Halo 1 & 2 for PC
This topic has moved here: Subject: Sapien help, please.
  • Subject: Sapien help, please.
Subject: Sapien help, please.
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  • 01.18.2007 5:54 AM PDT
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the degenerate triangel *if i remember right* is one that is a line (one of the angles is 180 degrees)

what you can do is to import the .wrl or your map. since youre getting this error in sapien, you would need to import the debug.wrl (or are you also getting it when you build the structure?) The .wrl files are located in the halo ce directory.

also, did you define the sky in the .scenario tag of the map? (just need to make sure)


finally, that "structure_bsp/levels/mapname/mapname have no background sound or..." means basically just that. you need to go under "Cluster properties" then background sound. edit the types *it will be background_sound_pallet* and add from one of the folders under "tags/sound/sfx". you will also need to add a sound environment simmalarly (sound_environment_pallet) but from "tags/sound/sound environment"

  • 01.18.2007 8:26 AM PDT
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Download Halo Custom Edition for user created maps!
Link
http://hce.halomaps.org/index.cfm?pg=3&fid=410
The few, the proud, the leet.

your degenerate triangles come from basically having a hole in your mesh even though all surface area is solid. I'll illustrate:

http://img.photobucket.com/albums/v333/zeph483/degen.jpg

The blue squares represent your vertices.
The gray lines represent visible polygons you see through the viewport.
The olive lines represent the actual triangle makeup of said polygons.
The red line represents the location of the degenerate triangle error.

The solutions would be:
1)To eliminate the central vertex along the degenerate line and recreate the upper polygon by using the vertices at the end of the degenerate line.
2)Restructure the lower polygon to make use of the vertice central on the degenerate line.
3)A combination of 1) and 2).

  • 01.18.2007 10:43 AM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Also make sure all triangles have uv coordinates. Sometimes they get screwed up and can cause that error.

  • 01.18.2007 11:32 AM PDT