- last post: 01.01.0001 12:00 AM PDT
Posted by: got milk12
Shot leading takes about 50 times more skill on Xbox Connect than on Halo PC, so that's really not a valid argument. On XBC, you don't just lead based on how your opponent is moving, but also on how you are moving. Moving, BTW, also takes more skill on XBC. Also, let me put this into perspective for you guys. You say more leading = more skill? True, to a certain extent. But let's say someone had a ping time of 10 minutes (and was still able to play a smooth game). Would leading your shots by 10 minutes be skill, or just guessing? Technically, they would be having to lead their shots more, but that wouldn't be skill. Nobody can possibly predict where an enemy is going to be in 10 minutes.
OMG. You're gunna get totally burnt.
On XBC, you don't just lead based on how your opponent is moving, but also on how you are moving
Guess what dumbass, we have to do the same with Halo PC, plus deal with the lag.
But let's say someone had a ping time of 10 minutes (and was still able to play a smooth game).
A ping time of 10 minutes? As in you're seeing where he was 10 minutes ago. Now how in the hell do you suppose that would work? Newsflash, it won't, the game would most likely quit because it couldn't synch up the players.
But we're not judging where someone will be in 10 minutes. We're judging where they will be in less than a second. Unless someone has a ping of 1000 ms (1 second) then it's not really impossible to predict where he will be, it's just difficult.
Oh, and for the record, Halo 1 on Xbox LAN, does not take skill. I've played against people who've played Halo on Xbox since it was released. And I turned them into small puddles of goo on the rocks of Blood Gulch. Why? Because compared to Halo PC, Halo Xbox is a cakewalk.
I guess it doesn't need to be said that you need to go do some research and not be so damn ignorant. Oops, I said it anyway. Oh well.