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"Helm's Deep V2" by CheezBall42 on 08.05.2008
Plays best with Uruk-Hai variants. Enjoy! ~CheezBall42
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File Details:
  • Map: Foundry
  • Size: 56.48 KB
95%

59 ratings
 - 18972 downloads

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Subject: Helm's Deep V2 - youtube VIDEO - 20 pictures - 900+ downloads

[h3shot]48234750[/h3shot]

Forgehub post HERE

DON'T FORGET THE GAMETYPES!
(further down the post)

Youtube Video
The video is NOT a walkthrough, but staged action to promote the map. Everything you see used in the video is a feature in the actual map. The film has a bit of an intro explaining the story, so for those of you who just want to skip right to the action, it starts around 4:00.
Credit goes to Cheezy Entertainment for making this film possible. Any questions about Cheezy Entertainment or about future videos can be answered by Cheezbob here on bungie.net or on xbox live.

Screenshots

- Attacker's Spawn
- The Main Wall
- The Hornburg
- The Lower Area
- Mess Hall
- Mess Hall (angle 2)
- The Caverns
- Storage Room
- Slayer
- CTF
- Territories
- Assault
- Infection
- VIP

- Sneak Attack pt.1
- Sneak Attack pt.2
You can use the gravity lift in two ways. One, to jump right over the main wall. Or two, to sneak in and ambush the enemy. This secret passage is located to the right of the sniper tower entrance in the lower area. It is very helpful for quickly coming in behind the enemy and taking their flag, or planting a bomb. It is also a quick getaway route.

- Rear Entrance
Break through the two barriers in front of either entrance near territory 5 with an energy sword to quickly and stealthily take more territories from behind the enemy.

- Sniper Tower Entrance
- Sniper Tower
The entrance is located in the lower area near territory 3 and to the right of a shotgun spawn point. When located, just jump into the gravity lift above you and it will take you to the top of the tower where you will find a sniper rifle.

- Drop Explosives
In The Lord of the RIngs: The Two Towers, some of the knights threw rocks at the oncoming attackers, so I thought I should add something to drop - fusion coils and a trip mine.
Gametypes

Helm's Deep V2 is compatible with ALL gametypes, but I've created six variants made specifically for the map which include my ratings. Details about the variants are in the links.

The Uruk-Hai variants:

1. Uruk-Hai (territories) 5/5 stars
2. Uruk-Hai (slayer) 4/5 stars
3. Uruk-Hai (CTF) 4/5 stars
4. Uruk-Hai (Assault) 3/5 stars

The BONUS variants:

1. Berserker (Infection) 4/5 stars
2. Theoden (VIP) 5/5 stars

"So What's Different?"

The first version was my first forge and I didn't really know about certain forging techniques until after I had made it. In V2 I have put more time and thought. Heres a list of the changes:
- built on an infinite $ canvas
- merged and geo merged
- accessible sniper tower
- more detail
- no more laser room
- cover for the attackers

"Why V2?"

After I had created Helm's Deep V1 people considered me an "expert" forger. Now I would have to disagree with them. I look back at that map and say, "OMG!" The overall structure of the map was sloppy, poorly merged, and hardly had any thought toward gameplay. I have come back now to fix my error with this new and improved version of Helm's Deep. I know for a fact that not only Lord of the Rings fans, but all Halo 3 gamers will enjoy this epic fortress remake.

For those of you who don't know what Helm's Deep, Uruk-Hai, The Lord of the Rings, or Theoden, are, just follow the links. "You Stole This Map!"

I cannot tell you how many times I've been accused of stealing Helm's Deep V1 from another player. I find that really pathetic and would not like to hear any of that on this thread. Before you go accusing me of stealing something that's mine, I would like you to do the following:
1. Make sure you don't have my map confused with another person's Helm's Deep. (check the screenshots for comparison.)
2. Check the posting dates.
If you are still convinced I'm wrong, feel free to message any of these people about it: cheezbob, Skizzlet, F14shado, Smitty1941, or Yeldarb22. They are all eyewitnesses to the creation of both Helm's Deep V1 and V2. I apologize for wasting your time with this issue, but some people are too immature.

Well, I'm certainly glad you have read this far, and I hope you and your friends enjoy Helm's Deep V2!

~ CheezBall42


[Edited on 09.22.2008 2:33 PM PDT]

  • 08.05.2008 3:32 PM PST

Want a review? Want to become a reviewer? Community Reviewers [Legendary Reviewer]

Hang 'em High - Amazing Hang 'em High remake

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Community Reviewer: Tecnifighter320
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Map Review-

Description: 4.5/5
Pictures: 5/5
Map Idea: 4.5/5
Map Quality {layout}: 5/5
Map Quality {looks}: 5/5

Comments: Cool map. I like how you took the idea of Helm's Deep and tried to replicate it in Halo. The map looks very well made and fun to play on. You also had great pictures and a good description which helps.


Overall: 5/5

=-=-=-=-=-=-=-=
~Tecnifighter320
Want another map reviewed? Want to become a reviewer? Message me.

  • 08.05.2008 3:46 PM PST

stevek

The first Helms Deep made by ChezBall was one of the best maps ive ever played on so im certin that Helms Deep v2 will be even better

  • 08.06.2008 10:32 AM PST

They were at the wrong place at the wrong time. Naturally, they became heroes.

I loved version one, and i'm sure to love this one! Thank you so much cheezball, for sharing your talents to the public.

  • 08.06.2008 12:24 PM PST

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