- Shinagani
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- Exalted Heroic Member
The map is excellent, and addictively fun. However the gametype needed a lot of work to be fun for everyone. We switched the lives per round to unlimited, lowered the zombies damage to normal, and the human's damage resistance and shields to normal - that way the zombies need to get headshots, and as people die they also become zombies.
We also altered the powerups so they don't make humans invulnerable. This way the zombies don't have to spend 4-5 minutes being shot in the face, and have a chance of beating humans in the tower. This comes out to a very balanced game, that requires skill on both sides, keeps everyone engaged the whole round, and removes any "I win buttons".