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"Boulder Slope" by DracoStraybyrn on 06.23.2010
{SUMMAXR.COM} Smooth yet turbulent, Boulder Slope requires precision and adaptation. By SXR Deus.
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Subject:

SXR Wahrheit ~ http://summaxr.com/

Welcome to

Boulder Slope
by SXR Deus.

Read a more detailed version of this post here!

High up in mount Kilimanjaro, a brave troop of spartans race against time to flee the pursuing covenant onslaught. They approach some treacherous territory destroyed by a slipspace jump in an area ravaged by earthquakes and falling boulders... careful maneuvering and steady pace will keep them alive.

Boulder Slope was originally meant to be a sequel to Rocky Ascent. It turned out similar, but it's not exactly a true and full sequel. Even still, most people I've played with find it to be very fun and I hope you enjoy it.

You start out below the main track and drive up a ramp to begin your mountain-scaling adventures. Out of the ramp you traverse two 180-banks, followed by a jump. Originally it was going to be steep like the original etc but that didn't work too well so I did this. Anyway, you hit the jump and fly for a bit, then go off another jump.

Watch your landing and speed as you approach the next banked turn as going too fast WILL make you flip. Following the bank you even out and go off yet another jump.

Drift your way around the slanted straight and make a hard corner into the obstacle run. Try not to get launched off the edge by the protrusions in the course and proceed through the temple. Over the killball you go (assisted by grav lifts, it was necessary) and land into an under-the map dip.

Once again, careful on the bank and ease your way through the checkpoint to complete a lap and do it again.

Pictures here!

[Edited on 08.17.2010 8:03 PM PDT]

  • 08.17.2010 8:02 PM PST

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