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"Extinction" by Tyrant1013 on 07.24.2008
Survive as long as you can with what you've got, then take what the previous survivors left before the zombies got them.
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  • Map: Sandtrap
  • Size: 56.48 KB
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Subject: Extinction

[h3shot]46376229[/h3shot]
This is a map I created after I thought about how all the infection maps I've played were about holding a spot until you get infected. I decided to make a map for a more realistic infection experiance. On this map, weapons and vehicles don't respawn. When it's gone, it's gone. You have only two choices: keep moving or become an infected. There is only 1 rule: survive at any cost. You need more bullets? Take out a teammate if you have to. Also, there are bases stocked with weapons scattered all over the map (the picture above is an example). That's the only source of ammo I've given you. Basically, you have to kill infected while looking for bases so you don't run out of ammo. Get to a base, take what you can, then leave. I also made a background for the map(aka a story).
"There was a zombie outbreak. The military sent a team to set up a base. Not long ago, we lost contact. They sent us to go look for the cause. They gave them plenty of ammo to fight the infected, and enough supplies to last weeks. We can only hope the infection hasn't spread that far"
Unfortunately, there were a few problems with making the map (for example, one elephant couldn't be used because everything I put on it spawned in the middle of the map, not on the elephant) so it wasn't exactly what I wanted. Nonetheless, I think it works, so enjoy.
Note: This map was made for infection type matches only.

  • 07.24.2008 4:50 PM PDT

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