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Other Screenshots
* Away from the Bases
* From the Base
* The Garage
Summary:
Based on: Foundry Canvas
Gametypes: This map is designed to be played with all gametypes. Objectives and spawn points for all gametypes have been modified appropriately.
Players: Works best with mid-sized parties, but is suitable for anywhere from 2-12 players.
Authors: Foman123, all by his lonesome
Story Overview:
This nuclear fusion power station near Voi was key during the Covenant invasion; it supplied the electricity used to power the Crow's Nest Command Center, from which defensive strategies all over Africa were plotted.
In advance of the invasion, the power station was heavily fortified with vehicles and weapons. Despite the heavy defenses, or perhaps because of them, the power station was never attacked.
Detailed Map Description:
Overview
This is a symmetrical map, good for mid-sized gameplay and containing two "arenas." The map contains several areas with long lines of sight for sniping, as well as plenty of closer-range battlegrounds. Vehicles and anti-vehicle weapons are available, though the slightly close quarters tend to make Warthog use inefficient except for the most skilled drivers.
Advice/Strategy/Guidelines
* Don't bother trying to get inside the power core -- it's next-to-impossible and you will be killed trying to get there.
* The map contains two overshields and one active camo.
* At game start, players should rush the power weapons, including the Spartan Laser located at the far end of the map. They should, however, take a look around the room they spawn in as well -- several BRs and other weapons are located on the equipment shelves.
* Try tossing grenades or power drainers high over the walls as you run. With such close quarters, this "pre-'nading" tactic might help reduce the enemies' shields before you ever see them.
Other
Further comments/criticisms will be placed here. Please feel free to ask questions/give feedback.
Enjoy, and good luck!