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"Zenith 1.3" by Baron AJ on 08.21.2008
Symmetrical 3 base arena. Supports TS, CTF, Ball and KOTH.
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  • Map: Foundry
  • Size: 56.48 KB

19 ratings

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Subject: Zenith v1.3

Hi all,

Changes from v1.0 to v1.3:

- Adjusted respawn points for more even weighting
- Increased width of opening in front of A
- Increased width of A and B hills
- Moved A base A signs into corners to allow nade banking
- Added barriers on top of A signs to prevent ball dropping behind
- Added Snipe to top A - drop spawn 150s
- Added respawn areas for Koth
- Modified respawn areas for CTF.
- 1 magnum removed - remaining magnum moved to bottom A
- 2 Plasmas removed - remaining plasmas moved to bottom A and bottom B
- 2 Frags removed - remaining frags moved to bottom red and bottom Blue - A doorway.
- PP moved to bottom B
- Added 2 single open boxes to middle - B
- Added 2 dumpsters to middle - A
- Exchanged all flat open boxes with solid boxes to prevent weapon sinking
- Removed window panels from top B - replaced with fence wall
- Rotated B side door jumps 90 degrees.
- Moved Blue and Red base door jumps closer to base and away from towers.
- Added stairs to blue and red base B side through bridges.

The map is running very smoothly for TS and Ball, less smoothly for Koth and CTF.

I hope you enjoy the changes!

  • 08.21.2008 4:01 PM PDT

"You know what happens when you leave someone hanging for too long? They fall."

*Click* Psshhhhhhhh

Saw this on the MLG forums. Looks like a solid enough map, and I've always been a fan of shortened stairs like you showed in one of your screenshots.

  • 08.21.2008 8:26 PM PDT

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Looks like a cool map, can't wait to play it.

  • 08.31.2008 10:32 AM PDT
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Map looks pretty decent ill give it a go.

  • 09.21.2008 8:39 AM PDT

Creative Extremist


Baron you're always very consistent in making good maps that have originality to them.

I've enjoyed testing and sharing feedback with you on this one.

  • 10.09.2008 2:28 PM PDT


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