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Colonel Grade 1

hobobobo78544 - G539

Colonel Grade 1Next: Colonel Grade 2  (8338 of 110000)

  • Campaign

    Campaign Progress
  • Co-op

    Coop Campaign Progress
  • Arena

    Arena Season 41

    The Arena

    Not Qualified Yet

    Last Season:

Career Stats: Summary

Games Played:

  • 594
  • Playtime2d 21h 1m
  • Kills5,086
  • Deaths5,957
  • Assists337
  • Kill/Death0.85
  • Kills/Game8.56
  • Deaths/Game10.03
  • Kills/Hour73.68
  • Deaths/Hour86.30
  • Medals6,506
  • Medals/Game10.95
  • Medals/Hour94.25
view all competitive medals
Competitive Top Medals
  • Killtacular

    4

    Killtacular

    Killtacular
    Kill 5 opponents in the blink of an eye.

    Total:4

    Per Game:0.0067

  • Overkill

    19

    Overkill

    Overkill
    Kill 4 opponents in the blink of an eye.

    Total:19

    Per Game:0.0320

  • Rampage

    1

    Rampage

    Rampage
    Kill 20 opponents in a row without dying.

    Total:1

    Per Game:0.0017

  • Running Riot

    4

    Running Riot

    Running Riot
    Kill 15 opponents in a row without dying.

    Total:4

    Per Game:0.0067

  • Sniper Spree

    1

    Sniper Spree

    Sniper Spree
    Kill 5 opponents with a sniper weapon without dying.

    Total:1

    Per Game:0.0017

  • Open Season

    11

    Open Season

    Open Season
    Kill 10 opponents with the shotgun without dying.

    Total:11

    Per Game:0.0185

  • Buck Wild

    2

    Buck Wild

    Buck Wild
    Kill 15 opponents with a shotgun without dying.

    Total:2

    Per Game:0.0034

view all competitive weapons
Competitive Top Weapons
  • DMR - M392

    Kills: 1,294 | Deaths: 1,416

    DMR - M392

    Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.
  • Shotgun - M45 TS

    Kills: 1,249 | Deaths: 1,509

    Shotgun - M45 TS

    This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.
  • Energy Sword - T1 EW/S

    Kills: 1,002 | Deaths: 803

    Energy Sword - T1 EW/S

    This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.
  • Magnum - M6G Pistol

    Kills: 638 | Deaths: 816

    Magnum - M6G Pistol

    The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.
  • Melee

    Kills: 414 | Deaths: 411

    Melee

    Not the face!
  • Gravity Hammer - T2 EW/H

    Kills: 156 | Deaths: 369

    Gravity Hammer - T2 EW/H

    A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

Victory!

Games:####

% of Total:##%

ESRB Halo Reach