www.bungie.net | halo.bungie.net | bungiestore.com
Add Relevant Tags:
Do you agree with any of the tags already listed? If so, click the plus icon to
the left of the tag to apply the tag yourself, increasing its significance. Every
tag you apply will be added to your tag history.
Comments disabled for this post, thread is locked, deleted, or you are not logged in with an account with a linked gamertag.
A pre-foundry forger.
This base is unique in a number of ways. The doors that lead out from either base take 60 seconds to open at the beginning of the round. Each team has vehicles, weapons and equipment to gather in this time. The idea is that both teams come out in full force when the 60 seconds are up. Long, winding ramps lead to the upper levels of each base where an opposing team member can cause permanent damage to the enemy base by creating a constant stream of fusion coils that rains down on enemy supplies. The likelihood of a player reaching these upper areas are slim when there are at least two players on each team. The colosseum section of the map is designed to facilitate vehicles and players on foot.Make sure to sabotage the enemy base early on to ensure a victory!This map works with slayer and capture the flag gametypes.Some screens:Break the pallet to unleash hell on the other teamThe exterior of the map holds a ghost, among other thingsThe round middle of the colosseum allows for vehicle battlesWarthog on the trackThis is a common occurrence when your base is damagedTeam A waiting for the starting gates to openYou can tell when a base has been damaged from the exteriorThis is the colosseum sectionThe scale of each 1-second interval explosionSome of the gear available before the doors openVehicles are near-impossible to use post-explosionMore gear choicesAnother base explosion[Edited on 02.12.2009 11:39 PM PST]
This file is not part of any known file set.
© 2013 Bungie, Inc. All rights reserved.