Map Spotlight Week 15 - New Elysium

Raaascal writes:

Flag it up!

Flag it up on Crysis Hero's map, New Elysium! Have no idea what I'm talking about? Well, here's a little more information.

Q. Who are you and why do you forge?

My birth name is Crysis Hero. I come from a long line of Heroes. I forge because I love creating, testing, reviewing and playing on all kinds of maps. Halo: Reach's advancements have really opened up forging to anyone that has an imagination.

Q. What was your inspiration for New Elysium?

I actually made a list of my favorite Halo maps and the aspects from each of them that were enjoyable to me. I attempted to build a map that would "force" players into the type of play that I enjoy in hopes that they would find it surprisingly (if not equally) enjoyable. While it isn't overly apparent, I pulled ideas from Midship, Headlong and Beaver Creek.

Q. Where is New Elysium located and why did you choose that location?

My first attempt at a map rested in the water directly next to the waterfall. Big mistake. New Elysium is built on the framerate happy location of the Quarry. I really wanted the natural look and natural borders to contrast the complicated structures.

Q. Did you employ any unusual forge techniques in making New Elysium?

Do you consider staring at one corner of your map for hours at a time without touching a single object unusual? I put a ridiculous amount of time into this technique. I would just stare at a space and run different gameplay scenarios through my head before I'd place or move any objects. Besides that, I feel like my Sword bridge is fairly unique.

Q. What separates your map from other maps?

There are so many great maps out there and so many of the Forgers have this insane ability to create beautiful spaces that look beyond amazing. New Elysium just has to be played. I think the map looks great, but every piece was built with gameplay in mind. It's fast, it's fun, and it caters to just about every play style.

Q. Anything else people should know before they download?

I'd strongly recommend any flag game (Multi Flag/Neutral Flag/One Flag) as well as Stockpile, Crazy King, Headhunter, and Oddball. I'd like to thank Cataclysmic Hex, Action Samurai, TorturedExstacy, the guys at Maptastrophe and The T00L B0X, and Raaascal for having impeccable taste in maps!

Thank you so much for your time, Crysis Hero! Keep up the good work! As for all of you flag-happy players out their, be sure to dive into some games on this amazing map! With that said, be sure to leave as much feedback, and constructive criticism for Mr. Hero as you deem necessary.

Thanks again, Crysis, and thank you all for supporting us in these spotlights. Don't forget to join The T00L B0X (below)! ;-)

Map: New Elysium
Fly Through: New Elysium (Fly Through)
Box o' Tools: The T00L B0X

Community 3/10/2011 9:25 AM PST permalink

Signups Opening for the American Grifball League of America!

CabooseKilla678 writes:

Start a beginner. Become a champion.

Register your team for Rooster Teeth's American Grifball League of America! Signups are open from Friday, March 11th through Friday, March 18th. The league, heading into its 12th season, is divided into "Pro" and "Amateur" divisions, so there is a spot for your team regardless of your level of experience.

To get a taste of the action, check out the this trailer:

http://www.youtube.com/watch?v=J6VryHbmHuk

For more information, check out Grifball.com!

Community 3/10/2011 9:23 AM PST permalink

5 Second Project

Z0MBIEZILLA writes:

Got five seconds?

Spend some quality time with some kick ass stop motion.

"The theme of the project is Road Trip. Our goal was to have fun and learn more about the process of stop motion. I will be posting the making of this video soon. While this animation is short in length my wife and I went all out to experience the entire process of a stop motion production. We even bought a green screen, lighting kit, created a stop motion rig and bought the toys (the ones I did not already have :) for the props.

Most of the environments in this animation are made from actual pictures from our road trip when we moved from Washington, DC to California this last October.We are both huge Halo fans and we hope this animation will give all Halo fans a good laugh. It was a great project and a good experience. Can't wait for the next one.

Thanks and enjoy,

brockoli"

Video:
http://vimeo.com/brockoli/newb

My wife and I created this project together for the "5 Second Project" on GREYSCALEGORILLA

Blog Post:
http://greyscalegorilla.com/blog/2011/02/five-second-project-road-trip/

Community 3/10/2011 9:22 AM PST permalink

CJ Goes to GDX

We're experts!

If you hadn't already noticed, I shameless stole all of this morning's news straight from HBO's front page. What can I say, they scooped me good this morning. They even found out that CJ was going to be the keynote speaker at this year's Game Developer eXchange, and the guy sits barely a stone's throw away from me!

"SAVANNAH, Ga., March 9, 2011 /PRNewswire-USNewswire/ -- The Savannah College of Art and Design will host the 2011 Game Developers eXchange, the Southeast's premier game development conference, May 13 in Savannah. This year's keynote speaker is SCAD graduate CJ Cowan (B.F.A., computer art, 1998), who is currently the director of cinematics at Bungie Studios, the creator of award-winning Halo. Cowan was a cinematic designer on Halo 2 and directed the cinematics teams of Halo 3, Halo: ODST, and Halo: Reach."

Breaking In 3/9/2011 9:26 AM PST permalink

Marissa's Bunny Giveback Giveaway!

Their good deeds. Your great prizes.

A few weeks back we mentioned a stacked giveaway in support of Marissa's Bunny. Bad news, someone won and it probably wasn't you. There's good news, though. The winner kindly donated the prize back, and now you have another shot.

We think charitable people are the best kind of people. Drop by the site and count yourself among them.

Marissa's Bunny

Community 3/9/2011 9:12 AM PST permalink

Bungie All Stars - Week 9

It's a bird, it's a plane...

I'm still reeling from last week's submissions, so I'm going to make sure you don't have the option to make me nauseous this time around. We're going back to in game screenshots. But we're not leaving the field of aviation behind.

  1. Take an epic screenshot of the UNSC Falcon doing what it does best.
  2. You have from this very second until Thursday, March 10th at 11:59pm PT to submit your entry for consideration to contest@bungie.com.
  3. Use the subject line “Bungie All Star Week 9” without the quotation marks.
  4. The size limit for preview images, which you should include, is 10MB. Make sure you also link to the original in your File Share.
  5. One submission per person. Please include your Bungie.net profile and gamertag in your email.

That's it. Get to work!

Community 3/7/2011 9:35 AM PST permalink

Greenskull's Forgefest 2

Greenskull RUL writes:

There's entertainment afoot!

Greenskull is back with another Forgefest. In Forgefest, a bunch of fun gamers get together to try out all the most entertaining and creative maps created in Halo: Reach's powerful Forge editor. In this episode, the group tries "NASCAR" on "Speed" and "Run Jones Run" on "Indiana Jones." And as you can guess, the games are insanely fun!

Check out the video below! (Note: There's some strong language.)

Greenskull's Forgefest 2: Nascar and Indiana Jones

Halo: Reach 3/7/2011 9:26 AM PST permalink

Top 10 Amazing Kills: Episode 16

Anoj writes:

Counting Down the Hits!

Hey everyone it's Anoj and this week is another collection of the amazing feats performed by the members of the Halo Community with Episode 16: Top 10 Amazing Kills. Sit back and enjoy all the amazingness you can handle!

YouTube - Halo Reach: Top 10 Amazing Kills: Episode 16 by Anoj

To submit your own clips, go to Top10Series.com and click on "Submit a Video!"

Halo: Reach 3/7/2011 9:21 AM PST permalink

Grifball League Week Four Highlights

kal234 writes:

Getting Hammered.

The players of GrifballHub's Good Games League are showing off their Grifball moves again this week. Check out these highlights from the fourth week of the season:




YouTube - GGL in Reach Season 2 - Week 4 Highlights

And if you want more Grifball, don't forget to check out the Grifball panel at PAX East on Friday, March 11th!

Halo: Reach 3/7/2011 9:20 AM PST permalink

Fire Team Zulu: Seasons of Change

FyreWulff Rex writes:

The times, they are a-changing.

More challenges? MORE PRIZES, open to all players worldwide!

This week brings change to a Spartan's most common killing style in "Seasons of Change" on legendary. Restrictions are quite minimal on this challenge and we've introduced a two hour time limit so that everyone has a legitimate shot at completion. All you have to do is overcome one tiny weapon lock and your entry is sealed in a draw for 3 months of Xbox Live Gold (all players) OR 1600 Microsoft marketplace points (North America only). Be sure to enter by 11:00pm PST on March 13th, 2011 for your submission to be eligible for the draw. Good luck!

Fire Team Zulu: Seasons of Change

Halo: Reach 3/7/2011 9:17 AM PST permalink

ACLPro's Halo: Reach Community Montage

Gear61 Owns writes:

We're going international.

It's Monday morning. I'm eating a muffin and watching a montage. Life is good.

"This is a Halo: Reach montage from the ACL (Australian Cyber League), edited by ASiKK Entertainment. The gameplay is really good, featuring a lot of nice sniper overkills and ridiculous 2 for 1's, and the editing sports a nice intro and some well done syncing. Enjoy!"



YouTube - ACLPro's Halo: Reach Community Montage

Halo: Reach 3/7/2011 9:17 AM PST permalink

Bungie Weekly Update: 03/04/2011

We have a 10,000-year-old brain and the boogers of a 7-year-old.

Read Full Top Story

Bungie Weekly UpdateHalo: Reach 3/4/2011 2:08 PM PST

Precious Times - A Halo: Reach Montage

Gear61 Owns writes:

You'll go and I'll be okay.

This is a laid back Halo: Reach montage from Just Mad, put together by himself, entitled, "Precious Times". The song is relaxed, and the editing flows with it all, using an effective combination slow-mo, fast forward, and simple theater work. The gameplay features lots of huge sniper multikills, and I like how clean most of the kills were and how Just Mad calmly took his time with some of the shots. Enjoy!



YouTube - Precious Times - A Halo: Reach Montage

Halo: Reach 3/4/2011 9:16 AM PST permalink

GrifballHub's PAX Guide

kal234 writes:

Going somewhere?

GrifballHub has put together a quick guide for fans heading to PAX East. Get the most out of your time in Boston by planning ahead, knowing where you're going and what you want to see. And if you can't make it to the convention, the GrifballHub team will be on-site to keep you informed.

And, of course, be sure to check out the Grifball Evolved panel at PAX East on Friday, March 11 at 10:30AM at the Naga Theater, featuring Burnie Burns of Rooster Teeth, Jessica Shea of 343 Industries, and Grifball pros from Grifball.com and GrifballHub.com.

Community 3/4/2011 9:13 AM PST permalink

Halo: Reach - Achievement HORSE #13

Omza writes:

Unlucky luck.

Jack and Geoff are all tied up at five-five, so they battle it out to see who will become victorious! All the maps can be downloaded here!



YouTube - Halo: Reach - Achievement HORSE #13

Halo: Reach 3/4/2011 9:12 AM PST permalink

Tyrant's Mythic Difficulty Guide - Lone Wolf

Louis Wu writes:

He's not dead yet!

You might have thought Tyrant's guide for beating Halo: Reach on Legendary difficulty, with all skulls on, was complete last week, with the release of his Pillar of Autumn guide... but he's got one more treat for you. Check out Lone Wolf - the video included here is a bit of a departure from his usual offering. It's a fitting tribute to the guide's intent, and to the full Mythic ride, which started all the way back in Halo 3. Go see!

Halo: Reach 3/4/2011 9:11 AM PST permalink

Games for Flames

Supreme Lyrics writes:

Test you FFA skills for your chance at flames!

Over at HalotrackerAtivan has set up a Halo: Reach FFA tourney for chance to win a flaming helmet code. The tournament is going down on March 12th, all you have to do is leave your gamertag and your signed up! For some more information, visit the Halotracker thread.

http://www.halotracker.com/Forums/ShowThread.aspx?ID=23955

Thanks :)

Community 3/3/2011 9:30 AM PST permalink

Build Your Own Green’s Machine in Halo: Reach

Greenskull RUL writes:

Get learn'd on Rube Goldbergs.

If you've been around the Bungie community for a while you've probably heard of Greenskull and his website ReadyUpLive.com. Recently he's put together a few Halo: Reach machinima videos that have been featured on Halo Waypoint.

His most popular videos have been of Rube Goldberg Machines that take hours to build and perfect. He's had a lot of requests for tips from people looking to make their own versions, and he's decided to share his secrets in a tell-all guide for Xbox.ca.

Hit the jump below to check it out and learn how to build your own Green's Machine!

http://www.xbox.com/en-CA/Community/communityblog/0402_2011_greenskull

Community 3/3/2011 9:29 AM PST permalink

Chao's 1st Halo: Reach Montage

Gear61 Owns writes:

Just when you think you've got it all worked out.

A little bit of everything.

"This is Chao's 1st Halo: Reach montage, edited by Bluex. The gameplay is mainly social, but there's a little bit of MLG in it. There's a lot of huge, clean sniper multikills, and the montage wraps it all up with a nice killionaire. The soundtrack is laid back, and so is the editing. Enjoy!"



YouTube - Chao's 1st Halo: Reach Montage

Halo: Reach 3/3/2011 9:27 AM PST permalink

Man on the Moon - A Halo: Reach Montage

Gear61 Owns writes:

So, at the end of my first 10 years into the millennium...

That's one small step for montage...

"This is a Halo: Reach montage from Lunar, edited by Radic, entitled, 'Man on the Moon,' featuring some of Lunar's leftover clips. The gameplay's pretty sweet for leftovers, featuring lots of nice no scopes and clean sniper multikills. I also really liked the song, and the simple, clean editing goes along very well with it. Enjoy!"



YouTube - Man on the Moon - A Halo: Reach Montage

Halo: Reach 3/2/2011 10:01 AM PST permalink

Map Spotlight Week 14 - Hydra XXIII

Raaascal writes:

He may not be able to snipe, but he would be a 50 in Forging.

It has been awhile, but I, or we rather, are back and ready for action! This week we will be featuring Hydra XXIII-a remake of Halo: CE's Damnation-by superduper66 (I Frightmare I). Enjoy!

Q. Who are you and why do you Forge?

A. On Bugie.net, I'm superduper66. On Xbox LIVE I'm known as I Frightmare I. In the real world, I'm known as Jon. Forging for me is a passion. Ever since Halo 3 introduced Foundry, I've had ideas run through mah noggin' for map ideas. Forging maps is my favorite thing to do. The awesome feeling of being the creator of a map you put a lot of work into and having it recognized by people is amazing. I may not be able to snipe, but I'd be a 50 in Forging.

Q. What was your inspiration for Hydra XXII?

A. Well considering Hydra XXIII is a remake, Bungie's Damnation. To me, it was the pinnacle of Halo maps, and still is.

I'd also like to note that a certain rumored "Classic Playlist" inspired me ;)

Q. Where is Hydra XXIII located and why did you choose that location?

A. I built Hydra XXIII starting on the Quarry of Forge World with the Pipe Room. The Pipe room was my foundation for the map. I wanted to make the map feel like it was a natural structure, as opposed to "just a remake". Starting with the Quarry was step one in achieving that goal. It also gives some sense of Orientation. One side of the map is embedded into a cliff, the other isn't, so players will be able to easily determine which side of the map they are on.

Q. Did you employ any unusual forge techniques in making Hydra XXIII?

A. I did make use of shield doors for more than just blocking sight lines. I used one-way shield doors to recreate the ladders that were in the original Damnation. I also used the Flag stands as Weapon Holders to hold the Sniper and Shotgun. They're free!

Q. What separates your map from other maps?

A. Almost every aspect of the original map from CE is there, including scale. I also chose a different location to Forge in. Most people chose to remake it near the waterfall, but I thought that area was over-forged, and I wanted to take the map and create a whole new location for it. Kind of like how Blackout is to Lockout. Same layout, just different Aesthetics.

I also tried very hard to reduce the lag to as little as possible. single-player lag is almost non-existent, and split-screen lag is very minimal, something most other remakes fail to achieve together with accuracy.

Q. Anything else people should know before they download?

A. I'd like to thank Xx Overkill VR, JDHarbs19, Godly_Perfection, TOM T 117, and those from both Fonzes Thread Testers and Halo Reach Classic who helped with improving this map to what it is today.

-Thank you so much for your time superduper! We really appreciate you for answering our questions!

For all of you Halo enthusiasts out there, don't forget to download Hydra XXIII, as well leaving any feedback, or constructive criticism that you deem necessary!

With that said, be sure to join The T00L B0X!, the official sponsor of the Map Spotlight! ;-)

Map: Hydra XXIII
Film: Hydra XXIII Fly Through
Group: The T00L B0X

Community 3/2/2011 9:58 AM PST permalink

Bungie All Stars Week 5-6 Submissions

ConstantC4RN4GE writes:

Some stuff you might have missed.

If you wanted to revisit all of the submissions for the latest rounds of our Bungie All Stars competition, there's a group for that. And some videos.

"Want to be in a future video? Check out Bungie.net's home for all things All Stars!"

Bungie All Stars Group



YouTube - Bungie All Stars Week 5 Submissions



YouTube - Bungie All Stars Week 6 Submissions

Community 3/2/2011 9:57 AM PST permalink

Reclaimer: Rationalization

Making the ends justify the means.

Power and powerful solutions are explored in Wednesday's Reclaimer.

Reclaimer: Rationalization

Community 3/2/2011 8:00 AM PST permalink

Bungie All Stars Week Ate

Learning to fly.

Something tells me I shouldn't do this, but here goes. Here's your mission for this week, should you choose to accept it:

  1. Using any medium you can digitize and send via email, whip up some fan art of what you think the Chickenpede looks like. If you don't have art skills, send a Halo: Reach screenshot featuring the Jet Pack instead.
  2. You have from this very second until Thursday, March 3rd at 11:59pm PT to submit your entry for consideration to contest@bungie.com.
  3. Use the subject line “Bungie All Star Week 8” without the quotation marks.
  4. The size limit is 10MB and you should use your best judgment and discretion in terms of the nature of the content submit. Make sure to include a preview image, and a link the original screenshot in your file Share (if applicable).
  5. One submission per person. Please include your Bungie.net profile and gamertag in your email.

Good luck in whichever route you choose. And may God have mercy on your souls.

Community 2/28/2011 9:17 AM PST permalink

Arby 'n' The Chief: Drunken Halo

What do you do with a drunken Halo?

HBO tipped us off over the weekend that the latest episode of Arby 'n' the Chief went live. Click on the video to check it out below. Of course, there's explicit content.



YouTube - Arby 'n' The Chief: Drunken Halo

Halo: Reach 2/28/2011 9:09 AM PST permalink