HaloCE/HEK Update 2
[b]by Cunbelin[/b]: After a week long chase involving tranquilizer guns and unspeakable acts in his local park, Cunbelin has been returned to his writing desk, where he was poked with sharp sticks until he once again wrote an update. See the insanity unfold in HaloCE/HEK Update Number 2!
[b]The Prodigal Updater Returns with Another Edition of HaloCE Madness[/b]
Well nothing like starting out with dirty, dirty, LIES. Sketch and Frankie have shown me the error of my ways and now I must beg forgiveness or there will be more punishements, many many more. I apologize for my lie of weekly coverage, rather than give you stupid excuses let us just accept that for now there will be bi-weekly updates. Secondly I apologize that several of my links that worked when the post went up then in the course of time went down or moved. To make up, check out this snazzy updated resource link from the [url=http://gbxforums.gearboxsoftware.com/showflat.php?Cat=&Number=211853&page=0&view=collapsed&sb=5&o=&fpart=1#211853]gearbox
forum.[/url] I hope that you will accept my apology that some of the sites became unavailable and I hope that you won't hold down-time against otherwise great sites.
So lets get down to business - First up lets talk new maps, there has been an explosion of maps in recent weeks, and as much as I'd love to tell you about each and every one I'm going to have to limit it to three.
Frost is a fairly large map, and it is one of the most polished maps I've seen. It uses existing textures and scenery to great effect and extends them well. One interesting feature is the inclusion of colored teleporters. My only real complaint is the use of the teleporter exit scenery item to designate a teleporter to the "garage". Another great map from Baka. You can grab it [url=http://haloworld.halocity.org/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=34&ttitle=Frost]here.[/url]
I'll get right to it, Halcyon isn't your standard Halo map, it has a feel more like a traditional FPS CTF map. It basically consists of a long hallway with some cover that connects the two bases, it also includes some side passages as well. The texturing is a little different than what you usually see but it works, and works very well in my opinion. It doesn't have quite the polish of some maps but it is just good old fun to play. If you are looking for a little change from the standard halo maps you should really give halcyon a try. You can grab it [url=http://haloworld.halocity.org/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=93&ttitle=Halcyon]here[/url]
Fissure fall is a solid map with lots of little nooks and crannies to explore, the only thing I can fault the map for are a few texture issues, though I expect most times you'll be too busy killing other players to notice them. The map itself is a little reeling when you first start exploring, but it's mostly symmetric design should allow you to fairly quickly understand the map. Fissure fall has some of the most impressive architecture I've seen in Halo, that includes single player. For some intense CTF action in some impressive architecture with some mind boggling Z axis elements, check out Fissure Fall. You can grab it [url=http://haloworld.halocity.org/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=90&ttitle=Fissure_Fall]here[/url]
These are just a small sampling to whet your appetite, to get more check out [url=http://haloworld.halocity.org/]Haloworld[/url] hosted by halocity.org.
Alright there's the released maps, lets check out a few maps in production now soon to be available for your enjoyment.
Camtrack is a beta map that seems to be perpetually in production, this has echoes of blood gulch, but has a feeling all it's own. You can grab the beta from [url=http://haloworld.halocity.org/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=13&ttitle=Camtrack_Arena]here.[/url]
You should know that this is indeed a beta, and it does have gameplay issues, but I thoroughly expect you will enjoy it even in it's incomplete form.
If it works, steal it, that's what I always say! Clearly taking my advice not one but two teams are in the process of bringing the E3 hit map Zanzibar to HaloCE. If you aren't familiar with Zanzibar I suggest checking out this great article on it [url=http://www.bungie.net/News/TopStory.aspx?story=secretzanzibar]here.[/url]
From personal experience I can tell you that Zanzibar is one solid map. One of the teams has released an update. Check it out [url=http://gbxforums.gearboxsoftware.com/showflat.php?Cat=&Number=227898&page=0&view=collapsed&sb=5&o=&fpart=1&vc=1]here[/url].
Once again I will have to apologize as I'm out of time, well not so much out of time as the blood level is too high in my caffeine system. I promise next update I will include two really cool tidbits on the HEK, but for now you will just have to settle for a couple new resource links.
For extended documention on the HEK check out this [url=http://wiki.fpsgamers.se/index.php/Halo/HomePage]page.[/url]
Hosted by [url=http://www.fpsgamers.se/]FPSGamers.se[/url]
Another great map site, recently updated, and the host for all the feature maps today [url=http://haloworld.halocity.org/]Haloworld.[/url]
[i]If you missed Cunbelin's first update, you can check that out [url=http://www.bungie.net/News/TopStory.aspx?story=HEKupdate]here![/url][/i]
Halo Custom Edition and HEK FAQ
By now, you've all heard about the release of Halo Custom Edition and the HEK. While Gearbox is taking point on this release through their website and forums, we realize that many of you are not familiar with that community or what the Halo Custom Edition is.
The Halo PC test lead, Roger "sawnose" Wolfson, has posted a [url=http://www.bungie.net/Forums/posts.aspx?postID=51694]FAQ in the Maw[/url] that should help you figure out what is going on. It also may help clarify some questions that some of you have asked us via various emails and forum posts.
Although the FAQ mentions this, it is important to note that Halo Custom Edition is unsupported by Microsoft and Bungie. We can only provide support for the official Halo PC release, currently at version 1.04. Questions regarding Halo Custom Edition and the Halo Editing Kit (HEK) should be dealt with through the Gearbox forums. Please send questions and comments regarding the release that way.
Halo PC Editing Kit Update
Would-be-modders who have been waiting patiently for the Halo Editing Kit don't have to wait much longer. Today we're happy to announce that [url=http://www.gearboxsoftware.com]Gearbox[/url] will be releasing the HEK along with a few additional code updates very soon...
Good news for fans of Halo PC! Gearbox Software has nearly finished work on the much anticipated Halo Editing Kit and a public release is very close. Bungie received the near final build of the HEK two weeks ago and is happy to report that the code has been reviewed and passed back to Gearbox for final testing and distribution. The HEK will allow gamers to create their own maps and multiplayer experiences using the same suite of tools the developers use. Gearbox will oversee the release and ongoing support of the HEK, which is not officially supported by Bungie or Microsoft.
Both teams have worked together to create a process in which Gearbox can continue to release content updates and game enhancements without affecting the original retail code. Fans who are interested in playing custom created maps or taking advantage of new game updates will need to download the new software available on the Gearbox site. These new software updates are optional and will not be included in the game's auto-update system.
Stay tuned to Bungie.net in the days and weeks ahead for more information on the HEK and additional developments for Halo PC.
For more information about the Halo Editing Kit, check out the [url=http://www.gearboxsoftware.com/HaloPCEditingFAQ.htm]Halo PC Editing FAQ[/url] at the Gearbox site.
UPDATE: Gearbox has a new forum up and running strictly for discussing the upcoming "Halo Custom Edition" - the name for the new unsupported software they are releasing soon. Get the latest scoop [url=http://www.gearboxsoftware.com/forums/showflat.php?Cat=&Board=Halo&Number=175740&page=0&view=collapsed&sb=5&o=&fpart=1]HERE.[/url]