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"Crash" by TrueDarkFusion on 01.31.2008
[Must be played with standard CoD4 Variants] The map is modeled on part of Crash from CoD4. Control key points to win.
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File Details:
  • Map: Foundry
  • Size: 56.48 KB
89%

141 ratings
 - 9563 downloads

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Subject: Crash (Forge Hub)
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  • last post: 01.01.0001 12:00 AM PDT

Map Created by TrueDarkFusion

Recommended gametype: CoD4 Oldschool
The map is setup for: Slayer, Territories, CTF


This map is a partial remake of Crash from Call of Duty 4. The aim of building the map was to recreate Crash as closely as possible in Halo 3 and maintain similar gameplay. Due to the limitations that Foundry presents to forgers the back alleys have not been included due to lack of space and objects. The map contains the blue building, fence building, and side arch buildings.

When the map is played along side with the gametype the map plays very similar to Call of Duty 4. The build time on the map was around 22 hours because interlocking so many objects became troublesome. Also switching between CoD4 and Halo 3 became repetitive but was necessary to maintain the accuracy needed for the map.

Screenshots
Halo 3 Arch Buildings / CoD4 Arch Buildings
Halo 3 Fence Building / CoD4 Fence Building
Halo 3 Courtyard / CoD4 Courtyard
Halo 3 Frontyard / CoD4 Frontyard
Halo 3 Side porch / CoD4 Side Porch

Check out additional Forge maps, Forging tutorials, and join the community at ForgeHub.com.

  • 02.03.2008 9:55 AM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Hey TDF is there a COD4 Forge Hub standard gametype?

  • 02.03.2008 10:21 AM PDT

Looks great this is how remakes should be made, uberly.

  • 02.03.2008 10:22 AM PDT
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  • Exalted Heroic Member
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Posted by: Marty the Elder
$9.99

That's pretty good for 2 hours of music without explosions and people yelling. I don't care if you steal it, but God does...

EDIT for great justice. and it's good looking.

[Edited on 02.03.2008 10:27 AM PST]

  • 02.03.2008 10:26 AM PDT

wow...22 hours. i definitely don't have that kind of dedication...


great job as always!

  • 02.03.2008 10:45 AM PDT

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