Halo 1 & 2 for PC
This topic has moved here: Subject: Has your heart ever skipped a beat on a level with the flood?
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Subject: Has your heart ever skipped a beat on a level with the flood?
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When I first played Halo, I got so scared by the flood that I got nightmares and had to stop playing for a couple o days. But now I only get scared when I turn around and there's this big, ugly flood form standing right in my face. That still makes me jump.

  • 12.30.2006 3:34 PM PDT
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No, but I have crapped my pants when a Wretch comes from nowhere in Gears of War.

  • 12.30.2006 3:42 PM PDT
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Posted by: darekster2ongame
No, but I have crapped my pants when a Wretch comes from nowhere in Gears of War.


Wretch? Is that some creature from the Locust Hurde? Sorry, never played Gears of War...=/

  • 12.30.2006 3:49 PM PDT
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If I am correct, the Wretch is indeed a member of the Locust Horde, although they are of the mutant category, meaning they are not of the same species as the drones. They're agile acrobats that can scale walls and hang from ceilings. They are easily killed but are always in large numbers, much like the Flood in Halo.

  • 12.30.2006 5:47 PM PDT
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Those things are like the freaking plauge, they won't stop coming! And they look like freaking zombies, so I just blast away at them; besides, sometimes they come back to life, like actual zombies.

But, yeah, my heart has skipped a few beats when they pop out of nowhere.

  • 01.02.2007 6:44 PM PDT
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nah not me, not scary enough.

  • 01.02.2007 7:08 PM PDT
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I would actually have to say that the Ravenholm level of Half-Life 2 is one of the best "creepy levels" in videogames. It wasn't just the blood covering the walls, the zombies that popped out of nowhere, (or ran up to you screaming *wink*) the blood, the zombie halves, the blood and the nighttime, creepy setting, but the ambient noise. People who've played the game and heard those motherfscking zombies scream will know full well what I'm talking about. Not just that, but the ambient noise; wind blowing in the background, shaking of a chain-link fence in the distance, all build tension, something that Halo does a relatively poor job of.

/rant

In short, I used to be a little creeped out, but now...I tried it last night for -blam!-s and giggles, and...I was disappointed. The Flood were nothing but gray blobs of shotgun-practice. Like someone said, on the list of scary moments in videogames, Flood rank no more than a "meh."

As for Half Life 2, Go give it a try yourself and see what you think. The demo lets you run through Ravenholm and is worth the scare. The system specs are surprisingly low, HL2 is flexible enough to run on a variety of computers.

[Edited on 1/2/2007]

  • 01.02.2007 7:15 PM PDT
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At first it was scary, but i figured out where the come from, so now, now when i blow their brains out, it says" i eat flood for breakfast."

  • 01.02.2007 8:02 PM PDT
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The only game that I've ever jumped out of my chair in fear was F.E.A.R.......lol. It's true, that game is hella scary sometimes (thinks of cubicle moment in F.E.A.R.).....

  • 01.02.2007 8:40 PM PDT
Subject: Has your heart ever skipped a beat on a level with a video game?

Now, in the quantum moment before the closure, when all become one. One moment left. One point of space and time. I know who you are. You are destiny.

F.E.A.R.

  • 01.03.2007 5:32 AM PDT
Subject: Has your heart ever skipped a beat on a level with the flood?
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no because to me the flood are the worst enemies. they are boing and dont say cool stuff like the covenant. they kinda just mope around and try and attack with no strategy except pure numbers.FLOOD SUCK

  • 01.03.2007 10:58 AM PDT
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Posted by: me15ter
I would actually have to say that the Ravenholm level of Half-Life 2 is one of the best "creepy levels" in videogames. It wasn't just the blood covering the walls, the zombies that popped out of nowhere, (or ran up to you screaming *wink*) the blood, the zombie halves, the blood and the nighttime, creepy setting, but the ambient noise. People who've played the game and heard those motherfscking zombies scream will know full well what I'm talking about. Not just that, but the ambient noise; wind blowing in the background, shaking of a chain-link fence in the distance, all build tension, something that Halo does a relatively poor job of.

Agreed. Half Life > Halo.

  • 01.03.2007 12:11 PM PDT
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I agree also Halife Life > Halo. I mean in that first part of Ravenholm, when you see this pair of legs swinging from a rope on a tree and those crows flying away......*shudder*. And then i ran up to the legs on a rope and all of a sudden i hear screaming, so Im looking around frantically, and then all of a sudden a zombie with blood all over its shirt, huge claws, its intestines visible, is RIGHT IN FRONT OF ME. I must've jumed a foot out of my chair and emptied a clip into the thing. (I really regretted this because ammo isnt anywhere in that level and i started out with 1 clip for everything.) But now I play that level, and the only thing i can wonder is, "Why do all the zombies have on a white shirt and blue jeans?" I then have a strange fantasy about a guy with a tye-dye shirt on surrounded by zombies completely ignoring him. (Yes, I know I havent posted here forever, but I got the widely acclaimed "Counter-Strike Fever)

[Edited on 1/4/2007]

  • 01.04.2007 5:55 AM PDT

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