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HeroNext: Legend  (794927 of 900000)

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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

DMR - M392

Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.

420 (35%)

399 (48%)

+21

1.05

37.73

35.85

Sniper Rifle - SRS99

The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.

166 (14%)

31 (4%)

+135

5.35

14.91

2.79

Melee

Not the face!

138 (12%)

121 (14%)

+17

1.14

12.40

10.87

Frag Grenade - M9 HE-DP

Standard issue UNSC fragmentation grenade.

107 (9%)

96 (11%)

+11

1.11

9.61

8.63

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

86 (7%)

24 (3%)

+62

3.58

7.73

2.16

Energy Sword - T1 EW/S

This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.

84 (7%)

39 (5%)

+45

2.15

7.55

3.50

Shotgun - M45 TS

This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.

75 (6%)

28 (3%)

+47

2.68

6.74

2.52

Rocket Launcher - M41SSR

It has two main components: the magazine (the disposable part of the system) and the launcher.

29 (2%)

20 (2%)

+9

1.45

2.61

1.80

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

22 (2%)

25 (3%)

-3

0.88

1.98

2.25

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

21 (2%)

4 (0%)

+17

5.25

1.89

0.36

Needler - T33 GML

It fires unconventional projectiles that are very long and very sharp — hence Needler. The projectiles are guided by some unknown mechanism and detonate several seconds after coming to rest in soft tissue.

15 (1%)

10 (1%)

+5

1.50

1.35

0.90

Needler Rifle - T31 Rifle

The projectiles move faster and fire straighter than a standard Needler while still detonating several seconds after coming to rest in soft tissue.

8 (1%)

18 (2%)

-10

0.44

0.72

1.62

Gravity Hammer - T2 EW/H

A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

5 (0%)

4 (0%)

+1

1.25

0.45

0.36

Plasma Repeater - T51 DER/I

This weapon has only been encountered very recently and only in very limited numbers. It is very likely it is either new to the Covenant arsenal or it is a branch specific weapon.

3 (0%)

3 (0%)

0

1.00

0.27

0.27

Plasma Launcher - T52 GML/E

This system is capable of launching and guiding up to four super-heated plasma bolts at a single target. The bolts will continue to track even if the operator is killed.

3 (0%)

2 (0%)

+1

1.50

0.27

0.18

Spiker - Type-25 Carbine

Holding 48 spikes per magazine, this vicious and dangerous rifle is favored by Brutes and based on their native, pre-Covenant technology.

2 (0%)

0 (0%)

+2

2.00

0.18

0.00

GrenadeLauncher - M319 IGL

Because of its simplicity, ruggedness, and firepower, the M319 has been a mainstay within the UNSC Army’s arsenal since its official adoption in 2263.

1 (0%)

2 (0%)

-1

0.50

0.09

0.18

Concussion Rifle - T50 DER/H

Small magazine. Large area of effect.

1 (0%)

3 (0%)

-2

0.33

0.09

0.27

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

1 (0%)

3 (0%)

-2

0.33

0.09

0.27

Focus Rifle - T52 SAR

This directed-energy weapon is believed to be battery-powered. Overheats after prolonged use.

1 (0%)

0 (0%)

+1

1.00

0.09

0.00

Falling Damage

Iiiiiiiieeeeeeeee!!!

0 (0%)

5 (1%)

-5

0.00

0.00

0.45

ESRB Halo Reach