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"sketchtrap v1" by Ske7ch on 09.26.2007
Loaded with heavy vehicles and a few surprises for massive carnage. For slayer gametypes.
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File Details:
  • Map: Sandtrap
  • Size: 56.48 KB

98 ratings

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Subject: Sketchtrap v1
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  • Exalted Mythic Member

This is the first iteration of the now infamous "Sketchtrap." You may have heard about this legendary map from the German Games Convention in Leipzig where Mission Design Lead Paul Bertone and myself annihilated fans with Scorpions and Wraiths for 5 straight hours.

Ultimately this is just Sandtrap with a lot more firepower added on top. One Hog on each side was swapped for a Prowler and both sides get a Scorpion and Wraith (on slightly longer respawn times than the medium and light vehicles). In addition, there is a Hornet available on the opposite side of the map from the Banshee. Hornets can easily dominate a map... but not when there are Scorpions looming. And, I've taken the liberty of adding some additional rocket launchers, a missile pod or two and another laser just to give infantry a chance against the dominating vehicles.

If you like big Team Slayer games with loads of carnage and destruction, Sketchtrap is the map for you.

  • 09.27.2007 1:49 PM PDT
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Sketch Trap Whoot!!! Download commencing...

  • 09.30.2007 10:23 AM PDT
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  • Exalted Heroic Member
  • gamertag: Kapura
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Posted by: Marty the Elder

That's pretty good for 2 hours of music without explosions and people yelling. I don't care if you steal it, but God does...

Now I will study this map and learn how to make my maps with chocolate num nums and prowlers.

  • 09.30.2007 10:34 AM PDT
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  • last post: 01.01.0001 12:00 AM PDT

I like how you added the Hornet so its symetrical to the Banshee
Any word on a final version?

  • 10.01.2007 7:04 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Now THAT is how you describe a map! Detail, play tips, setup info, AND paragraphs. People take note!
Downloading and 5'ing just for the seriously good example it sets.

  • 10.01.2007 7:11 PM PDT


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