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"Xenocide" by SGTPepper23 on 04.30.2008
Balanced infection gametype for maps made by SGTPepper23 and HK Symbiont.
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File Details:
  • Game Type: Infection
  • Size: 0.93 KB
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2 ratings
 - 23 downloads

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Subject: "Xenocide" Infection Gametype
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  • last post: 01.01.0001 12:00 AM PDT

---Important Details about Xenocide---

5 rounds 4 minutes

The time limit is set so there is a goal of survival for the humans instead of and endless zombie onslaught.

Zombie Team (25% Starting Spawn) Next Zombie : Random
Weapon -- Energy Sword
Shields -- No Shields
Speed -- 125
Color -- Green
Gravity -- Unchanged
Weapon Pickup -- No

Survivor Team
Primary Weapon -- Assault Rifle
Secondary Weapon -- Magnum
Shields -- Unchanged
Speed -- Unchanged
Color -- Red
Gravity -- Unchanged
Weapon Pickup -- Yes

Last Man Traits
4X Overshield
50%(Slower) Recharge Rate
110% Damage
Infinite Ammo
Enhanced Radar
150% Speed

.... trust me you'll need those bonuses in a 8-16 player game of Xenocide on the appropriate maps :D!

All I have left to tell you is:

Zombies attack in waves.

Humans stick together.

Compatible with all the SGTPepper23 and HK Symbiont maps listed.
Borderdown WP
Bunkerhill
Dispersal
Catalyst
Minerva Complex
Stairwell V.2



[Edited on 05.11.2008 5:30 PM PDT]

  • 04.30.2008 4:30 PM PDT

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