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Join a fun and extremely active group. Forge, Machinima, Halo__________ The Spartan Special Ops ___________
The map takes up half the map. All the buildings not a part of the game are blocked up with energy walls. The Rebels spawn on platforms in the air with Banshees and Hornets on them. The Imperials spawn on a platform at the end of the trench. The Imperials can stay on the platform and defend the trench with turrets or take the teleporter out. Once off the platform you cannot return. There are lasers and rockets right outside that teleporter with 4 other teleporters around. Those 4 take you to the different towers along the side of the trench. If you run above there's a teleporter that take you to the tank stuck floating in the air, it's a turret. You may come and go from the tank as you please, same goes for the towers. The trench is floating high in the air. It's designed to allow Banshees to stay low and safe from laser blasts but open to attack from the turrets, at the end of the trench. There is also a teleporter at the end of the trench that takes you to a platform above the trench. That's designed for CTF games and Assault. All gametypes are supported except VIP. Death Star Run supports VIP.Weapons on map:8 spartan lasers6 rocket launchersEquipment:1 bubble shieldVehicles:4 Banshees2 Hornets
again great descriptions.
Nice job with the glowing bridge. And your comment. I haven't seen anybody go into as much detail as you do about your maps. Good job.
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