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Brigadier Grade 3Next: General  (226821 of 240000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 44

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 1,101
  • Playtime5d 7h 33m
  • Kills8,737
  • Deaths8,512
  • Assists787
  • Kill/Death1.03
  • Kills/Game7.94
  • Deaths/Game7.73
  • Kills/Hour68.49
  • Deaths/Hour66.73
  • Medals11,464
  • Medals/Game10.41
  • Medals/Hour89.87
view all competitive medals
Competitive Top Medals
  • Perfection

    1

    Perfection

    Perfection
    Win a Slayer game without dying with at least 15 kills.

    Total:1

    Per Game:0.0009

  • Killpocalypse

    1

    Killpocalypse

    Killpocalypse
    Kill 9 opponents in the blink of an eye.

    Total:1

    Per Game:0.0009

  • Killtastrophe

    1

    Killtastrophe

    Killtastrophe
    Kill 8 opponents in the blink of an eye.

    Total:1

    Per Game:0.0009

  • Rampage

    4

    Rampage

    Rampage
    Kill 20 opponents in a row without dying.

    Total:4

    Per Game:0.0036

  • Running Riot

    12

    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.

    Total:12

    Per Game:0.0109

  • Sniper Spree

    21

    Sniper Spree

    Sniper Spree
    Kill 5 opponents with a sniper weapon without dying.

    Total:21

    Per Game:0.0191

  • Shotgun Spree

    70

    Shotgun Spree

    Shotgun Spree
    Kill 5 opponents with the shotgun without dying.

    Total:70

    Per Game:0.0636

view all competitive weapons
Competitive Top Weapons
  • Magnum - M6G Pistol

    Kills: 1,441 | Deaths: 847

    Magnum - M6G Pistol

    The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
  • Shotgun - M45 TS

    Kills: 1,347 | Deaths: 1,153

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Melee

    Kills: 1,293 | Deaths: 950

    Melee

    Not the face!
  • Sniper Rifle - SRS99

    Kills: 1,206 | Deaths: 1,406

    Sniper Rifle - SRS99

    The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
  • Energy Sword - T1 EW/S

    Kills: 1,154 | Deaths: 1,207

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Gravity Hammer - T2 EW/H

    Kills: 751 | Deaths: 817

    Gravity Hammer - T2 EW/H

    A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach