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Shazbot!Halo is my substitute for TRIBES, "like my own personal brand of heroin."
V4 Update: As you see this is my forth rendition of the map Last Lodge. The map is completely open now (previously, V3 had the back blue hallway closed off), and there are plenty of weapons to go around this time. V3 didn’t have enough weapons so I had to retool my map to fit more, and I also changed weapon placements. I’ve spent countless hours on this map (began in September), and I’m very satisfied how it came out. I originally created Last Lodge to be a fun and imaginative Infection map like Bart's Manor. That’s what inspired me to make this. After getting my map ready for infection, I realized the setup would be great for other gametypes too. Unfortunately before posting this update, I forgot to take out some of the default flag locations for CTF. I wish there was an option in forge to delete all goals. Sadly, there is not, and it’s annoying to locate them all. In other words CTF and KotH are not ready in this map. Although you too have the tools to fix it! PS: After my experience with this map, I realized constant saving has negative effects. For example, you may spend hours perfecting an object's alignment but after a reload of the map, those objects may not be aligned anymore. So saddening :( More about the Map itself: + Lodge constructed atop entire crawl space with 2 floors. Zombies have no chance :)+ Weapons are scattered across the map. There is no Armory!+ The utility shack has a zip-line (man cannon) to transport you to the roof+ Playing smart is the only way to keep your lodge safe. 6+ way to enterWeapons and Items:+ 6 Battle Rifles, 2 Bruteshots, 2 SMGs, 1 Spartan Laser, 1 Sniper Rifle, 1 Rocket Launcher, 1 Shotgun, 1 Needler, 1 Hammer, 1 Chain Gun, 1 Bubble Shield, 1 Healer, 1 Trip Mine+ There’s much more weapons this time around. I also included more so this map is playable in other gametypes. [Edited on 11.07.2008 1:13 AM PST]
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