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Lt. Colonel Grade 1Next: Lt. Colonel Grade 2  (22287 of 30000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 45

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 60
  • Playtime0d 10h 26m
  • Kills354
  • Deaths832
  • Assists31
  • Kill/Death0.43
  • Kills/Game5.90
  • Deaths/Game13.87
  • Kills/Hour33.88
  • Deaths/Hour79.62
  • Medals482
  • Medals/Game8.03
  • Medals/Hour46.13
view all arena medals
Arena Top Medals
  • Perfection



    Win a Slayer game without dying with at least 15 kills.


    Per Game:0.0167

  • Double Kill


    Double Kill

    Double Kill
    Kill 2 opponents in the blink of an eye.


    Per Game:0.4833

  • Running Riot


    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.


    Per Game:0.0167

  • Killing Frenzy


    Killing Frenzy

    Killing Frenzy
    Kill 10 opponents in a row without dying.


    Per Game:0.0500

  • Sword Spree


    Sword Spree

    Sword Spree
    Kill 5 opponents with the Energy Sword without dying.


    Per Game:0.0167

  • Sniper Spree


    Sniper Spree

    Sniper Spree
    Kill 5 opponents with a sniper weapon without dying.


    Per Game:0.0333

  • Shotgun Spree


    Shotgun Spree

    Shotgun Spree
    Kill 5 opponents with the shotgun without dying.


    Per Game:0.0167

view all arena weapons
Arena Top Weapons
  • DMR - M392

    Kills: 97 | Deaths: 173

    DMR - M392

    Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
  • Sniper Rifle - SRS99

    Kills: 67 | Deaths: 109

    Sniper Rifle - SRS99

    The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.
  • Melee

    Kills: 48 | Deaths: 114


    Not the face!
  • Shotgun - M45 TS

    Kills: 35 | Deaths: 31

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Energy Sword - T1 EW/S

    Kills: 30 | Deaths: 41

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Plasma Grenade - T1 AP-G

    Kills: 30 | Deaths: 73

    Plasma Grenade - T1 AP-G

    Highly explosive Covenant grenade with a dangerous adhesive property.



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