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Colonel Grade 2

Elyminator11 - A049

Colonel Grade 2Next: Colonel Grade 3  (94761 of 110000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 44

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Matchmaking Point Breakdown:

  • 3,656,306
  • Playtime1d 3h 32m
  • High Score (solo)34,690
  • High Score (co-op)110,191
  • Kills13,496
  • Deaths848
  • Assists63
  • Kill/Death15.92
  • Kills/Game101.47
  • Deaths/Game6.38
  • Kills/Hour489.95
  • Deaths/Hour30.79
  • Medals9,069
  • Medals/Game68.19
  • Medals/Hour329.24
view all firefight medals
Matchmaking Firefight Top Medals
  • Killionaire

    4

    Killionaire

    Killionaire
    Kill 10 opponents in the blink of an eye.

    Total:4

    Per Game:0.0301

  • Killpocalypse

    4

    Killpocalypse

    Killpocalypse
    Kill 9 opponents in the blink of an eye.

    Total:4

    Per Game:0.0301

  • Killtastrophe

    8

    Killtastrophe

    Killtastrophe
    Kill 8 opponents in the blink of an eye.

    Total:8

    Per Game:0.0602

  • Invincible

    13

    Invincible

    Invincible
    Kill 100 opponents in a row without dying.

    Total:13

    Per Game:0.0977

  • Untouchable

    65

    Untouchable

    Untouchable
    Kill 50 opponents in a row without dying.

    Total:65

    Per Game:0.4887

  • Open Season

    20

    Open Season

    Open Season
    Kill 10 opponents with the shotgun without dying.

    Total:20

    Per Game:0.1504

  • Sword Spree

    6

    Sword Spree

    Sword Spree
    Kill 5 opponents with the Energy Sword without dying.

    Total:6

    Per Game:0.0451

view all firefight weapons
Matchmaking Firefight Top Weapons
  • DMR - M392

    Kills: 5,544 | Deaths: 3

    DMR - M392

    Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
  • Assault Rifle - MA37 ICWS

    Kills: 2,141 | Deaths: 2

    Assault Rifle - MA37 ICWS

    Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.
  • Melee

    Kills: 1,066 | Deaths: 109

    Melee

    Not the face!
  • Magnum - M6G Pistol

    Kills: 978 | Deaths: 5

    Magnum - M6G Pistol

    The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
  • Shotgun - M45 TS

    Kills: 713 | Deaths: 1

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Heavy Machine Gun - AIE-486H

    Kills: 709 | Deaths: 0

    Heavy Machine Gun - AIE-486H

    A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

Victory!

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ESRB Halo Reach