Halo 1 & 2 for PC
This topic has moved here: Subject: Another H2V Question
  • Subject: Another H2V Question
Subject: Another H2V Question
  •  | 
  • Exalted Legendary Member
  • gamertag: [none]
  • user homepage:

Maw

Will Halo 2 Vista have Physics accelerator support? I've looked around but I can't find much on the subject. (Master Kim, if your reading this, I've looked here too.)

I've been looking into these newfangled accelerators, so I would be obliged if someone with insight could recommend something.

Thanks.

  • 02.01.2007 9:29 PM PDT

*I sense a disturbance in the forum*
Jaws on Zanzibar?
Sniper 's Ed 101
my myspace
teh explosion
purchase a leaf blower at any Sears store
After kim saying pc gamers are more mature:
Posted by:ImSpartacus
we r?

it'd be nice if it did support it

  • 02.01.2007 10:22 PM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

All rational logic says no, it won't.

Not only that, but it doesn't have any need for any advanced PPU like the PhysX cards.

I've wondered for a while how games with thousands of flying objects are supposed to sync online? Not online that, does the server need a PPU but not the clients?

I can see problems with current speeds! ;)

[Edited on 2/2/2007]

  • 02.01.2007 10:32 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: trekkie
Will Halo 2 Vista have Physics accelerator support? I've looked around but I can't find much on the subject. (Master Kim, if your reading this, I've looked here too.)

I've been looking into these newfangled accelerators, so I would be obliged if someone with insight could recommend something.

Thanks.
Dude, I only give the link to Google when the thread creator asks something trivial that can be found with a search engine.

I don't know if Ageia's PhysX Processor Unit will be compatible with Vista, check it out at their website here, maybe you'll find something.

  • 02.02.2007 3:35 AM PDT

Get Marathon Here
Get Marathon 2 and Infinity Here

I would expect Microsoft to have taken Physics acceleration software and hardware into consideration as Vista will be their gaming platform pride and joy for the next 5 years at least.

nVidia is already working on an on-card physics solution, as is ATI, and PhysX was used in Gears of War, a major title for the 360.

  • 02.02.2007 7:59 AM PDT
  •  | 
  • Exalted Legendary Member
  • gamertag: Btcc22
  • user homepage:

The question was about Halo 2, not Vista.

  • 02.02.2007 9:12 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I find it unlikely Halo 2 will support Ageia's PhysX Accelerator, but I'm sure that it will be compatible for Windows Vista and be used with other Games for Windows titles.

  • 02.02.2007 11:51 AM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

I've been wondering if a demo is going to be coming out anytime soon. I'd have posted this as a new message, but for some reason the New Thread button is not there.

  • 02.02.2007 12:00 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Game_FreakLWH
I've been wondering if a demo is going to be coming out anytime soon. I'd have posted this as a new message, but for some reason the New Thread button is not there.
That's because you're a new user, and at the top of this forum it should say that new users must wait 24 hours as of their registration before they can start posting threads.

  • 02.02.2007 12:09 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Oh...right. Guess I missed that part

  • 02.02.2007 1:32 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

Posted by: Iron Curtain
I doubt it, physics cards are a waste of time and money. The CPU is fine for physics processing.
Although a CPU can process physics fine on its own, when you face very CPU intensive games where lots of physics are involved, such as Company of Heroes, a physics processor unit could take the burden of processing physics away from the CPU, and provide more realistic physics, while the CPU is left to process with all the other stuff, such as working on the AI, etc.

  • 02.02.2007 2:53 PM PDT
  • gamertag:
  • user homepage:
  • last post: 01.01.0001 12:00 AM PDT

The new crop of games probably won't use the PhysX card to it's full potential mainly due to the fact that the card hasen't been out for very long, and it's not really something that everyone will go out and buy (Like a GPU). I'm sure once the PhysX card has been around a little longer, more games will utilize and possibly even require the capabilities of the card.

  • 02.02.2007 3:30 PM PDT