Spartans can now carry one extra item of equipment – deployed using the “X” button on the controller. Equipment types vary dramatically in purpose, functionality and appearance, but all can be used with deadly or strategic force. To follow is a simple explanation of what each does, and where you can find at least one of them. There may be more to find and their availability is subject to matchmaking rules.

The philosophy of equipment is simple – add variety to the combat in Halo 3 without displacing balance. The simple fact is that Equipment items, once deployed can be used by both attackers and defenders. Someone on your team might accidentally activate your Trip Mine, and a Bubble Shield is a double edged sword – sure they can’t shoot in, but you can’t shoot out either.


Equipment comes in various flavors. These are the ones included in the Halo 3 Public Beta.





Trip Mine

A simple proximity mine that reacts to pressure or movement. It has a slight magnetic impulse that will attach it to vehicles, turning them into deadly traps, or it can be placed on the ground to take care of careless interlopers. The mine has two states – inactive and active – learning to see and hear the difference can be a matter of life or death. Deploying it automatically sets its status to "active" and therefore deadly. It can also be planted and activated at a distance by shooting or otherwise destroying it.

Where to find it: On the low wall at the top of each Base.

When to use it: Booby trap a vehicle (or an objective) or block a narrow passage.


You can usually find a Trip Mine on the low wall of either base. Just to the left side of the Mancannon as pictured here.





Grav Lift

A simply gravity field device that emits a column of directed anti-gravity force – a Covenant technology whose physics may be borrowed from Forerunner scavenging. This device is a simple but effective means of giving materiel or troops a quick vertical lift, occasionally out of harm’s way. An example of its use would be to drop it outside the wall on High Ground, vault over the wall and activate the (hopefully) undefended gate switch. Clever defenders will be more than ready for this, however. Remember that vehicles, as well as persons, can be affected by this device.

Where to find it: High Ground – at the mouth of the Bunker-side Cave entrance.

When to use it: Get over a high wall quickly and effortlessly, or ruin the plans of an approaching vehicle.


The Grav Lift is normally located here, just to the left of our model Spartan.





Bubble Shield

An instant field-based energy shield that prevents the rapid transition of energy or percussion weapon rounds. Its spherical shape is large enough to protect a small group, but users, or more importantly, enemy troops, can pass through it on foot or in vehicles. It contains as well as deflects fire and explosions, so be careful what you do while inside the confines of a bubble shield.

Where to find it: Inside the High Base on Snowbound, or beneath the Bunker overhang on High Ground.

When to use it: When you know that you’re about to lose a firefight.


The Bubble Shield on Snowbound is easy to find and protected by a natural shield.




Power Drain

A Short-range magnetic induction effect causes disastrous failure of powered field systems within a set radius. Designed primarily to interfere with common varieties of field-based shielding and power generation. It also has a damaging effect on biological systems and can wound or kill most bipeds. Basically, if you see it, or even hear it, get away quick.

Where to find it: Inside the Low Base on Snowbound.

When to use it: Try it against vehicles or in populated, claustrophobic spaces.


The Power Drain is found inside the low base on Snowbound, and remember to use it carefully.



Return to the Halo 3 Beta Index HERE
Maption Sack Double EXP Weekend Live! 

Posted by urk at 9/10/2010 9:09 AM PDT

Oh, we're not done yet!

A 4v4 mix of Double EXP Slayer and Objective gametypes on a whole mess of your own community created maps.

Category: Double EXP Weekend
Max Party: 8
Max Team Size: 4
Heroic/Mythic Map Packs Required
Updated 12/03/2009

Gametypes

  • Team Slayer (33.3%) - First team to 50 kills wins. 12 minute match time limit.
  • Team BRs (21.6%) - First team to 50 kills wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 12 minute match time limit.
  • One Flag CTF (11.8%) - Round based Capture the Flag, one team has a flag while the other attempt to capture it. Most captures after four rounds wins. Four minute round time limit.
  • Multi-Flag CTF (21.6%) - Both teams are attempting to capture the other team's flag. First to three captures wins. 20 minute match time limit.
  • Multi-Flag CTF BRs (11.8%) - Both teams are attempting to capture the other team's flag. Battle Rifle starts. First to three captures wins. 20 minute match time limit.

Maps

  • Actuality-Break (Foundry)
  • Apex (Sandbox)
  • Backdraft (Sandbox)
  • Battle Dome (Sandbox)
  • Ber Ber Creek (Sandbox)
  • Borderline (Sandbox)
  • Breakdown (Sandbox)
  • Bridgeo's (Sandbox)
  • Chimera (Sandbox)
  • Colonnade (Foundry)
  • Conduction (Sandbox)
  • Coup d'Etat (Sandbox)
  • Cryptic (Sandbox)
  • Cryptic Fate (Sandbox)
  • Deity (Sandbox)
  • Eighty Grit (Sandbox)
  • Elysium (Sandbox)
  • Emperor (Sandbox)
  • Exhibition (Sandbox)
  • Fortress (Sandbox)
  • Fracture (Sandbox)
  • Gauntlet (Sandbox)
  • Haven (Sandbox)
  • IZ9 Courtyard (Sandbox)
  • The Kingdom (Sandbox)
  • Lotus (Sandbox)
  • Neosho (Sandbox)
  • Nocticulent (Sandbox)
  • Onyx (Sandbox)
  • Pantheon (Sandbox)
  • Paranoia (Sandbox)
  • Pilaster (Sandbox)
  • Pivotal (Sandbox)
  • Rat Trap (Sandbox)
  • Ravinia (Sandbox)
  • Reflux (Sandbox)
  • Regicide (Foundry)
  • Reminiscent (Sandbox)
  • Renovation (Sandbox)
  • Requiem (Sandbox)
  • Salvation (Sandbox)
  • Sand Towers (Sandbox)
  • Sentiment (Sandbox)
  • Skystation (Sandbox)
  • Solarium (Sandbox)
  • Static (Sandbox)
  • Stonehenge (Sandbox)
  • Subversive (Sandbox)
  • Synapse (Sandbox)
  • Tartarus (Sandbox)
  • Topple (Sandbox)
  • Transgression (Foundry)
  • Tribal War (Sandbox)
  • Undulation (Sandbox)
  • Vengeance (Sandbox)
  • Workplace Bravo (Sandbox)

Tags: Halo 3

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Where's Mah Dooble EXP?! 

Posted by urk at 9/2/2010 5:52 PM PDT

Fix your -blam!-, Bungle!

So, yeah, This week's Double EXP Weekend is running a little behind. I blame Ninja 0n Fire. (He tells me that some fairly large updates are being deployed and as a result, we'll likely not see the Double EXP Weekend go live until tomorrow, or, *gulp* "later").

When it is ready to go, we'll let you know.

'Under Fire' - ubald Render 

Posted by urk at 9/2/2010 9:00 AM PDT

Feet first into awesome.

Looks like ubald unleashed another render over at HBO. This one's a WIP and part of a much larger collection that will ultimately serve as a webcomic. But you should check it out now.

ubald: Halo Rendered Comic

Tags: Halo 3: ODST

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Chronicles of ODS Steve #81 

Posted by urk at 9/1/2010 9:30 AM PDT

Faux Chief.

This week's Steve's getting all Batman on some Scarab carapace.

Chronicles of ODS Steve: Faux Chief (#81)

Tags: Halo 3: ODST

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Top 10 Halo 3 Kills on The Pit: Episode 59 

Posted by urk at 8/30/2010 9:00 AM PDT

You know the deal.

Anoj didn't submit his latest entry to Comm Chatter, but they gang at HBO picked up the slack. Besides, even without Anoj's familiar wordplay, we all know what this video's about anyway. There's like ten kills. You can submit your own for next week if you're astute enough to figure out how to make it happen.

Top 10 Halo 3 Kills on The Pit: Episode 59

Tags: Halo 3

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