www.bungie.net | halo.bungie.net | bungiestore.com
Add Relevant Tags:
Do you agree with any of the tags already listed? If so, click the plus icon to
the left of the tag to apply the tag yourself, increasing its significance. Every
tag you apply will be added to your tag history.
Comments disabled for this post, thread is locked, deleted, or you are not logged in with an account with a linked gamertag.
Map Created by TrueDarkFusionRecommended gametype: CoD4 OldschoolThe map is setup for: Slayer, Territories, CTFThis map is a partial remake of Crash from Call of Duty 4. The aim of building the map was to recreate Crash as closely as possible in Halo 3 and maintain similar gameplay. Due to the limitations that Foundry presents to forgers the back alleys have not been included due to lack of space and objects. The map contains the blue building, fence building, and side arch buildings.When the map is played along side with the gametype the map plays very similar to Call of Duty 4. The build time on the map was around 22 hours because interlocking so many objects became troublesome. Also switching between CoD4 and Halo 3 became repetitive but was necessary to maintain the accuracy needed for the map.ScreenshotsHalo 3 Arch Buildings / CoD4 Arch BuildingsHalo 3 Fence Building / CoD4 Fence BuildingHalo 3 Courtyard / CoD4 CourtyardHalo 3 Frontyard / CoD4 FrontyardHalo 3 Side porch / CoD4 Side PorchCheck out additional Forge maps, Forging tutorials, and join the community at ForgeHub.com.
Hey TDF is there a COD4 Forge Hub standard gametype?
Looks great this is how remakes should be made, uberly.
Posted by: Marty the Elder$9.99That's pretty good for 2 hours of music without explosions and people yelling. I don't care if you steal it, but God does...
EDIT for great justice. and it's good looking.[Edited on 02.03.2008 10:27 AM PST]
wow...22 hours. i definitely don't have that kind of dedication...great job as always!
© 2013 Bungie, Inc. All rights reserved.