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ColonelNext: Colonel Grade 1 (98715 of 110000)
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Campaign
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Co-op
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Arena
Arena Season 46
The Arena
Not Qualified Yet
Last Season:
Career Stats: Summary
Games Played:
- Playtime3d 7h 59m
- Kills6,949
- Deaths4,856
- Assists859
- Kill/Death1.43
- Kills/Game12.82
- Deaths/Game8.96
- Kills/Hour86.87
- Deaths/Hour60.70
- Medals9,298
- Medals/Game17.15
- Medals/Hour116.23
view all competitive medals
Competitive Top Medals
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2
Perfection
Win a Slayer game without dying with at least 15 kills.
Total:2
Per Game:0.0037
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1
Extermination
Wipe out an enemy team with at least one overkill.
Total:1
Per Game:0.0018
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1
Killtacular
Kill 5 opponents in the blink of an eye.
Total:1
Per Game:0.0018
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7
Overkill
Kill 4 opponents in the blink of an eye.
Total:7
Per Game:0.0129
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1
Untouchable
Kill 25 opponents in a row without dying.
Total:1
Per Game:0.0018
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3
Rampage
Kill 20 opponents in a row without dying.
Total:3
Per Game:0.0055
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3
Be the Bullet
Kill 15 opponents with a sniper weapon without dying.
Total:3
Per Game:0.0055
view all competitive weapons
Competitive Top Weapons
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DMR - M392
Kills: 2,459 | Deaths: 1,661
DMR - M392
Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
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Sniper Rifle - SRS99
Kills: 1,330 | Deaths: 504
Sniper Rifle - SRS99
The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
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Melee
Kills: 1,000 | Deaths: 600
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Shotgun - M45 TS
Kills: 286 | Deaths: 198
Shotgun - M45 TS
This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
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Magnum - M6G Pistol
Kills: 285 | Deaths: 251
Magnum - M6G Pistol
The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
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Energy Sword - T1 EW/S
Kills: 285 | Deaths: 235
Energy Sword - T1 EW/S
This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
Victory!
Games:####
% of Total:##%