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by killrinstinct64 on 9.18.2010
The timeless struggle of human versus zombie. If you die by a zombie's hand, you join their ranks.
by Josh8295 on 9.19.2010
use with map ocean sacrice
by lol Im a Zombie on 9.19.2010
Used for game varient ' Pirate' Bay ' made by ' lol Im a Zombie ' on 10/19/10 9:02am.
by HIPPIE GAMER on 9.22.2010
by Lightning Zaix on 9.23.2010
Elites are invading the Triton Hydro Base! The Spartans must protect the power core.
by xQKx SiLeNtZxX on 9.19.2010
Score points by killing players on the opposing team.
by F22 Raptor G on 9.26.2010
by Nejuer on 10.03.2010
Become one with your inner dolphin... by using swords.
by Yesiam Novas on 10.03.2010
Waterfight created by: BCWright and Yesiam Novas Download with 'Waterfight' Map
by GordonShughart on 10.05.2010
Infection. Sharks vs Humans. Designed specifically for the SHARK TANK map variant.
by A reaIy fat man on 10.07.2010
Another born classic! Will you survive? Get to the highground and hold your position aginst the horde of Sharks! USE WITH MAP V
by seppy dog on 10.11.2010
Kill these people.Their ADAM is ours.Goes with RAPTURE map made by seppy dog.
by Toxhicide on 10.17.2010
In aquae optimae navigabimus et pugnabimus!
by wet clams on 10.18.2010
Use on map Zombie Ship
by mansonfreak44 on 10.22.2010
by jessetys on 1.28.2011
made for my wonderful arena maps
by gamer002 on 1.30.2011
Five territories, earn points for ones you control. RvB only. Gametype for Boat Battle map. 3 rounds, 6 min each.
by da burninator34 on 2.12.2011
Score points by killing players on the opposing team. For use with any version of Naval Battlefield.
by zylbrad on 1.28.2011
by zylbrad
by The Evilnater on 4.10.2011
Ride around on a mongoose bashing enemy skulls.
by The Kerminater on 5.30.2011
Use with "Sewer Descent" map
by raptor31491 on 6.15.2011
Designed by raptor31491 for use with the Temple series. Reach the artifact before the Naz;s get their hands on it.
by XxMITCH67xX on 8.02.2011
by Echo Romeo Lima on 10.14.2011
Spartan Airborne Units assault a Covenant held Forerunner facility.