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This topic has moved here: Subject: Worst. Gametype. Ever.
  • Subject: Worst. Gametype. Ever.
Subject: Worst. Gametype. Ever.
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The worst gametype ever has to be race on bg and sw with no vehicles

  • 10.05.2004 6:05 PM PDT
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16-player
Team Slayer
Invisible
No indicators of any kind
Rockets only
CHIRON

or

2-player
Slayer
Invisible
No indicators of any kind
Snipers only
SIDEWINDER

  • 10.05.2004 8:31 PM PDT
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worst thing in the world, 8 player sidewinder, FFA, Warthog only and shotgun only...yeck

  • 10.05.2004 9:48 PM PDT
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I was wondering if there was a forum that gave good and fun gametypes....



well....


is there?

  • 10.06.2004 10:11 AM PDT
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Worst ever, Wizard, i think that is the small round room level, King of the hill, moving or stationary on rockets, trying to get time, impossible man.

  • 10.06.2004 1:39 PM PDT
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I think that playing CTF with limited lives is fairly lame.

  • 10.06.2004 4:00 PM PDT
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the worst gametype i ever played was 400% shields, all camo, all rockets in wizard! it's total insanity. and not the fun kind either
also anything with limited lives just takes the fun out of halo

[Edited on 10/6/2004 4:37:13 PM]

  • 10.06.2004 4:35 PM PDT
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hey stupidhead you never been to LAN party either? yo if any of you people live in the florida area please let me know cause i'd really like to go to an LAN party

  • 10.06.2004 4:40 PM PDT
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400% shield, Pistols, BG, no vehicles, and Invisible players.

  • 10.06.2004 11:25 PM PDT
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has any of you guys ever been ontop of the tree next to the arch in battle creek?
its awsome fun too cuz u get the rocket launcher and just wait for some one then you jump down onto him while shooting. fun as hell. then he dies and you land sorta dead but still fun or you can jump off a and melee him/her/it.

oh yea and u can save ur health by landing on the sides of the rocks this softens your fall.

note: if playing multiple people on one xbox look up so they dont know were you are and dont do it all the time.

[Edited on 10/7/2004 10:41:40 AM]

  • 10.07.2004 10:39 AM PDT
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I've been there quite a few times, but I think going top of the base is much more better (of course with a Rocket launcher).

  • 10.07.2004 12:33 PM PDT
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Never been to a LAN.I live in Florida, elitesniper1 But LONGEST oddball with multiple skulls rockets only 50% health no shields is lame.


You can't pickup chicks in a tank...-Tucker




[Edited on 10/11/2004 6:14:36 AM]

  • 10.11.2004 5:55 AM PDT
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Ctf on sidewinder is my favourite and i doesnt matter whether there are vehicles or not, it is better with.
Worst. King of the hill, with moving hill, on any map but perticularly chiron. God any game on chiron is so annoying.

  • 10.14.2004 9:14 AM PDT
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anyone here play sixteen player HALO on Xbox?
I'm sure you all have, but tell me, is it like this or what?

"You respawn, you die, you respawn, you die, you respawn, you kill some stuff...
then you die!"
I just played my first sixteen multiplayer type, it was insane like that!

  • 10.14.2004 10:56 AM PDT
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how about two players, invisable players, sidewinder, covenant weapons, no motion detecter, no vehicles. SNORE! anything with less that six players on Boarding Action...

  • 10.14.2004 11:31 AM PDT
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I was over at my friends house and he suggested we play halo. I was all excited until I noticed what we were playing. It was slayer pro all invisable sniper only blood gulch. I swear it took about 20 hours. I hope nobudy abuses halo like that again!!!!

[Edited on 10/15/2004 8:25:18 AM]

  • 10.15.2004 8:23 AM PDT
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ya blood gultch capture the flag no shields and sniper only it sucked bad

  • 10.15.2004 4:36 PM PDT
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For me it used to be any gametype or game played with my friends little brother who would cry if he died, lost, etc. And if he cried, my friend got in trouble, but we weren't allowed to not let him play, and if my friend came to my house, his brother tagged along. Luckily he stopped being such a brat, but now he's awesome in multi, and deep down it scares me lots.

  • 10.15.2004 8:03 PM PDT
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team slayer
400% health
The infinity level on halo pc
no vehicals
rifles only

  • 10.16.2004 4:29 PM PDT
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sidewinder. invisible. no motion tracker. no vehicles. slayer

  • 10.16.2004 10:41 PM PDT
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The worst game ever is 16 people, 50% health, no shields, pistols only on Wizard. You spend so much time dead it's not worth playing the game anyways.

  • 10.17.2004 6:47 AM PDT
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im from florida elite sniper. and as for worst gametype, anything with CHIRON is prety ridiculous

  • 10.17.2004 5:04 PM PDT
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Snipers only, all invisable players, no motion tracker, no shields, no vehicles, respawn time growth and and lasts 15 frags. Battle Creek has no pistols(only sniper rifles) so that is the worst map to pllay it on. We named this gametype EvilDeath

  • 10.18.2004 6:36 AM PDT
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only one life on Chiron with sixteen players, rokets only also really sucks

  • 10.18.2004 6:43 AM PDT
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Pretty much any game with No Radar. Rocket Launchers are cheap as it is. You would thank god for the Motion Tracking system for Halo to balance things out a bit so you would have time to react to that Rocket Launcher opponent, and to do something about it.

You only have a 15 meter radius, and the enemy doesn't appear on Radar when your motionless. That's fair. So why do people on Gamespy arcade always disable it? They claim it's cheap, but its far worse and cheap when you have it off.

The Motion Tracker creates a fair game because when your about to get into a shootout, players can be aware that an enemy is nearby and they both can equally have a fair shootout without any cheap surprises.

If you were to kill someone further than 15 meters away (Off The Radar) with a Sniper Rifle for example, then that pretty much shows skill.

I feel people who play without Motion Tracker likes to have the advantage on their side. They want the element of surprise. They enjoy attacking players before other players know there's somewhere nearby. When that player is aware that someone is shooting at them, and they retaliate, their sheilds are already low.

Which pretty much throws the term "An Equal Shootout" out the window.



[Edited on 10/18/2004 12:38:32 PM]

  • 10.18.2004 12:32 PM PDT