November Matchmaking Updates
We let you know about the inbound November changes in the update a few weeks back, but if you were waiting on word that they went live, here it is. Word. If this is the first you've heard about it, here's the breakdown of the changes:
Team Slayer – All extra content optional (Includes Heroic, Legendary, Mythic, Mythic 2 and Cold Storage)
Team Throwback – Weighting on Valhalla, Standoff reduced. Weighting on Heretic, Citadel increased. The Pit replaced with Pit Stop.
MLG – Maps updated to MLG version 7. Guardian and Lockdown (Foundry) removed. Heretic added to Slayer, Oddball and CTF. MLG is now Halo 3: Mythic required.
Big Team Mythic – Removed.
7 on the 7th
7 Player FFA on Cold Storage, Assembly, Heretic and Citadel. (Halo 3: Mythic required)
Double EXP Weekends
(Listed in Order):
Grifball (Heroic/Mythic required)
Team Control (Halo 3: Mythic required)
Team Flag (Halo 3: Mythic required)
Social Living Dead (Halo 3: Mythic required)
For a handy-dandy, color-coded guide designed to clear up some confusion over which maps you need in what playlists, hit up HBO
Helljumpers: The Movie
Halcylon put his Photoshop prowess on display again and put together a poster that posits what an ODST feature film advert might look like. Hawty plucked it out of the ether and put it up for you to see. So, go see it. Here's a link.
Helljumpers: The Movie
Average Joe - Chunky_Lover
Enjoys a wet sock beat down in the shower.
Okay, maybe Matty isn't exactly into sopping wet sock shower violence. We just snagged that snippet out of the interview below as a sneaky way to get you to click in. Since you're already here, why not read the rest of Chunky_Lover's Average Joe spotlight? It's not his fault that we roped you in under false pretenses!
Q. Who are you and what do you do?
A. My name is Matt, or as my friends and parents call me, Matty. I'm the proud son of a seasoned hockey loving family (which is a must if you are Canadian like moi). I've been working part time....wait? No I haven't! Since having been graduated recently I am now considering rainy west coast Septembers as part of my extra long Summer Break.
However besides being lazy, I have discovered a passion for 3D. Everything from Zbrush to 3ds Max just gets me excited every time I think about something I want to make. Modeling and Animation specifically, and I hope to have it be my future career someday.
I'm also a seasoned Paintballer and Hockey player, although being over age to play minor hockey, I have decided to take up some Rec Hockey with a few friends of mine, which is fun if you enjoy fights and having wet sock beat downs in the showers.
Q. Who doesn't? But since we can't dig into details about your soapy scrub-a-dub escapades, maybe you should just tell us where you snagged your gamertag.
A. I think a name should actually mean something. It should have deep meaning, today's gamertags seem to all be about alternating capital and lower case letters. My tag is Matty McDee, which is a name my father gave to me when I was little. Its kind of odd recalling this strange tune he used to sing "Matty McDee sittin' in a tree" and it would continue with strange rhymes that made no sense but I think it speaks to me more than ever.
Q. S-o-c-k-i-n-g. Sorry, had to do it. When your looking to let other people speak to you online, what forums do you step into to for some conversation these days?
A. I am a frequent in the ODST, Reach and Bungie Community Forums. I enjoy pushing people in the right direction instead of the wrong one in terms of gaming.
One thing I truly love about this community is the amount of fan-made content that streams off these forums. I remember just reading some of the most magnificent fan fiction when I first joined Bungie.net. This decision kind of pulled me into a lifestyle restless nights of all-nighter LAN parties with friends and having Halo themed "drinking" games.
I have one story where me and few friends were playing one of these games and we decided to play one were if we died in the game we had to take a shot. So we started up a game of No-Shields and Rocket Starts on Guardian. After the first couple of deaths you were still able to fight back and get your friends to get intoxicated faster, but at usually in drinking games there is always one guy who decides to lose the game to get drunk fast before everyone else, which in this case was another friend of mine committing suicide every time he spawned. Playing that made the night fly by and gave birth to many laughs when we watched the film in the morning.
Q. Sounds like a fun game for a group of mature, drinking age friends! What else besides booze compels you to take up a controller?
A. When the Hockey season ends, that's what usually compels me to dust of the controller.
...no not really actually. I find that playing with friends that you can get along with and make fun of when they do or say stupid things over Xbox LIVE to other people is one of the greatest gifts in the world. At one point last summer, I took up a Game Design class at my local College and the Teachers of this course would host these LAN parties were would play Team Fortress 2 and Halo 2 PC in the labs. We would play either until the sun came up, or the keg ran out.
It was a great class, definitely worth the money, and I would suggest it to any aspiring game designers out there and not just because of the keg.
Q. Yeah. Study up, kids. What was the first Bungie title you played, Matty?
A. The first one was way back when? I believe it was Oni. I remember having to be baby's at at the age that I played it and the babysitter would play Oni on the PlayStation. I usually wouldn't play it until she had to use the washroom but truly that was the first Bungie title that I actually played.
The game that called me into the steamy whirlpool jacuzzi I like to call Bungie was Halo Combat Evolved which I canon-balled into. When I first played it I was stuck on the Pillar of Autumn and at the time my TV was so bad that during dark parts of that level I could not see a thing! I had to bring it over to my friends house to use his TV to beat the first level of Halo. Sad isn't it?
Q. Are you surprised by your level of community involvement?
A. Actually having to look back at some of the stuff I have posted and contributed to things like IRIS and ILB, I really think that I have made some form of a difference in this community, if not that I try to bring a positive attitude to some of the more negative topics I am really surprised. Bungie.net is on the sites I spend the most time on and I'm not the least bit ashamed by it because between the shenanigans that go down in the Flood or some alcohol abused forum posters in other forums...this place can never get old.
Not to mention its always nice to get a random private message even almost coming on two years since it came out saying "Oh I know you! You were on the Podcast!"
Q. Do you get involved with any other shameless online communities?
A. Not really anything specific. I am member of the Poly Count community and NeoGaf, but I'm much more frequent on B.net. I'm not big on joining other communities I always tend to make my first post an awkward one or I make an awkward moment even more awkward.
Over Bungie.net however I am a frequent in a Group called The Relocated Community also known as "TRC" which earlier in the year we had an unexpected name change but yeah, definitely a fine place to be especially for random fun and casual custom games.
Q. Anything awkward you wanna add? Wanna make a shout-out?
A. Why yes, I would. I would like to say first "Oh Hai thar" to my parents and my little brother Chris. I would also like to shout out everyone over there at TRC and the Mythix I <3 you guys and Crow for teaching me the 3 Dimensional ropes figuratively and physically speaking and last but not least the old gang of Trey(Milk), Justin(Beaver), Josh(ArabMan), Zack(Sharpshooter), Nick(Pyode) and Lee and the Shermanator your guys are the bestest.
Not sure bestest is a word. We'll let it slide though. Thanks for the interview, Matty.
If you want to slide on over to Matty's side of the couch (mind the keg), we've got a discussion thread all set up so you can say hello. Better here then in the shower. Trust us.
Containment Protocols Breeched
By craftiness and creativity.
Hawty's got some shots of a really nasty infection up on her website. Now, I know what you're thinking. You've been to her blog before and you're not gonna click given that description. Don't worry. It's safe for work. I promise. Now go. Check it out.
This Form Is Definitely Infected
Ranked Living Dead (Double EXP Weekend)
Tricks, treats, and yeah, it's ranked.
The dead rise again! The clammy claw of the walking dead reaches for you from the grave once more!
Category: Double EXP Weekend
Social 13 player FFA
Max Party Size: 1
Halo 3: Mythic disk required
- Save One Bullet (48%) - Infection. Survivors start with Shotguns and Magnum secondaries, and have no energy shields. Infected start with Energy Swords, have 75% gravity, enhanced motion trackers and are colored black. Score points by killing Infected as Survivors or killing Survivors as Infected. Highest score after 3 rounds wins. Top 25% of winners at the end of a round become zombies in the following round. 3 minute round time limit.
- Creeping Death (7%) - Infection. Survivors start with Shotguns and Magnum secondaries. Infected start with Gravity Hammers, have 75% gravity, enhanced motion trackers, good active camo, and are colored black. Score points by killing Infected as Survivors or killing Survivors as Infected. Highest score after 3 rounds wins. Whoever has the highest score at the end of a round becomes the zombie at the beginning of the following round. 3 minute round time limit.
- Creeping Rocket (9%, Skipped after Veto) - Infection. Survivors start with Rocket Launchers and Spartan Laser secondaries. Infected start with Gravity Hammers, have 75% gravity, 200% damage resistance, enhanced motion trackers, good active camo, and are colored black. Score points by killing Infected as Survivors or killing Survivors as Infected. Highest score after 3 rounds wins. Whoever has the highest score at the end of a round becomes the zombie at the beginning of the following round. 3 minute round time limit.
- Braaaaains (31%) - Infection. Survivors start with Shotguns and Magnum secondaries, and have no energy shields. Infected start with Energy Swords, have 75% gravity, no energy shields, enhanced motion trackers and are colored black. Score points by killing Infected as Survivors or killing Survivors as Infected. Highest score after 3 rounds wins. 25% of players are randomly chosen to be zombies each round . 3 minute round time limit.
- Speed Demons (5%) - Infection. Survivors start with Shotguns and Battle Rifle secondaries, have no energy shields and 150% gravity. Infected start with Gravity Hammers and Energy Sword secondaries, have 150% gravity, 200% movement speed, deal 150% damage, enhanced motion trackers and are colored black. Score points by killing Infected as Survivors or killing Survivors as Infected. Highest score after 3 rounds wins. 25% of players are randomly chosen to be zombies each round. 3 minute round time limit.
- Bubonic (Rat's Nest) - Rat's Nest variant designed for Infection gametypes
- Charnel Pit (The Pit) - The Pit variant designed for Infection gametypes
- Club Dead (High Ground) - High Ground variant designed for Infection gametypes
- Death Valley (Valhalla) - Valhalla variant designed for Infection gametypes
- Deadlock (Blackout) - Blackout variant designed for Infection gametypes. REQUIRED. Part of the Legendary Map Pack
- Dish of Doom (Standoff) - Standoff variant designed for Infection gametypes. REQUIRED. Part of the Heroic Map Pack
- Ghoul Town (Ghost Town) - Ghost Town variant designed for Infection gametypes. REQUIRED. Part of the Legendary Map Pack
- Growth Spurt (Isolation) - Isolation variant designed for Infection gametypes.
- Haunted Manor (Foundry) - Foundry variant designed for Infection gametypes. REQUIRED. Part of the Heroic Map Pack.
- Salivation (Epitaph) - Epitaph variant designed for Infection gametypes.
- Tree Rot (Guardian) - Guardian variant designed for Infection gametypes.
- ZOMBIES ON ICE (Avalanche) - Avalanche variant designed for Infection gametypes. REQUIRED. Part of the Legendary Map Pack
- Zomboni (Snowbound) - Snowbound variant designed for Infection gametypes.
- Zomzibar (Last Resort) - Last Resort variant designed for Infection gametypes.
- Andromeda (Orbital) - Orbital variant for Infection gametypes. REQUIRED. Orbital is part of the Mythic Map Pack.
- Spooky House (Sandbox) - Sandbox variant built in the Sky Bubble for Infection gametypes. REQUIRED. Sandbox is part of the Mythic Map Pack.
- Dead Docks (Longshore) - Longshore variant designed for Infection gametypes. REQUIRED. Longshore is available on Halo 3: Mythic.
Str8 Rippin Drinks Dr. Pepper
They're also answering questions in a live chat tonight.
If you're really thirsty or just want to pester a top tier MLG team with a whole mess of questions, you should hit the link below and follow along. The live chat starts tonight at 6pm EST.
"Hey Dr Pepper Fans and Gamers!
The Dr Pepper-sponsored Major League Gaming "Halo" pro team, Str8 Rippin, will be on-hand to answer your best gaming questions LIVE from the Dr Pepper Facebook page on Thursday, October 29th at 6PM Eastern Standard Time!
Str8 Rippin will kick off the live chat on Thursday, October 29th with ten of the toughest gaming questions posted here in this Discussion Board topic thread.
Leave your questions for Str8 Rippin - Tom "Tsquared Taylor", Bryan "Legit" Rizzo, Kyle "ElamiteWarrior" Elam, and Eric "Snip3down" Wrona - here between now and Monday, October 26th for a shot at having your question answered first by the team.
Tune in to the live Str8 Rippin chat on the Dr Pepper Facebook page on Thursday, October 29th at 6PM Eastern Standard Time to chat with the team."
Facebook - Live Chat with Str8 Rippin
MLG Anaheim Live
Come out and watch!
The fourth stop of the 2009 MLG Pro Circuit is set to kick off from Anaheim, CA on Friday, November 6th. Come out and be a part of the event by purchasing a spectator pass
for just $20. A pass covers one person for the entirety of the three day event (November 6th-8th). If you're not lucky enough to come out and spectate, MLG will be streaming the entire event all weekend long on our homepage at www.mlgpro.com
For more information on being a spectator, click here: http://www.mlgpro.com/pro-circuit/2009/index4.php#spectator
For the entire Live Stream Schedule, click here: http://www.mlgpro.com/pro-circuit/2009/streaminfo.php
Community Spotlight - ReconLIVE
Settin' up tournaments and offering something more.
ReconLIVE started as a place to host Halo 3 tournaments, but evolved into a site to facilitate something more community driven. They're not the largest offsite community going, far from it, but hey, not every group we take a look at needs to be the size of a small army. If you're looking for a close knit group of Halo 3 players to square off against over Xbox LIVE, you should give ReconLIVE a look. Here's what they had to say about themselves, in their own words:
Everything started back when a friend and I had participated in a local Halo 3 tournament at a Play N Trade. We enjoyed every minute of it, even though we lost. Since then, we’ve always wanted to participate in more tournaments and compete against other great gamers. Unfortunately, Play N Trade rarely hosted Halo 3 tournaments, and if they did, we always missed them. This got us thinking: Why not play in Halo 3 tournaments over Xbox LIVE? After doing some searching for a website hosting online Halo 3 tournaments, we came up empty handed. That’s when an idea sparked; we could make a website for the Halo 3 community and host tournaments over Xbox LIVE.
ReconLIVE started back in February of this year with only five people lending a helping hand in getting things started. I was the only one that had any background working on websites, and none of us had any experience assembling a tightly knit gaming community. What we did have was commitment to a specific view. We knew what we were looking for and what we wanted to offer the community; it was just a matter of making it a reality. When we officially launched www.ReconLIVE.net
we didn’t see a very large turnout. The toughest aspect of starting a new website is getting your name out there. After about three months, we realized that not everyone was interested in tournaments alone. They were looking for something more. As a collaborative effort between some old friends, we improved our site to offer multiple contests as well as a place to chat and relate with people that have familiar interests. Specifically, Halo!
Since this realization, we've begun to expand to a more community based hub. Aside from tournaments, we've also begun to offer other competitions, such as caption contests each month. There’s also a very strong community spirit. People often meet and help each other rank up or play custom games out of the blue. These are people they've just met, and now they're on each other’s friends lists!
The funny thing about all of this is that, since we’re the ones who actually setup and host the tournaments, we don’t really get to compete. What’s in it for us is the fact that we can offer these tournaments to everyone else, something that wasn’t available to us. We do occasionally set up matches that let us compete against the community for fun, and of course LET them win a few matches. (Just kidding, we fail.)
The ReconLIVE today won’t be the ReconLIVE you see tomorrow. We’re always open to ideas and suggestions from our community to improve our website and make it a more enjoyable place for them to be. It’s a great feeling to be able to offer something back to the community that you’ve shared so many games with over the years. Bungie has created a gaming environment like nothing ever before it. We’re just glad to be a part of it.
Q. What are some of ReconLIVE's favorite maps?
A. A map we love to play on is an old favorite from Halo 2 – Last Resort. It’s an amazing map for objective game types and ridiculously fun to play on with your buddies.
With Avalanche being a remake of Sidewinder from the original Halo, it became another instant favorite. From the outstanding look and feel, to the many different types of strategies, it’s a perfect map.
Guardian. The map has a great layout and a very familiar feel to it. Lockout was one of the best Halo 2 maps and when Guardian was released with Halo 3, it brought back that same close combat feel; while still leaving enough room for those epic BR battles.
Q. And your favorite Game Variants?
A. We’re really big CTF fans. It all goes back to the memories of LAN parties on the original Halo…playing CTF on Blood Gulch. Another, of course, is Team Slayer with its raw carnage. What else could you ask for?
Q. What would you like to see in Matchmaking that isn’t there today?
A. We were really sad to see Team Objective go. The decision however made sense; hardly anyone ever played in it. Being the CTF fanatics we are, we loved playing in the Team Flag Double EXP weekend. It’d be really amazing to see that become a permanent playlist. Team Slayer who?
We'll, speaking of going, there goes ReconLIVE's first week in the Community Spotlight. If you want to see what kind of content they think you should be looking at, make sure you check out their selections for Bungie Favorites
Average Joe - Dropship dude
Master of the dropships.
Our ninjas have the week off. Well, not from patrolling the forums and banning fools, just from the forced interviews we've been making them endure these last few weeks. No worries though, we're dipping our bucket back into Average Joe well. Up for today, Dropship dude. He jingles, owns a sweet Crystal Xbox, and he's underage. Sound like your kind of guy? Read up.
Q. Who are you and what do you do?
A. A lot of people around here will know me as Dropship dude. Some will know me as Ross. Others will know me as “the Brit” (yes, I’m British), and a few will still wonder who the heck I am. I’m 16 (bet that was a surprise to a lot of you), and when I grow up I want to be a racer. No, really. Hey, some people can hope, right?
I’m an A-level student studying Geography (so I know why the land looks like it does), Biology (so I understand what’s going on in my body when I see a... never mind), English (bcuz i r know speek inglesh vury will), and Maths (so that if I ever need to know the graph for a cubic equation, in a real life situation, I can look back and say: wow, it really was useful).
When I’m not in school sleeping, I’m at home sleeping, or sitting at my desk playing on my PC or Xbox. I’ve been playing a lot of this new game which came out a little while ago. Something by a developer named after an extreme sport. Unfortunately for my social life, gaming is a huge part of what I do, hence the pale skin and glasses. Nothing a fake tan and contacts can’t sort – after all, that’s what women these days do, right?
Q. Yeah, let's skip right past the battle of the sexes and head into less dangerous territory. Where did you drum up your gamertag?
A. This fancy jingle? It all started back in the days of Halo: Combat Evolved. I just got an Xbox (Crystal, might I add – oh, and another thing I want to add: that Xbox still works, after an awfully long time. Odd that), and a few games. Halo: CE was my first shooter ever, and it got me hooked. After I finished Halo: CE on Legendary for the first time , I saw an advert on the telly for Halo 2. Naturally, I wanted it.
About a week after getting Halo 2, I bought Halo: CE for the PC. It was on that fateful day when my online alias was created. While playing on the level “Halo”, I got to the point where it’s just before you first get a Warthog. A Covenant dropship flew overhead, and glitched. It floated there, and never moved. I managed to get on top of it, and at that moment, I proclaimed myself “Dropship dude”, the master of the dropships.
Hey, I was 11 – can you blame me?
I never actually got onto Xbox LIVE until I got my first Xbox 360, back in 2005, and even then, all I played was Halo 2. That’s when I plonked in my old ‘tag (which I will not state. It was too horrific). In 2006, I visited BNet for the first time, and needed a name other than that horrible failure I already had. So, I used Dropship dude. Earlier this year, my old ‘tag was finally complained about enough to get Microsoft to make me change it. I was saved!
Q. Yeah, don't be bringin' any horrible failures up in here. Now that you got that all sorted out, where do end up spending most of your time around these parts?
A. I’m a regular here at BNet. It’s my home inside my home. Try looking on the Halo 3: ODST forum for me – I’m usually found pointing out people’s faults, and making large, boring posts. If you can’t seem to find me, I’ll likely be on one of the 25 private groups I’m in. Mostly ODST 4th Battalion, because they made me a moderator. Oh, OK, and for some other reasons too.
I’m also a bit of - OK, a HUGE - elitist, so I hang out on the Mythic Members group a bit too. Nothing there but awesome people and awesome things you regulars can’t see. Well, I guess we could let you in, urk.
Q. Very nice of you. Lemme think about it. I get kinda squirmy when people ask me to commit. While I'm mulling it over, tell me why you enjoy playing games.
A. I find gaming a very relaxing, sometimes aggravating, time-consuming past-time. As such, I love it. I’m on my Xbox an unhealthy amount. I usually chill on Halo 3 and ODST with my main men Daft Whiteboy, BlandKitten, Slayer6070, and Kirbacious D. Ever since Combat Evolved, I’ve been a gamer. I mean, it was a large step up from Spyro the Dragon on PS2, to shooting aliens in the face with big-ass guns on the Xbox.
Saying that, I still enjoy far more casual games. I love Burnout games (Takedown especially), and that new “Split Second” game looks hella fun.
Q. What was the first Bungie title you played and had hella fun with?
A. I remember playing a Marathon game once, but not well enough to say when it was. So, I’ll just stick with Halo: Combat Evolved. It was so good, I did what Johnson told me to do at the end of the PC demo, and bought another copy for the PC. So I have three copies of Halo: CE, two of Halo 2, two of Halo 3 (limited, and regular) and one of ODST. Why so many? Well, I like to game while I game.
Q. Are you surprised that you like to get involved with the community afterward?
A. Not really. It’s the best online community of all. I wouldn’t trade it for anything – the witty remarks, the great discussions, and the extremely active members, all make a great place to visit while I just sit in a chair, drink Pepsi, and listen to some good music.
Q. Are you involved with any communities outside of Bungie.net?
A. Nah, although, I am hoping to go to PAX sometime. It’s a bit too expensive for a student to go to Seattle for a week, but if it means a trip to Bungie Studios, I’m willing to pay. Speaking of which, any chance I can bunk with one of you guys while I stay? Just trying to reduce costs, ya know.
Q. No chance. You can, however, make some shout outs and say some stuff before you shove off.
A. While I was writing most of this, my dog was nudging my arm and liking my wrists. I think he wants a walk. Ah well.
As for shout-outs, I want to thank all the active folks at O4B, the Mythic Member crew, the moderation team (apart from Achilles because he won’t ever accept my friend request), the Bungie team (duh), my Endure team of Marcara 08, ZaRoC 19, and Sl Loboz, my main men mentioned above, everyone on my Xbox LIVE friends list, and Marty O’Donnell, for making such kick-ass music.
Oh, and one more thing: Can I haz Re-
I see what you did there. Ask me again in Fall 2010. In the meantime, you should head off to the thread this news article has automatically created. Say hello to your throng of adoring fans. All that stuff. (Oh, and don't forget about your dog.)
Help us, help you.
Answer some questions for us and we might give you some prizes. There's only twenty four queries in all and we know you've got nothing better to do. Why not spend your valuable time at Bungie.net to help us make your time here more valuable?
HALOween Zombies Charity Tournament
Get your Trick-or-Treat bag filled with goodies and swag.
PraetoriaGuard is hosting their second annual HALOween Zombies Charity Tournament. Rules and regulations at the jump below. If you're going to be out of the house begging your neighbors for free candy, you can still help out by donating to their charity of choice. Thanks to HBO
for the heads up.
Welcome to the 2nd Annual HALOween Zombies Charity Tournament!
Be The Match Foundation
"The need is great. You have the power to help, the power to heal.
You make bone marrow and umbilical cord blood transplants a reality for patients when you give to Be The Match Foundation. Thousands of patients with leukemia and other diseases depend on us to raise funds to grow the Be The Match Registry, provide financial assistance to help patients throughout their transplant journey, and advance medical discovery. You have the power to save lives."
Team Flag Double EXP Weekend Live!
All CTF, all the time.
A five on five test of teamwork.
3-5 Players per team
Max Party Size: 10
Halo 3: Mythic disk required
- Multi Flag CTF (31.7%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 20 minute match time.
- 1 Flag CTF (51.6%) - Teams take turns defending or attempting to capture the flag. Team with the most captures after 4 rounds wins. Players spawn with Battle Rifles and Assault Rifle secondary weapons. 4 minute round time limit.
- 2 Flag Heavy (16.7%) - Teams score points by capturing the other team's flag. First team to 3 points wins. Players spawn with Battle Rifles. 20 minute match time limit.
- High Ground (Default)
- Isolation (Default)
- Last Resort (Default)
- Narrows (Default)
- The Pit (Default)
- Valhalla (Default)
- Valhalla Heavy (Valhalla) - Valhalla variant with liberal use of heavy vehicles and weapons
- Standoff (Default) - REQUIRED. Part of the Heroic Map Pack
- Standoff Heavy (Standoff) - Standoff variant with liberal use of heavy vehicles and weapons
- Avalanche (Default) - REQUIRED. Part of the Legendary Map Pack
- Avalanche Heavy (Avalanche) - Avalanche variant with liberal use of heavy vehicles and weapons
- Ghost Town (Default) - REQUIRED. Part of the Legendary Map Pack
- Orbital (Default) - REQUIRED. Part of the Mythic Map Pack
- Sandbox (Default) - REQUIRED. Part of the Mythic Map Pack
- Utah Mambo (Sandbox) - Asymmetrical Sandbox layout (ground level)
- Longshore (Default) - REQUIRED. Available on Halo 3: Mythic
The Upper Echelon's Favorite Files Updated
Simple, sweet, and symmetrical.
The Upper Echelon
returns for another round in the spotlight. For week two, they're talking about their Map Variant, Sand Gulch. It's so awesome, it took two people to get it into fighting shape. Read all about it.
Q. What inspired Sand Gulch?
Skitzo yo: To begin with, Dino's lack of wanting to play matchmaking and my fear of playing alone (lots of strangers on that there internet). I don't know about Dino, but I wanted something simple, sweet, and symmetrical.
Haloassassin92 (Dino): Well, when I first started working on it I wanted a good symmetrical big team map like Blood Gulch (hence the name) since all we had was Valhalla, Standoff, Avalanche and Rat's Nest. All good maps but I wanted more variety when I was playing squad battle (or was it rank big team battle at the time). One that was good for Slayer, CTF, Assault, Oddball, and King of the Hill.
Q. How long did you spend getting it into shape?
Skitzo yo: We might have different ideas on how long it took to create (Dino takes forever). I'm going to make a huge estimate and say three days. (Not three days straight though).
Haloassassin92: In total it took about a month. I started about ten days before Skitzo, working on the center and how the bases may look because I had the Mythic maps.
After he started to help it took another three days to get it to look good enough to get test played. We tested played it over and over and over with many people (most from atlas, others from other friends) asking for there feed back and editing the map little by little until it not only looked great but played great.
Q. What aspect took the longest to get right?
Skitzo yo: Trying to get the bases aligned and have similar proportions wasn't the funnest task ever.
Haloassassin92: For me the center, once we started working together getting the bases symmetrical (one of those times I would loved to have copy & paste).
Q. How could Forge be made mo better?
Haloassassin92: I would love to see a "click" option for moving objects so with one click the object rotates 90 degree so I can keep objects straight.
Skitzo yo: Copy & Paste? I've heard quite a few people complain about not being able to have one side of their "symmetrical" map, well...symmetrical to the other. Having copy/paste would help some of the more 1 sided thinkers. Copy/paste would also make Forging quicker and not such a tedious task. Take all that time to make one base and what next? Make it again...who has time for that? All that would be needed is to highlight the structure you want to duplicate, and as long as you have the budget and space...POOF! Twins.
Oh, and with copy and paste should come the rotate ability so both structures aren't pointing the same direction. The ability to drag multiple pieces instead of one at a time would of been nice too.
If you think it's a drag to have to read about Sand Gulch without getting to play it, no worries, The Upper Echelon slapped it in their favorites from last week. You can get it, and a whole new batch of Bungie Favorites
right now. Nice guys, eh?