Firefight Arcade is up and running. Go blow up some bad guys.
1 team of 4 takes on the crazy Firefight experience. Teams have unlimited lives as they play for 15 minutes.
Team Size: 2-4
Max Party Size: 4
Max Local Players: 2
- Fistfight: (Based on Rocketfight with weapon pickup enabled, Hammers and Sword starting weapons, added 200% Damage and Melee modifier, 2 each grenade count, Player Movement 120%, enable Grunt B-day, IWHBYD and Cowbell skulls, disabled dropship, 2X Overshields, Skirmisher Bonus Round, Loadout 5 is Hologram, 5 Second Respawn, added Heretics into Waves)
- Nadefight: (Based on Rocketfight with weapon pickup enabled, Grenade Launcher and Concussion Rifle starting weapons, added 150% Damage and Melee modifier, 4 each grenade count, enable Grunt B-Day, IWHBYD and Cowbell skulls, disabled dropship, 2X Overshields, Skirmisher Bonus Round, Added Evade for Armor Lock, and Hologram for Dropshield, 5 second respawn, add Heretics)
- Rocketfight (weapon pickup enabled, add: 150% Damage and Melee Modifier, 2 each grenade count, enable Grunt B-day, IWHBYD and Cowbell skulls, disable dropships, 2X Overshields, Grunt Bonus Round, Swapped out Armor Lock for Evade, Swapped out Drop Shield for Hologram, 5 second respawn, add Heretics)
- Sniperfight (weapon pickup enabled, add: 150% Damage and Melee Modifier, 2 each grenade count, enable Grunt B-day, IWHBYD and Cowbell skulls, disable dropships, 2X Overshields, Grunt Bonus Round, Added Sprint back in and Hologram, 5 second respawn, add Heretics)
- FRGFight (based on updated Rocketfight with Fuel Rod and Needler starts)
- Plasmafight (based on updated Rocketfight with Plasma Launcher and Needle Rifle starts, and 4x Plasma grenades)