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The data on this page is no longer being updated. The last update was 03/31/2012. For live Halo data, visit
halo.xbox.com
SK kriTicaL - E40
Global Rank: Commander, Grade 2
High Skill:
39
| EXP:
768
| Next:
Skill 40 or 900 EXP
1
2
2
19
2
1
54
34
2
2
SK kriTicaL - LOL
Firefight Games: 19 – Highest Score:
40,150
Campaign Games: 45 – Highest Score:
34,216
2
-
2
-
1
9,509
2
-
5
3,104
40K
Service Record
Overview
Halo 3: ODST
Halo 3
Halo 2
Achievements
Files
Halo 3 and Halo 3: ODST Stats Overview
Career Stats
Campaign History
Firefight History
Leaderboards (Campaign)
Leaderboards (Firefight)
Career Stats
Personal Heatmaps
Campaign History
Matchmaking History
Custom Game History
Rating History
Halo 2 Game History and Game Detail
Halo 3 and Halo 3: ODST Achievements
File Share
Rendered Videos
Screenshot Gallery
Recent Screenshots
File Sets
Map
All Maps
Alpha Site
Chasm Ten
Coastal Highway
Crater
Crater (night)
Data Hive
Kikowani Station
Kizingo Blvd.
Last Exit
Lost Platoon
Mombasa Streets
NMPD HQ
ONI Alpha Site
Rally (night)
Rally Point
Security Zone
Tayari Plaza
Uplift Reserve
Windward
Difficulty
All
Legendary
Heroic
Normal
Easy
All
|
Firefight
|
Campaign
compare with
Overall and Tools of Destruction
SK kriTicaL: LOL
40,150
High Score:
Points
Kills
Deaths
Games
119,941
1,874.1 P/G
350.7 P/D
175.1 P/K
685
10.7 K/G
2.0 K/D
342
5.3 D/G
64
Tool of Destruction
Points
Kills
P/K
K/D
Deaths
Frag Grenade - M9 HE-DP
Standard issue UNSC fragmentation grenade.
16,157
102
158.4
1.3
77
Auto Mag - M6C/SOCOM
An accurized version of the standard UNSC sidearm with integrated sound suppressor and black polymer finish. Issued with VnSLS/V 6E smart-linked scope.
15,479
113
137.0
—
—
Spartan Laser - WAV M6 GGNR
A directed energy weapon. It’s slow, but one of the most powerful portable armaments in the UNSC arsenal.
15,254
14
1089.6
3.5
4
Rocket Launcher - M41 MAV/AW
The accurate, destructive heavy ordnance weapon of the UNSC arsenal.
14,179
35
405.1
35.0
1
Turret - M41 LAAG
The M41 light anti-aircraft gun is an externally powered, three-barreled, rotary-fire machine gun. Though inaccurate at long ranges, it has excellent penetration characteristics and a high rate of fire.
11,280
79
142.8
—
—
Silenced SMG - M7S/Caseless
A favorite of the ODSTs, this variant of the M7/C is issued with a the SS/M 49 sound suppressor and SLS/V 5B smart-linked scope.
6,730
72
93.5
—
—
Warthog - Driver
The ubiquitous Warthog - three thousand kilos of fuel-injected ballistic polycarbonate, titanium, and carbon nanotube.
5,675
20
283.8
20.0
1
Plasma Grenade - (Type-1 AP-G)
Highly explosive Covenant grenade with a dangerous adherence property.
5,077
13
390.5
0.2
85
Carbine - (Type-51 Carbine)
An unusual Covenant projectile weapon, firing shielded radioactive rounds.
4,885
20
244.3
1.1
19
Melee
Somebody smashed somebody!
4,763
30
158.8
1.7
18
Scorpion - M808B MBT
The M808B Main Battle Tank is the primary armored fighting vehicle in UNSC service.
3,762
63
59.7
—
—
Fuel Rod Gun - (Type-33 LAAW)
A shoulder fired Covenant projectile weapon, it is commonly employed in both anti-personnel and anti-vehicle roles.
2,943
10
294.3
1.3
8
Ghost - (Type-32 RAV)
Armed with twin rapid fire plasma cannons, this is a typical Covenant ground assault and recon vehicle.
1,821
17
107.1
0.9
18
Beam Rifle - (Type-50 SR)
A hand carried Covenant particle beam weapon, with an adjustable 5x / 10x scope.
1,000
10
100.0
2.5
4
Assault Rifle - MA5C ICWS
Gas operated, fully-automatic projectile rifle capable of sustained continuous fire. Accurate if used in short, well aimed bursts and otherwise ferociously powerful at close range.
961
12
80.1
—
—
Sniper Rifle - SRS 99D AM
The primary sniper rifle system used by UNSC forces.
544
10
54.4
10.0
1
Guardians
Killed, once again, by the guardians.
500
5
100.0
0.7
7
Spiker - (Type-25 Carbine)
Holding 48 spikes per magazine, this vicious and dangerous rifle is favored by Brutes and based on their native, pre-Covenant technology.
500
3
166.7
1.0
3
Explosion
WUH-BLAM!
499
6
83.2
2.0
3
Brute Shot - (Type-25 GL)
Fires explosive projectiles and is furnished with an elaborate and dangerous bayonet.
360
5
72.0
0.2
24
Spike Grenade - (Type-2 AP-FG)
A primitive and deadly explosive device that impales any target and holds tight until it explodes in a shredding hail of razor sharp metal.
335
5
67.0
0.4
12
Needler - (Type-33 GML)
Razor sharp crystalline projectiles with a combined explosive property, are fired from this elaborate Covenant weapon.
300
2
150.0
0.3
6
Shotgun - M90A CAWS
The UNSC’s resident close-quarters assault weapon.
160
11
14.5
—
—
Firebomb - (Type-3 AP/AM-IG)
The type-3 antipersonnel, anti-material incendiary grenade is used to destroy material and inflict grievous injuries upon personnel.
135
1
135.0
0.5
2
Chopper - (Type-25 RAV)
Primarily Brute crewed reconnaissance and fast attack vehicle.
120
3
40.0
0.6
5
Scorpion - M247T MMG
The M247T 7.62mm medium machine gun
80
1
80.0
—
—
Plasma Pistol - (Type-25 DEP)
Fires directed energy bolts with a shield-depleting Overcharge function.
40
1
40.0
0.1
16
Classified
Iiiiiiiieeeeeeeee!!!
—
—
—
0.0
7
Classified
I'm calling my lawyer!
0
1
0.0
0.5
2
Mauler - (Type-52 Pistol)
Holds 5 shells per magazine, this massive handgun is favored by Brutes and is based on their native, pre-Covenant technology.
0
1
0.0
—
—
Plasma Rifle - (Type-25 DER)
A common, light plasma weapon favored by Covenant forces.
—
—
—
0.0
1
Gravity Hammer - (Type-2 EW/H)
Favored by Brutes, this weapon is as much a symbol of leadership as it is a weapon.
0
1
0.0
—
—
Heavy Machine Gun - AIE-486H
Standard issue UNSC turret-mounted heavy machinegun. It is extremely heavy, as one might expect, and slow to spin up to full firing rate.
—
—
—
0.0
1
Plasma Cannon - (Type-42 DESW)
The type-42 DESW has become a much more common sight on the battlefield since the Brutes have come to prominence within the Covenant.
—
—
—
0.0
4
Shade - (Type-26 ASG)
Covenant ground forces often employ stationary energy weapon turrets to strengthen defensive positions.
—
—
—
0.0
4
Warthog - M68 ALIM
The gauss cannon is an excellent anti-vehicle weapon but it is not very effective against massed infantry.
0
19
0.0
—
—
Wraith - Driver
The Wraith assault gun carriage is the primary armored fighting vehicle used by the Covenant. It is bulbous and thickly armored, but surprisingly maneuverable.
—
—
—
0.0
12
Wraith - Gunner
All post-2549 model Wraiths have an extended crew area with a Type-52 DESW in a ring mount.
—
—
—
0.0
9
show more
Medal Chest
|
Enemy Chest
|
Vehicle Chest
Points
Kills
P/K
K/D
Deaths
Wraith
A Wraith is the backbone of any Covenant assault force.
Wraith
26,828
15
1788.5
0.7
21
Shade
The name Shade is applied generically to all Covenant stationary anti-infantry guns.
Shade
4,104
13
315.7
3.3
4
Ghost
Primary reconnaissance vehicle of the Covenant forces.
Ghost
1,602
4
400.5
0.2
18
Chopper
Primarily Brute-crewed reconnaissance and fast attack vehicle.
Chopper
801
4
200.3
0.8
5
Mongoose
Small, fast and maneuverable; often used by anti-armor teams.
Mongoose
—
—
—
—
—
Warthog
The most common reconnaissance vehicle in the UNSC’s arsenal.
Warthog
—
—
—
—
1
Scorpion
The M808B is the most common main battle tank in service with the UNSC.
Scorpion
—
—
—
—
—
Banshee
Primary ground support aircraft of the Covenant forces.
Banshee
—
5
0.0
—
—
Phantom
Heavily armed and armored troop transport VOTL craft.
Phantom
—
—
—
—
—
Scarab
Ultimate assault engine of the Covenant ground forces.
Scarab
—
—
—
—
—
Recharge Station
It's a little like a birdhouse for Huragok. A great big exploding birdhouse.
Recharge Station
—
—
—
—
—
Points
Kills
P/K
K/D
Deaths
Grunt Infantry
More experience and gear doesn't always connote good morale.
Grunt Infantry
28,314
315
89.9
4.6
69
Brute Leader
To be effective, officers need to inspire fear and respect.
Brute Leader
14,769
51
289.6
1.2
42
Jackal Infantry
Recruits are often posted as security or "movable shields".
Jackal Infantry
14,487
98
147.8
12.3
8
Brute Infantry
Recruits compete for their postings as well as their gear.
Brute Infantry
9,501
83
114.5
1.7
49
Brute Spec-Ops
These Special Police Units are feared by all factions.
Brute Spec-Ops
4,745
14
338.9
—
—
Jackal Spec-Ops
Only battle-hardened veterans are chosen to become snipers.
Jackal Spec-Ops
3,690
32
115.3
1.7
19
Hunter Spec-Ops
Hunters are deployed more as weapons platforms than troops.
Hunter Spec-Ops
2,178
4
544.5
0.6
7
Brute Hero
Commanding troops requires both audacity and great strength.
Brute Hero
1,802
3
600.7
0.8
4
Drone Infantry
Yanme’e physiology is well suited for the role of infiltrator.
Drone Infantry
423
28
15.1
5.6
5
Grunt Spec-Ops
Trained as pilots and heavy weapons specialists; still jumpy.
Grunt Spec-Ops
160
14
11.4
2.8
5
Drone Leader
Drones aren’t brave; they’re just incapable of feeling fear.
Drone Leader
135
2
67.5
—
—
Engineer
A sentient labor-saving device with the ability to self-repair and self-replicate. Good with computers.
Engineer
—
—
—
—
—
Spree Medals
Earned Total (Per Game Ratio)
Killing Spree!
Earned
22 (0.3)
Points
3,914 (61.2)
Kill 10 opponents in a row without dying.
22 (0.3)
3,914 (61.2)
Killing Frenzy!
Earned
5 (0.1)
Points
3,104 (48.5)
Kill 20 opponents in a row without dying.
5 (0.1)
3,104 (48.5)
Running Riot!
Earned
2 (0.0)
Points
—
Kill 30 opponents in a row without dying.
2 (0.0)
—
Rampage!
Earned
2 (0.0)
Points
—
Kill 40 opponents in a row without dying.
2 (0.0)
—
Untouchable!
Earned
2 (0.0)
Points
—
Kill 50 opponents in a row without dying.
2 (0.0)
—
Weapon Spree Medals
Earned Total (Per Game Ratio)
Splatter Spree!
Earned
1 (0.0)
Points
9,509 (148.6)
Splatter 5 opponents in a row using a vehicle without dying.
1 (0.0)
9,509 (148.6)
Multi-Kill Medals
Earned Total (Per Game Ratio)
Double Kill!
Earned
96 (1.5)
Points
—
Kill 2 opponents in the blink of an eye.
96 (1.5)
—
Triple Kill!
Earned
28 (0.4)
Points
—
Get a 3rd kill moments after your 2nd.
28 (0.4)
—
Overkill!
Earned
11 (0.2)
Points
—
Get a 4th kill moments after your 3rd.
11 (0.2)
—
Killtacular!
Earned
1 (0.0)
Points
—
Get a 5th kill moments after your 4th.
1 (0.0)
—
Killtrocity!
Earned
1 (0.0)
Points
—
Get a 6th kill moments after your 5th.
1 (0.0)
—
Killtastrophe!
Earned
1 (0.0)
Points
—
Get a 8th kill moments after your 7th.
1 (0.0)
—
Style Medals
Earned Total (Per Game Ratio)
Beat Down!
Earned
22 (0.3)
Points
—
Hit and kill an opponent with a melee attack.
22 (0.3)
—
Assassin!
Earned
9 (0.1)
Points
—
Hit and kill an opponent with a melee attack from behind.
9 (0.1)
—
Grenade Stick!
Earned
4 (0.1)
Points
—
Kill an opponent by sticking them with a plasma or brute grenade.
4 (0.1)
—
Headshot!
Earned
126 (2.0)
Points
—
Kill an enemy with a headshot.
126 (2.0)
—
Laser Kill!
Earned
14 (0.2)
Points
—
Kill an enemy by using the Spartan Laser.
14 (0.2)
—
Splatter!
Earned
32 (0.5)
Points
—
Hit and kill an opponent with your vehicle.
32 (0.5)
—
Needler Kill!
Earned
1 (0.0)
Points
—
Score a kill by filling an opponent with enough needles to cause a detonation.
1 (0.0)
—
Incineration!
Earned
1 (0.0)
Points
—
Kill an opponent with a flame-based weapon.
1 (0.0)
—
Death from the Grave!
Earned
5 (0.1)
Points
—
Kill an opponent after you have died.
5 (0.1)
—
Vehicle Jack!
Earned
2 (0.0)
Points
—
Board a vehicle by removing and then quickly killing its driver.
2 (0.0)
—
Assist!
Earned
71 (1.1)
Points
—
Assist a teammate in killing the enemy.
71 (1.1)
—