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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

Sniper Rifle - SRS99

The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.

203 (32%)

1 (2%)

+202

203.00

75.92

0.37

Rocket Launcher - M41SSR

It has two main components: the magazine (the disposable part of the system) and the launcher.

111 (18%)

2 (3%)

+109

55.50

41.51

0.75

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

50 (8%)

0 (0%)

+50

50.00

18.70

0.00

Frag Grenade - M9 HE-DP

Standard issue UNSC fragmentation grenade.

43 (7%)

0 (0%)

+43

43.00

16.08

0.00

Melee

Not the face!

43 (7%)

5 (8%)

+38

8.60

16.08

1.87

Fuel Rod Gun - Type-33 LAAW

A shoulder fired Covenant projectile weapon, it is commonly employed in both anti-personnel and anti-vehicle roles.

37 (6%)

7 (11%)

+30

5.29

13.84

2.62

Needler Rifle - T31 Rifle

The projectiles move faster and fire straighter than a standard Needler while still detonating several seconds after coming to rest in soft tissue.

30 (5%)

6 (9%)

+24

5.00

11.22

2.24

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

27 (4%)

0 (0%)

+27

27.00

10.10

0.00

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

18 (3%)

8 (13%)

+10

2.25

6.73

2.99

Explosion

WUH-BLAM!

18 (3%)

0 (0%)

+18

18.00

6.73

0.00

Ghost - T32 RAV

Armed with twin rapid fire plasma cannons, this is a typical Covenant ground assault and recon vehicle.

13 (2%)

1 (2%)

+12

13.00

4.86

0.37

Plasma Launcher - T52 GML/E

This system is capable of launching and guiding up to four super-heated plasma bolts at a single target. The bolts will continue to track even if the operator is killed.

7 (1%)

3 (5%)

+4

2.33

2.62

1.12

Guardians

Killed, once again, by the guardians.

4 (1%)

0 (0%)

+4

4.00

1.50

0.00

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

4 (1%)

0 (0%)

+4

4.00

1.50

0.00

Spartan Laser - WAV M6 GGNR

A directed energy weapon. Its battery conservation scheme requires user to “paint” its target during a brief charge lag. A zoomed scope will assist in aiming. It’s slow, but one of the most powerful portable armaments in the UNSC arsenal.

3 (0%)

0 (0%)

+3

3.00

1.12

0.00

Needler - T33 GML

It fires unconventional projectiles that are very long and very sharp — hence Needler. The projectiles are guided by some unknown mechanism and detonate several seconds after coming to rest in soft tissue.

3 (0%)

2 (3%)

+1

1.50

1.12

0.75

Plasma Repeater - T51 DER/I

This weapon has only been encountered very recently and only in very limited numbers. It is very likely it is either new to the Covenant arsenal or it is a branch specific weapon.

3 (0%)

3 (5%)

0

1.00

1.12

1.12

Shotgun - M45 TS

This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.

2 (0%)

0 (0%)

+2

2.00

0.75

0.00

Gravity Hammer - T2 EW/H

A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

2 (0%)

0 (0%)

+2

2.00

0.75

0.00

Collision Damage

I'm calling my lawyer!

2 (0%)

2 (3%)

0

1.00

0.75

0.75

Focus Rifle - T52 SAR

This directed-energy weapon is believed to be battery-powered. Overheats after prolonged use.

2 (0%)

1 (2%)

+1

2.00

0.75

0.37

Warthog M12 FAV - Driver

The ubiquitous Warthog - three thousand kilos of fuel-injected ballistic polycarbonate, titanium, and carbon nanotube.

1 (0%)

0 (0%)

+1

1.00

0.37

0.00

Plasma Pistol - T25 DEP

This small directed energy weapon has two modes of fire: semi-automatic direct and semi-guided area of effect (AOE). The secondary AOE mode drastically reduces battery life.

0 (0%)

4 (6%)

-4

0.00

0.00

1.50

Plasma Rifle - Type-25 DER

A common, light plasma weapon favored by Covenant forces.

0 (0%)

1 (2%)

-1

0.00

0.00

0.37

Spiker - Type-25 Carbine

Holding 48 spikes per magazine, this vicious and dangerous rifle is favored by Brutes and based on their native, pre-Covenant technology.

0 (0%)

1 (2%)

-1

0.00

0.00

0.37

Energy Sword - T1 EW/S

This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.

0 (0%)

2 (3%)

-2

0.00

0.00

0.75

Concussion Rifle - T50 DER/H

Small magazine. Large area of effect.

0 (0%)

5 (8%)

-5

0.00

0.00

1.87

Wraith - Type 26 AGC (Driver)

The Wraith assault gun carriage is the primary armored fighting vehicle used by the Covenant. It is bulbous and thickly armored, but surprisingly maneuverable.

0 (0%)

3 (5%)

-3

0.00

0.00

1.12

Wraith - Type 26 AGC (Gunner)

All post-2549 model Wraiths have an extended crew area with a Type-52 DESW in a ring mount.

0 (0%)

3 (5%)

-3

0.00

0.00

1.12

Plasma Cannon - T42 DESW

The type-42 DESW has become a much more common sight on the battlefield since the Brutes have come to prominence within the Covenant.

0 (0%)

4 (6%)

-4

0.00

0.00

1.50

ESRB Halo Reach