what you can also do with it is have any gun fire different bullets, like the needler firing plasma grenades, or the shotgun spitting out twenty five rockets at a time, ect. ect. ect. but it reallty sucks with no radar and invisibility and wall-climbing on on capture the flag with eight people playing, i mean,come on, when you have eight warthogs or ghosts flying around you and driverless vehicles crushing you all the time, there is mo way to notice an invisible man walk in you front door, and there would be nothing you could do about it considering he has an assault rifle spitting rockets or sniper rounds at you as your base is being bombarded by shotguns in the sky that shoot 20-30 tank shells at a time, so that game really sucked, even though me and my friends always play with no radar anyway...

  • 07.25.2004 6:47 AM PDT
Subject: Dumb
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Posted by: Admiral Hood
dummy, its GAMETYPE! GAMETYPE! NOT SITUATION! DUH!


You know what SCREW YOU!

  • 07.25.2004 2:57 PM PDT
Subject: Worst. Gametype. Ever.
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I noticed a lit of people really hate chiron... I mean comon, even with rockets you have to use placement to kill something for real. and that means you have to use some skill. thats all that counts anyways

  • 07.25.2004 11:53 PM PDT
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The worst gametype is any one, and there are a LOT, where players who are good just cheaply "play the level" and don't really "play the players". I'm talking working items mostly, doing a lap so that you are continually invisible with the rocket or invisibility on Damnation or Prisoner, or working the rocket loop on Chill Out, that is so annoying and robotic, and infuriating because it is often impossible to throw a player who knows what they are doing out of that invincible rhythm. Maybe I'm just not good enough. I like the games that are truly violent, where players are getting killed by skill and luck, not by wrote memorization of item hugging. The funnest games I lose are when guys are improvising and humiliating me anyway. You have to respect that. My own opinion is that you take out rocket tracking, which is just for people who suck, and take out all powerups. And also take out the fickle and annoying sort of aim the pistol, which randomly scatters around the reticle (along with the AR, which is worthless anyway) now possibly relived in the battle rifle. I play online Halo Xbox, and I've got to tell you, everyone worships the pistol, and even an imperceptible amount of lag one way or the other when everyone has pistols means huge wins for the host, even though each gun battle is only marginally biased, because it adds up. Just have the Battle rifle shoot where you point it, keep the spread in the reticle small or not at all.


1. It seems that I am always in insanely awkward gunbattles: problems in Slayer.
a. Give the ability to turn off the loose track of a weapon reticle on an enemy. I can't tell you how annoying it is when two enemies are lined up in the reticle and it keeps getting dragged off one and onto the other. What happens is I can't shoot anyone and I die.
b. For the love of God fix the rocket launcher aim and other weapons while wheeling in the air and falling, which I do a lot and pay dearly for because they shoot in directions radically different from where you are aiming visually. You know what I'm talking about, and maybe have already addressed it.
c. The stun effect on the plasma weapons is a little gratuitous, especially the P rifle.
d. Overall, strategy should be about geography and movement, not "item loops".

2. Worst CTF gametype: out of the popular ones, Hang 'Em High hands down. Way uneven teams in terms of level layout.
- also, though teleport blocking is fun when you are doing it, it's a pretty unfair thing overall. Base and teleport blocking overall are the worst "was going good before this bull****" game spoiler.

3. Race sucks hard no matter what.

  • 07.26.2004 1:01 AM PDT