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"Hardpoint" by LT Ashler on 08.13.2008
Covenant orbital strikes reduced much of New Mombasa's skyline to rubble. What remains is a tribute to the fallen. 2-10 players
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  • Map: Foundry
  • Size: 56.48 KB
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19 ratings
 - 495 downloads

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Subject: Hardpoint: over 100 DL's in under 3 days

Cobra Ops; RM, E; LFC; Ashler, David J.
My Fileshare

HARDPOINT
Covenant orbital strikes reduced much of New Mombasa's skyline to rubble. What remains is a tribute to the fallen. 2-10 players
Hardpoint: n. - 1. A series of fortifications. 2. A strong defensive potision.
Totaled Time (initial construction): 13 Hours
Estimated Time (Tweaks): 1 Hour+
Estimated Time (Playtesting): 3 & 3/4 Hours+
Not long after publishing "Stalwart" I realized that no matter how the map was changed, tweaked or otherwise redesigned, it could never accomplish my ultimate Forging goal; to create a fun, visually impressive map that incorporated gameplay elements from Compound, Guardian and Lockout. Following a rather lengthy Matchmaking spree, I returned to the forge in an attempt to succeed in this endeavor. After way over 17 and a half hours of construction, playtesting and tweaks, Hardpoint, formerly named Metropolis, is now complete.
Hardpoint is an Asymmetrical map that is set in the outskirts of New Mombasa, just past the wake of the slipspace rupture that destroyed most of the city.
Three Large buildings comprise the map.
The High-rise, also known as the Sniper Tower or Bridge, serves as a base for the Attacking team and offers an excellent vantage point of the rest of the map. The coveted Spartan Laser spawns on the Brute-Shot side of the building.

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaBridge.jpg

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaTower03.jpg

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaAttkrStart.jpg

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaTower04.jpg

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaTower02.jpg

Each corner of the High-rise offers a route to the top, and a portable Gravity lift can be used for additional access. The open Double box near the Attackers' Brue Shot is useful for a quick shield recharge and also permits access to the top of the structure.
Directly across from the Attackers' base is the Office, a structure with enough holes that it can be likened to a sponge.

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaOfficeExt01.jpg

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaOffice02.jpg

Not only can the Shotgun be found here, but the merged open double box in the back houses the Sniper Rifle. After three minutes, the office's basement also becomes an area of contention as players rush to secure the map's only Sentinel Beam.

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaBasementBattle.jpg

Three Battle Rifles and a carbine are also available within the Office. The roof of this building can be accessed via stairs or a jumping route in the middle of the first floor. The Rooftop has hosted some Heart-stopping, epic BR battles, as opponents struggle to kill their opponent without falling off at the same time.

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaOffice03.jpg

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaOffice01.jpg

Connected to the Office via a Skywalk is the Defensive Base. Defense base has the map's only Bubble Shield.

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaSkywalk.jpg

http://i254.photobucket.com/albums/hh95/LTAshler/Map%20Screen s%202/HaDefInt.jpg

Weapons:
Shotgun: x1 | Respawn Rate: Never | Extra Clips: 0 | Spawn at start: YES | Symmetry: Both
Shotgun: x1 | Respawn Rate: 150s | Extra Clips: 1 | Spawn at start: NO | Symmetry: Both
Sniper Rifle: x1 | Respawn Rate: never | Extra Clips: 0 | Spawn at start: YES | Symmetry: Both
Sniper Rifle: x1 | Respawn Rate: 180 | Extra Clips: 2 | Spawn at start: NO | Symmetry: Both
Spartan Laser: x1 | Respawn Rate: 150s | Spawn at start: YES | Symmetry: Both
Sentinel Beam: x1 | Respawn Rate: 180s | Spawn at start: NO | Symmetry: Both
SMG: x4 | Respawn Rate: 20s | Extra Clips: 2 | Spawn at start: YES | Symmetry: Both
Plasma Rifle: x4 | Respawn Rate: 30s | Spawn at start: YES | Symmetry: Both
Magnum: x2 | Respawn Rate: 20s | Extra Clips: 2 | Spawn at start: YES | Symmetry: Both
Needler: x2 | Respawn Rate: 120s | Extra Clips: 1 | Spawn at start: YES | Symmetry: Both
Brute Shot: x2 | Respawn Rate: 45s | Extra Clips: 2 | Spawn at start: YES | Symmetry: Both
Covenant Carbine: x4 | Respawn Rate: 30s | Extra Clips: 2 | Spawn at start: YES | Symmetry: Both
Mauler: x2 | Respawn Rate: 90s | Extra Clips: 1 | Spawn at start: YES | Symmetry: Both
Plasma Pistol: x1 | Respawn Rate: 60s | Spawn at start: YES | Symmetry: Both

Grenades:
Fragmentation Grenades: x6 | Respawn Rate: 10s |Spawn at start: YES | Symmetry: Both
Plasma Grenades: x6 | Respawn Rate: 10s |Spawn at start: YES | Symmetry: Both
Spike Grenades: x6 | Respawn Rate: 45s |Spawn at start: YES | Symmetry: Both

Equipment:
Power Drain: x1 | Respawn Rate: 150s |Spawn at start: YES | Symmetry: Both
Radar Jammer: x1 | Respawn Rate: 180s |Spawn at start: NO | Symmetry: Asymmetrical
Regenerator: x1 | Respawn Rate: 150s |Spawn at start: YES | Symmetry: Both
Gravity Lift: x1 | Respawn Rate: 90s |Spawn at start: YES | Symmetry: Both
Deployable Cover: x1 | Respawn Rate: 45s |Spawn at start: YES | Symmetry: Both
Bubble Shield: x1 | Respawn Rate: 180s |Spawn at start: YES | Symmetry: Both

Supported Gametypes:
Slayer
Capture the Flag
Assault
Oddball
King of the Hill
Territories
Infection

Reccomended Gametypes:
FFA Slayer (3-6 players)
Team Slayer (3v3; 3v3v3; 4v4)
King of the Hill (Team & FFA)(3-6 players)
Territories (Some of the MOST intense games you've ever seen)(6-8 players)


Tips:

Defense
- In Territories, The Bridge (#2) and its sister (#5) are often the first territories to fall to enemy assaults. The longer you can protect these, the better your chances of winning.
- Capture the flag games are often quite difficult for defending teams. It often pays to send one man to hide in Offense's base to stop the Flag carrier in the event that your defense is overrun.

Offense
- Taking Territories 2 & 5 early on can provide 2 easy captures, but as these territories are often neglected by defending teams, it may pay to have only one member of your team take these while the rest of your team focuses on the other territories.
- Once secured, Territory 2 is an excellent position to support your teammates as they attempt to take territory 4.
- Initially, it may seem that anyone taking the Bubble Bhield entrance into defense base must go through the double box housing defense's Brute Shot. However, a little clever Crouching can permit you access over the red pipes.

Symmetrical games
- Securing the Shotgun provides a significant advantage when it is used in the close confines of the Office. However, the sheer number of entrances to this building make it very risky for campers.
- It is possible to jump into the hole where needler spawns in the Sniper Tower, but crouch-walking to the other side renders you extremely vulnerable to grenades.
- Removing a sniper on the bridge becomes a much easier proposition with Plasma Grenades.

  • 08.19.2008 5:42 PM PDT
Subject: Hardpoint: over 100 DL's in under 3 days

--The Sam Man

nice map

  • 08.19.2008 5:44 PM PDT

Check my fileshare.

Nice map, did it take some time?

  • 08.19.2008 5:49 PM PDT
Subject: Hardpoint: over 100 DL's in under 3 days

This is a nice map with alot of Advanced Interlockng and Geomerging. I can tell you put alot of time inyo this map and it looks lik it plays well. 5/5. Keep Up the Great Work.

[Edited on 08.19.2008 6:50 PM PDT]

  • 08.19.2008 6:50 PM PDT
Subject: Hardpoint: over 100 DL's in under 3 days
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~_~_~_~_~_BLU Pvt Tucker_~_~_~_~_~


Construction----5/5--- AWESOME The construction was a masterpiece

Gameplay---5/5--- Wow friends had a great time you were right about the intinsity of Territories O_o

Looks---6.7/5--- Wow send this to ForgeHub this is great


Overall 5/5

Nice job man o btw the lesser part....

Description---3732836/5--- WT heck man 5+ hour description ahaha great map you have potential one of the best maps ive seen in a long time...


~_~_~_~_~_~_~Community Rater-----{ Not actual Rater just comment on awesome maps}~

  • 08.19.2008 6:53 PM PDT

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