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"Death Star Run2" by Cheapo9000 on 04.04.2009
Join the Rebels for the trench run or Imperials & defend the 2nd Death Star. 6-16players Gametype:Episode IV Creator:Cheapo9000
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File Details:
  • Map: Sandbox
  • Size: 56.48 KB

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Subject: Map Variant

Join a fun and extremely active group. Forge, Machinima, Halo
__________ The Spartan Special Ops ___________

This map should be played with Episode IV gametype for the full effect. It is a VIP type game with a twist. There is one VIP who is always the VIP. Everyone can fly vehicles. The VIP is a little stronger with a better radar and such. The map is in the sky bubble. The Rebels spawn on platforms in the air with Banshees and Hornets on them. The Imperials spawn on a platform at the end of the trench. The Imperials can stay on the platform and defend the trench with turrets or take the teleporter out. Once off the platform you cannot return. There is a small tunnel network outside that teleporter. The main tunnel has the spartan lasers and rockets lining it. The branching halls have teleporters that take you to cooresponding turrets above. There are 6 teleporters in that hall allowing access back and forth between the turrets and the halls. The trench is positioned right at ground level with the sky bubble, so do not fly below the trench or you will die. Imagine you've crash into the death star at that point. The trench is designed to allow Banshees to stay low and safe from laser blasts but open to attack from the turrets at the end of the trench where it meets the turrets is the VIP point. Think strategically and try to get the VIP to it as fast as you can. Points go to Imperials for killing VIP and points go for Rebels for reaching the VIP point. First to 3 wins, with 5 rounds. The VIP gets 3 points for reaching the end of the trench while when a VIP is killed, they only get 1 point. Everyone starts with pistols and Imperials have infinite ammo.
All gametypes are supported except you have to change all the spawn points to opposite teams for everything else but VIP (which is what this is designed for). I would suggest single flag or bomb verses multiflag or multibomb because the Imperials cannot leave their base and can only try to stop invaders.

Be sure to download Episode IV from the file set and Death Star 2 if you want to be already set up for all other gametypes.

Weapons on map:
8 spartan lasers
8 rocket launchers

4 Banshees
4 Hornets

This map and the other one that goes with this is in the file set Death Star 2 and Death Star because this is a remake and therefore tied to the original Death Star. Death Star 2 has pictures and can be seen in the file set if you select Death Star 2 from the short list of the file sets.

  • 04.06.2009 1:25 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

pix wood b nice DL'ing now

  • 05.21.2009 7:24 PM PDT
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cool beans

  • 09.02.2009 4:08 PM PDT

My name is niceboy117, and yes I did just say niceboy, and yes 117. It might seem like obsession, but Halo is awsome, am I right, but 117 happens to be my favoite number or any number that has a combonation of 1s and 7s.

i have a pretty cool map and game type called death race and deathball, it is pretty fun and can be addicting to win, it is worth the download check it out and comment. it is a little undone at some points but i ran out of budget it could be much better.

  • 09.02.2009 5:07 PM PDT
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  • last post: 01.01.0001 12:00 AM PDT

i achually lik this itz awsm

  • 09.02.2009 5:30 PM PDT

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