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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

Melee

Not the face!

567 (25%)

506 (25%)

+61

1.12

14.55

12.98

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

267 (12%)

226 (11%)

+41

1.18

6.85

5.80

DMR - M392

Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.

185 (8%)

95 (5%)

+90

1.95

4.75

2.44

Needler - T33 GML

It fires unconventional projectiles that are very long and very sharp — hence Needler. The projectiles are guided by some unknown mechanism and detonate several seconds after coming to rest in soft tissue.

174 (8%)

194 (10%)

-20

0.90

4.46

4.98

Rocket Launcher - M41SSR

It has two main components: the magazine (the disposable part of the system) and the launcher.

133 (6%)

132 (7%)

+1

1.01

3.41

3.39

Fuel Rod Gun - Type-33 LAAW

A shoulder fired Covenant projectile weapon, it is commonly employed in both anti-personnel and anti-vehicle roles.

128 (6%)

99 (5%)

+29

1.29

3.28

2.54

Energy Sword - T1 EW/S

This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.

100 (4%)

117 (6%)

-17

0.85

2.57

3.00

Plasma Launcher - T52 GML/E

This system is capable of launching and guiding up to four super-heated plasma bolts at a single target. The bolts will continue to track even if the operator is killed.

79 (4%)

38 (2%)

+41

2.08

2.03

0.97

Gravity Hammer - T2 EW/H

A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

74 (3%)

71 (4%)

+3

1.04

1.90

1.82

Frag Grenade - M9 HE-DP

Standard issue UNSC fragmentation grenade.

71 (3%)

89 (4%)

-18

0.80

1.82

2.28

Sniper Rifle - SRS99

The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.

69 (3%)

51 (3%)

+18

1.35

1.77

1.31

Shotgun - M45 TS

This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.

61 (3%)

61 (3%)

0

1.00

1.56

1.56

Concussion Rifle - T50 DER/H

Small magazine. Large area of effect.

47 (2%)

56 (3%)

-9

0.84

1.21

1.44

Needler Rifle - T31 Rifle

The projectiles move faster and fire straighter than a standard Needler while still detonating several seconds after coming to rest in soft tissue.

45 (2%)

19 (1%)

+26

2.37

1.15

0.49

Scorpion - M808B MBT

Remember this maxim - Speed is life, never provide the enemy with a stationary target.

45 (2%)

45 (2%)

0

1.00

1.15

1.15

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

27 (1%)

10 (1%)

+17

2.70

0.69

0.26

GrenadeLauncher - M319 IGL

Because of its simplicity, ruggedness, and firepower, the M319 has been a mainstay within the UNSC Army’s arsenal since its official adoption in 2263.

24 (1%)

16 (1%)

+8

1.50

0.62

0.41

Plasma Repeater - T51 DER/I

This weapon has only been encountered very recently and only in very limited numbers. It is very likely it is either new to the Covenant arsenal or it is a branch specific weapon.

19 (1%)

35 (2%)

-16

0.54

0.49

0.90

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

18 (1%)

6 (0%)

+12

3.00

0.46

0.15

Focus Rifle - T52 SAR

This directed-energy weapon is believed to be battery-powered. Overheats after prolonged use.

17 (1%)

10 (1%)

+7

1.70

0.44

0.26

Ghost - T32 RAV

Armed with twin rapid fire plasma cannons, this is a typical Covenant ground assault and recon vehicle.

15 (1%)

11 (1%)

+4

1.36

0.38

0.28

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

14 (1%)

8 (0%)

+6

1.75

0.36

0.21

Spartan Laser - WAV M6 GGNR

A directed energy weapon. Its battery conservation scheme requires user to “paint” its target during a brief charge lag. A zoomed scope will assist in aiming. It’s slow, but one of the most powerful portable armaments in the UNSC arsenal.

11 (0%)

5 (0%)

+6

2.20

0.28

0.13

Explosion

WUH-BLAM!

9 (0%)

3 (0%)

+6

3.00

0.23

0.08

Spiker - Type-25 Carbine

Holding 48 spikes per magazine, this vicious and dangerous rifle is favored by Brutes and based on their native, pre-Covenant technology.

7 (0%)

5 (0%)

+2

1.40

0.18

0.13

Armor Lock

Pretty effective even in this early prototype stage. Its guts are nearly identical to the Covey gear that spawned it.

5 (0%)

0 (0%)

+5

5.00

0.13

0.00

Banshee - T26 GSA

Primary ground support aircraft of the Covenant forces.

4 (0%)

8 (0%)

-4

0.50

0.10

0.21

Warthog - M41 LAAG

The M41 light anti-aircraft gun is an externally powered, three-barreled, rotary-fire machine gun. Though inaccurate at long ranges, it has excellent penetration characteristics and a high rate of fire.

4 (0%)

0 (0%)

+4

4.00

0.10

0.00

Revenant - Type-32 RAV (Driver)

Lightly armored mobile artillery; open vehicle affords very little protection to crew.

3 (0%)

5 (0%)

-2

0.60

0.08

0.13

Warthog M12 FAV - Driver

The ubiquitous Warthog - three thousand kilos of fuel-injected ballistic polycarbonate, titanium, and carbon nanotube.

3 (0%)

1 (0%)

+2

3.00

0.08

0.03

Wraith - Type 26 AGC (Driver)

The Wraith assault gun carriage is the primary armored fighting vehicle used by the Covenant. It is bulbous and thickly armored, but surprisingly maneuverable.

2 (0%)

5 (0%)

-3

0.40

0.05

0.13

Plasma Rifle - Type-25 DER

A common, light plasma weapon favored by Covenant forces.

1 (0%)

3 (0%)

-2

0.33

0.03

0.08

Plasma Pistol - T25 DEP

This small directed energy weapon has two modes of fire: semi-automatic direct and semi-guided area of effect (AOE). The secondary AOE mode drastically reduces battery life.

0 (0%)

3 (0%)

-3

0.00

0.00

0.08

Scorpion - M247T MMG

The M247T 7.62mm medium machine gun.

0 (0%)

1 (0%)

-1

0.00

0.00

0.03

Falling Damage

Iiiiiiiieeeeeeeee!!!

0 (0%)

53 (3%)

-53

0.00

0.00

1.36

Collision Damage

I'm calling my lawyer!

0 (0%)

7 (0%)

-7

0.00

0.00

0.18

Ball - Cranium.

Standard issue information storage and sensory group housing.

0 (0%)

2 (0%)

-2

0.00

0.00

0.05

ESRB Halo Reach