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Colonel Grade 1

Gruntlord6 - GRUN

Colonel Grade 1Next: Colonel Grade 2  (68850 of 110000)

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Career Stats: Weapons

Kills Deaths Spread K/D Ratio Kills/Hour Deaths/Hour

Laser Designated Airstrike

When available, artillery and airstrikes are incredibly effective.

1,980 (37%)

2 (1%)

+1978

990.00

96.33

0.10

DMR - M392

Although it saw more widespread use throughout all branches of the UNSC prior to 2548, it has since been superseded in use by the BR55 in all branches but the Army.

450 (8%)

0 (0%)

+450

450.00

21.89

0.00

Plasma Pistol - T25 DEP

This small directed energy weapon has two modes of fire: semi-automatic direct and semi-guided area of effect (AOE). The secondary AOE mode drastically reduces battery life.

306 (6%)

24 (8%)

+282

12.75

14.89

1.17

Wraith - Type 26 AGC (Driver)

The Wraith assault gun carriage is the primary armored fighting vehicle used by the Covenant. It is bulbous and thickly armored, but surprisingly maneuverable.

288 (5%)

24 (8%)

+264

12.00

14.01

1.17

Needler Rifle - T31 Rifle

The projectiles move faster and fire straighter than a standard Needler while still detonating several seconds after coming to rest in soft tissue.

229 (4%)

2 (1%)

+227

114.50

11.14

0.10

Sabre - YSS-1000

Primary planetary defense fighter.

206 (4%)

0 (0%)

+206

206.00

10.02

0.00

Falcon UH-144 - Driver

Many Falcons are armed with forward facing weapons platforms.

162 (3%)

0 (0%)

+162

162.00

7.88

0.00

Melee

Not the face!

162 (3%)

34 (12%)

+128

4.76

7.88

1.65

Assault Rifle - MA37 ICWS

Gas operated, fully-automatic rifle capable of sustained fire. It is most accurate when fired in short, controlled bursts and otherwise ferociously powerful at close range.

144 (3%)

0 (0%)

+144

144.00

7.01

0.00

Sniper Rifle - SRS99

The SRS first entered service with the Army in 2460; because of its modularity and ongoing manufacturer support the SRS99 was adopted by all branches in 2521.

129 (2%)

0 (0%)

+129

129.00

6.28

0.00

Frag Grenade - M9 HE-DP

Standard issue UNSC fragmentation grenade.

96 (2%)

0 (0%)

+96

96.00

4.67

0.00

Revenant - Type-32 RAV (Driver)

Lightly armored mobile artillery; open vehicle affords very little protection to crew.

92 (2%)

1 (0%)

+91

92.00

4.48

0.05

Magnum - M6G Pistol

The standard sidearm of all UNSC personnel, highly regarded for its ruggedness and reliability. Several variants are issued with the smart-linked KFA-2 x2 scope.

90 (2%)

0 (0%)

+90

90.00

4.38

0.00

Onager - 15cm Mark/2488 1.1GJ MAC

I need a weapon.

73 (1%)

0 (0%)

+73

73.00

3.55

0.00

Plasma Grenade - T1 AP-G

Highly explosive Covenant grenade with a dangerous adhesive property.

66 (1%)

47 (16%)

+19

1.40

3.21

2.29

Scorpion - M808B MBT

Remember this maxim - Speed is life, never provide the enemy with a stationary target.

63 (1%)

0 (0%)

+63

63.00

3.07

0.00

Warthog - M79 MLRS

Oooh, Rockets. We like Rockets.

61 (1%)

0 (0%)

+61

61.00

2.97

0.00

Explosion

WUH-BLAM!

57 (1%)

2 (1%)

+55

28.50

2.77

0.10

Ghost - T32 RAV

Armed with twin rapid fire plasma cannons, this is a typical Covenant ground assault and recon vehicle.

56 (1%)

5 (2%)

+51

11.20

2.72

0.24

Wraith - Type 26 AGC (Gunner)

All post-2549 model Wraiths have an extended crew area with a Type-52 DESW in a ring mount.

54 (1%)

9 (3%)

+45

6.00

2.63

0.44

GrenadeLauncher - M319 IGL

Because of its simplicity, ruggedness, and firepower, the M319 has been a mainstay within the UNSC Army’s arsenal since its official adoption in 2263.

51 (1%)

0 (0%)

+51

51.00

2.48

0.00

Rocket Launcher - M41SSR

It has two main components: the magazine (the disposable part of the system) and the launcher.

46 (1%)

0 (0%)

+46

46.00

2.24

0.00

Focus Rifle - T52 SAR

This directed-energy weapon is believed to be battery-powered. Overheats after prolonged use.

43 (1%)

4 (1%)

+39

10.75

2.09

0.19

Shotgun - M45 TS

This special-purpose weapon is used in any situation where range of engagement is limited, over-penetration is not desirable, but maximum stopping power is required.

40 (1%)

0 (0%)

+40

40.00

1.95

0.00

Needler - T33 GML

It fires unconventional projectiles that are very long and very sharp — hence Needler. The projectiles are guided by some unknown mechanism and detonate several seconds after coming to rest in soft tissue.

40 (1%)

2 (1%)

+38

20.00

1.95

0.10

Gravity Hammer - T2 EW/H

A field generator, which is located in the head, emits a kinetic pulse (~4.5 meters). The exact mechanism by which it functions is currently under investigation.

38 (1%)

0 (0%)

+38

38.00

1.85

0.00

Heavy Machine Gun - AIE-486H

A Spartan is easily strong enough to remove, or more accurately, rip a turret-mounted machine gun from its tripod base. Although doing so will detach it from its main ammo feed, a Spartan can use whatever’s left attached to the gun to devastating effect. It’s heavy even for a Spartan, and slow to spin up to full firing rate.

36 (1%)

0 (0%)

+36

36.00

1.75

0.00

Banshee Bomb - T26 GSA

The secondary weapon of the standard T26 platform is slow to charge, but direct hits are devastating.

32 (1%)

0 (0%)

+32

32.00

1.56

0.00

Spiker - Type-25 Carbine

Holding 48 spikes per magazine, this vicious and dangerous rifle is favored by Brutes and based on their native, pre-Covenant technology.

31 (1%)

5 (2%)

+26

6.20

1.51

0.24

Guardians

Killed, once again, by the guardians.

28 (1%)

8 (3%)

+20

3.50

1.36

0.39

Shade - T26 ASG

Covenant ground forces often employ stationary energy weapon turrets to strengthen defensive positions.

26 (0%)

23 (8%)

+3

1.13

1.26

1.12

Energy Sword - T1 EW/S

This weapon consists of a grip that contains an energy storage/generation device and the blade projector and, when activated a blade composed of plasma stabilized within an energy field.

22 (0%)

6 (2%)

+16

3.67

1.07

0.29

Plasma Repeater - T51 DER/I

This weapon has only been encountered very recently and only in very limited numbers. It is very likely it is either new to the Covenant arsenal or it is a branch specific weapon.

21 (0%)

11 (4%)

+10

1.91

1.02

0.54

Plasma Launcher - T52 GML/E

This system is capable of launching and guiding up to four super-heated plasma bolts at a single target. The bolts will continue to track even if the operator is killed.

18 (0%)

1 (0%)

+17

18.00

0.88

0.05

Plasma Rifle - Type-25 DER

A common, light plasma weapon favored by Covenant forces.

14 (0%)

11 (4%)

+3

1.27

0.68

0.54

Concussion Rifle - T50 DER/H

Small magazine. Large area of effect.

14 (0%)

11 (4%)

+3

1.27

0.68

0.54

Plasma Cannon - T42 DESW

The type-42 DESW has become a much more common sight on the battlefield since the Brutes have come to prominence within the Covenant.

13 (0%)

13 (4%)

0

1.00

0.63

0.63

Banshee - T26 GSA

Primary ground support aircraft of the Covenant forces.

7 (0%)

3 (1%)

+4

2.33

0.34

0.15

Fuel Rod Gun - Type-33 LAAW

A shoulder fired Covenant projectile weapon, it is commonly employed in both anti-personnel and anti-vehicle roles.

7 (0%)

19 (7%)

-12

0.37

0.34

0.92

Warthog - M68 ALIM

The gauss cannon is an excellent anti-vehicle weapon but it is not very effective against massed infantry.

6 (0%)

0 (0%)

+6

6.00

0.29

0.00

Scorpion - M247T MMG

The M247T 7.62mm medium machine gun.

3 (0%)

0 (0%)

+3

3.00

0.15

0.00

Collision Damage

I'm calling my lawyer!

3 (0%)

18 (6%)

-15

0.17

0.15

0.88

Warthog M12 FAV - Driver

The ubiquitous Warthog - three thousand kilos of fuel-injected ballistic polycarbonate, titanium, and carbon nanotube.

2 (0%)

0 (0%)

+2

2.00

0.10

0.00

Warthog - M41 LAAG

The M41 light anti-aircraft gun is an externally powered, three-barreled, rotary-fire machine gun. Though inaccurate at long ranges, it has excellent penetration characteristics and a high rate of fire.

2 (0%)

0 (0%)

+2

2.00

0.10

0.00

Spartan Laser - WAV M6 GGNR

A directed energy weapon. Its battery conservation scheme requires user to “paint” its target during a brief charge lag. A zoomed scope will assist in aiming. It’s slow, but one of the most powerful portable armaments in the UNSC arsenal.

1 (0%)

0 (0%)

+1

1.00

0.05

0.00

Falling Damage

Iiiiiiiieeeeeeeee!!!

0 (0%)

6 (2%)

-6

0.00

0.00

0.29

Classified

Classified

0 (0%)

1 (0%)

-1

0.00

0.00

0.05

ESRB Halo Reach