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General Grade 4Next: Field Marshall  (195486 of 350000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 43

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 1,719
  • Playtime9d 3h 42m
  • Kills10,342
  • Deaths16,804
  • Assists832
  • Kill/Death0.62
  • Kills/Game6.02
  • Deaths/Game9.78
  • Kills/Hour47.07
  • Deaths/Hour76.48
  • Medals13,829
  • Medals/Game8.04
  • Medals/Hour62.94
view all competitive medals
Competitive Top Medals
  • Extermination

    1

    Extermination

    Extermination
    Wipe out an enemy team with at least one overkill.

    Total:1

    Per Game:0.0006

  • Killtrocity

    1

    Killtrocity

    Killtrocity
    Kill 6 opponents in the blink of an eye.

    Total:1

    Per Game:0.0006

  • Killtacular

    8

    Killtacular

    Killtacular
    Kill 5 opponents in the blink of an eye.

    Total:8

    Per Game:0.0047

  • Running Riot

    3

    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.

    Total:3

    Per Game:0.0017

  • Killing Frenzy

    22

    Killing Frenzy

    Killing Frenzy
    Kill 10 opponents in a row without dying.

    Total:22

    Per Game:0.0128

  • Sword Spree

    1

    Sword Spree

    Sword Spree
    Kill 5 opponents with the Energy Sword without dying.

    Total:1

    Per Game:0.0006

  • Splatter Spree

    3

    Splatter Spree

    Splatter Spree
    Splatter 5 opponents using a vehicle without dying.

    Total:3

    Per Game:0.0017

view all competitive weapons
Competitive Top Weapons
  • DMR - M392

    Kills: 2,243 | Deaths: 3,617

    DMR - M392

    Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
  • Shotgun - M45 TS

    Kills: 1,772 | Deaths: 2,655

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Energy Sword - T1 EW/S

    Kills: 1,493 | Deaths: 1,833

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Melee

    Kills: 1,370 | Deaths: 1,590

    Melee

    Not the face!
  • Gravity Hammer - T2 EW/H

    Kills: 869 | Deaths: 1,577

    Gravity Hammer - T2 EW/H

    A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.
  • Magnum - M6G Pistol

    Kills: 824 | Deaths: 1,568

    Magnum - M6G Pistol

    The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach