Halo 1 & 2 for PC
This topic has moved here: Subject: Need help with mods.
  • Subject: Need help with mods.
Subject: Need help with mods.
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I just can't figure this out. I've done everything in the ultimate sticky said to do and it fails. Every single time. I have HMT V 3.5. What I'm trying to do is just some basic weapons stuff. Right now I'm trying to make the pistol have no zoom, hold 90 rounds to start off with, have a 300 round total, and have a 30 round clip. Now the tutorial tells me to click on where it says "Clip" and click "0". I do that and the information of the regular pistol comes up. I then backspace to change the number to 90 from 60 and I get an error telling me about not being able to update and write the structure. I then try and enter it and I go into Halo and when I click on the map to play it I get an exception making me delete the old map and having to try it again (thank god for backups eh?). So what exactly am I doing wrong? Do I have to enter a different number for clip instead of just clicking 0? Also when I go to "Projectile" it does the same exact thing. I click 0 and when I backspace I get the same error. One more thing, when I see the minimum ROF and maximum ROF is that per second? Thanks for reading this.

  • 01.14.2007 4:42 PM PDT
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Nobody?

  • 01.14.2007 7:02 PM PDT
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Go under the weapons tag instead and look for the part about clip, then change the clip size from 12 to 30. and It tells you the over stuff under teh sections

  • 01.14.2007 7:17 PM PDT
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Could you please clarify if possible?

Nevermind. I have got it to work. Thank you for your help.

Now let's say I want the AR to shoot sniper bullets. I try the thing where you hit swap and paste the number into the current number place but every time I do that it just replaces the AR with a sniper rifle. What's wrong with this?

Also I have made the sniper fully automatic. The only problem is it doesn't stop firing until I pick it up. Say like on the ground it'll keep on firing, I pick it up it stops. Then I'll fire it and when I swap change to my secondary weapon it kills me. Which combo of trigger locks should I use?

[Edited on 1/15/2007]

  • 01.15.2007 6:46 AM PDT
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For projectile swaps you should use HHT v5, Halo Hacking Tool, it lets you swap the specifics of a weapon without completely messing up the meta data. In HHT just go under the weapons tags, then click on Assault Rifle, then look for the projectile tag, then you click on the projectile tag and go down to the bottom of teh page, there will be a large scroll down list, select the sniper rifle projectile from the list and then hit the swap button. Any more questions?

Also make sure you ONLY select the trigger feature automatic, not any of teh sticky ones, like press once to start firing and again to stop it, or it will kill you when in secondary weapon slot, it should also stop it from firing when its on the ground.

[Edited on 1/15/2007]

  • 01.15.2007 8:02 AM PDT
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Or instead, in HMT, the problem is that you are swapping weapons when you want to swap projectiles.

That error not being able to update was because you had it blank, which obviously won't work.

[Edited on 1/15/2007]

  • 01.15.2007 9:56 AM PDT
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-- GT: bM The Ghost
-- Need Halo 3 skulls? Go here. My skull guide.--My Myspace...Add Me If You Want.

Look i have a question...Is it possible to make a scarab gun? or at least make the beam that it shoots out? Or is there anywhere i can download it?

  • 01.15.2007 10:04 AM PDT

If your able to PMI, or swap objects, then i believe its possible for you.

  • 01.15.2007 10:25 AM PDT
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Yes scarab gun is pretty easy, either import wraith mortars, or if you want other people to not get an exception error when playing you, get the beam emitter.

  • 01.15.2007 10:27 AM PDT
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-- GT: bM The Ghost
-- Need Halo 3 skulls? Go here. My skull guide.--My Myspace...Add Me If You Want.

Thanks guys...so the import thing so i can get the beam emmiter...would that be using HHT,HMT, or HTK?

  • 01.15.2007 11:30 AM PDT