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"WallRider" by HaloTracks on 05.23.2008
Mongoose racetrack with starting gate shield door elevator and banked turns. Made by c u l8er and killer200O
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  • Map: Foundry
  • Size: 56.48 KB

716 ratings

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Subject: HaloTracks - WallRider on Foundry *Bungie Favorites*
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  • last post: 01.01.0001 12:00 AM PST

Yeah dude have them take this off bungie favs, it's awful. It's not user-friendly at all. All the hype you kids have given this map is false hope for a lame map. Just delete it from your playlist and move on to the next big thing.

  • 06.08.2008 6:58 AM PST

not virgin since last year and i love girls with -blam!- hot asses mother-blam!-s -blam!- yes nhuskerfan13 if you want castle maps made by me go to that link, go to the bottom of the file share and download all of them.

  • 06.08.2008 12:13 PM PST

Gamertag: seamonkeymadnss

I honestly cannot believe how many people think this map is bad when Bungie 500 was considered one of the most praised maps ever for a while. This map is more clean than a hospital and all you guys can say is that "Since I didn't take the turn because I have a 5 second reaction time, I blame the map makers." If you're thinking about how you are racing on a racing map, maybe you wouldn't be anticipating a straight-away on a Foundry map. If you can show me a cleaner map than this that you made which works and is uncheatable with new and inovative ideas, PM me a link.

  • 06.08.2008 1:28 PM PST
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All of the maps are really fun. Keep up the good forging.

  • 06.08.2008 1:30 PM PST

Okay, Lets put it this, I have played wallrider many times before it hit bungie favorites and I understand alot of your concerns.

1. This map was not made for you to have your partner on the back of your mongoose. It was made for the RACETRACKS gametype, in which everyone is on their own team racing. Its your own fault you get stuck at the top, and yes the designers know about this.

2. Falling off is a problem, and it happens to the best of us. Regardless, if you fall off the track because you fail at driving, then you should be punished and have to drive all the way to the mancannon at the other base. If it wasn't punishment then it would just be another way you could drive it.

3. Getting Stuck. Honestly, if you're getting stuff, get off the mongoose, and quit the damn game. It is very easy to notice that, hey, maybe I might get stuck if I drive into a box that is angled towards the ground, or hey, maybe I should turn my mongoose before I hit the wall. Its called looking around, wallrider isn't your run of the mill racetrack, it is a WELL DESIGNED track that every problem the designers know about.

4. If your gunna -blam!-, go make a better track. I don't wanna see any of this crap if you can't put out.

5. Make sure you use the RACETRACKS gametype. That will keep the spawns correct. Oh, and that means 8 people max on their own teams for it to work properly.


7. I don't care if it goes against your beliefs, it is really hard to make very good quality racetracks without merging objects or making them float. And its not like merging objects is a simple process. Merging objects involes the use of what we refer to as Object OCD. This means that the creator may go pack and adjust the object up to 50 times before being satisfied.

8. Wallrider is a great map to play on, sure you may end up screwing up the first time around because you've never experienced it before, but try again.

So please, if you're gunna -blam!- about it. Go make your own track thats better, other than that, please, sit down, and stfu. We don't take kindly to flames.

Halotracks moderator.

  • 06.08.2008 8:39 PM PST

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