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"Aperture" by IVlatty on 10.20.2008
The final installment of Matty's would-be Forge portfolio. Supports all gametypes and all players. Enjoy!
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File Details:
  • Map: Foundry
  • Size: 56.48 KB
89%

62 ratings
 - 112284 downloads

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Subject: Map Variant

Anybody want a peanut?

Tag this, Matty. Bungie.net denizens deserve to see this as well as those of Forge Hub.

  • 10.20.2008 1:45 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

Hi matty remember me??? i got banned from forgehub but i will be back lol. I have downloaded this map and tested it and i gotta say it is a good map but still i find it very boring in general and again conceptless--it is clearly an MLG map and we know those are not too popular cause they tend to offer more interlocking than anything else --you may think and tell everybody that i hate interlocking but that's not the case my friend i do like interlocking i just think it is overrated and distracts designers from more important things like GAMEPLAY and logical spawn placement --and for the record ANYBODY CAN EDIT YOUR MAP OR ANY OTHER MAP SO I DO NOT NEED YOUR PERMISSION TO EDIT EVERY MAP YOU HAVE MADE JUST LIKE MY MAPS CAN BE EDITED --what i intend to do whit your map is very simple since i find your version kind of boring im gonna add more weapons ,equipments etc. to make it more appeling to the majority of players who like me are not fans of mlg gametypes. And yes im gonna put it on my fileshare both maps so that anybody can compare them wheter you like it or not --but dont worry it will say that you made them i was just the editor. I will be posting my review of this map on FORGEHUB and my version of a more competitive map so whit all due respect nice map but you gotta take criticism as it comes and not expect positive reviews just because you spended 2 months interlocking stuff. Take it as you want it is a good map and i intend to keep it saved but i wont play in the original version ill play in my edited version.

  • 10.21.2008 12:29 PM PDT

If you like euphemisms, you can refer to the rank resets as "prestiging".

Bionauta, I don't see your "amazing" maps anywhere. Why? Haha.
Go take credit for all the maps you steal and edit. No one wants them.

  • 10.23.2008 5:31 PM PDT

ROFL:ROFL:ROFL:ROFL
_ ^____
L __/ [] \
LOL=== _ \
L \_________]
I I
_ _ _ _ _ _ _ _ _/

ok you three-year-olds, chill out. Back to the map, very nice Matty. To bad that this is your last map. Do you plan on making more maps in the other game, Far Cry 2 (That is the other game with the map editor, right?)? Testing this map with you was awesome. It was fun to own you while you had the sniper, but it also sucked balls to get no scoped by you... Can't wait to play it on a different gametype other than TS.

On to the map itself. Very nice interlocking. Glad that there is someone out there that actually takes time to make their map. The geomerging was also flawless. I really like the weapon holder/grav lift geomerge combo, how long did that take? One bad thing that I found, you can get on top of the finger/candy cane type things by using the mancannon.

On the forgehub post, you said that you only cared about the gameplay while making this map, and I've got to say, there was never a dull moment while testing this with you. This was only based off of slayer, but I'm sure that it will be the same for every other gametype: awesome


xPistolxWhipper

EDIT: Even though you said that this is your final map, will you be making any on the upcoming mythic map pack

[Edited on 10.26.2008 1:55 PM PDT]

  • 10.26.2008 1:50 PM PDT

Go away wannabe.

  • 10.30.2008 10:12 AM PDT

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