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ForerunnerNext: Reclaimer  (339110 of 3500000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 44

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 3,045
  • Playtime17d 13h 37m
  • Kills36,349
  • Deaths33,724
  • Assists4,704
  • Kill/Death1.08
  • Kills/Game11.94
  • Deaths/Game11.08
  • Kills/Hour86.21
  • Deaths/Hour79.99
  • Medals48,289
  • Medals/Game15.86
  • Medals/Hour114.53
view all competitive medals
Competitive Top Medals
  • Skullamanjaro

    1

    Skullamanjaro

    Skullamanjaro
    Score 10 skulls at once in Headhunter.

    Total:1

    Per Game:0.0003

  • Perfection

    1

    Perfection

    Perfection
    Win a Slayer game without dying with at least 15 kills.

    Total:1

    Per Game:0.0003

  • Killtastrophe

    1

    Killtastrophe

    Killtastrophe
    Kill 8 opponents in the blink of an eye.

    Total:1

    Per Game:0.0003

  • Killimanjaro

    1

    Killimanjaro

    Killimanjaro
    Kill 7 opponents in the blink of an eye.

    Total:1

    Per Game:0.0003

  • Rampage

    2

    Rampage

    Rampage
    Kill 20 opponents in a row without dying.

    Total:2

    Per Game:0.0007

  • Running Riot

    9

    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.

    Total:9

    Per Game:0.0030

  • Dream Crusher

    1

    Dream Crusher

    Dream Crusher
    Kill 10 opponents with the Gravity Hammer without dying.

    Total:1

    Per Game:0.0003

view all competitive weapons
Competitive Top Weapons
  • DMR - M392

    Kills: 7,215 | Deaths: 7,821

    DMR - M392

    Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
  • Melee

    Kills: 6,466 | Deaths: 5,483

    Melee

    Not the face!
  • Shotgun - M45 TS

    Kills: 3,805 | Deaths: 3,043

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Energy Sword - T1 EW/S

    Kills: 3,476 | Deaths: 2,362

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Assault Rifle - MA37 ICWS

    Kills: 2,823 | Deaths: 2,752

    Assault Rifle - MA37 ICWS

    Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.
  • Plasma Grenade - T1 AP-G

    Kills: 2,321 | Deaths: 1,498

    Plasma Grenade - T1 AP-G

    Highly explosive Covenant grenade with a dangerous adhesive property.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach