- last post: 01.01.0001 12:00 AM PDT
Today's modern console shooter's default control style mostly consists of having a player move his avatar by moving the left stick around (moving the left stick up to make the character on screen move forward, and vice versa) and aiming his weapon by with the right stick (moving the right stick left to make the reticule, the weapon, the character, in that direction, and vice versa).
However, earlier console shooters had what we call today the Legacy controls. Moving the left stick left or right would make your avatar aim to the left or right, while moving the same left stick up or down would make your avatar move forward or backwards. The right stick, pushed right or left, would make your character strafe to the left or the right, but moved up and down would make your character aim up and down.
This was before Halo came out, setting the standard for future console shooters by giving players a solid control scheme much more user-friendly, with a combination of auto-aim and easy controls. Today, most players would find using the legacy control scheme very difficult to use, as it is quite disorienting among most for a joystick to be able to move and aim your character at once.