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"Duck Hunting" by Philly100000 on 04.13.2009
Created by Philly100000 and CanadianRo0ster. To be played on Duck Hunt Tower
File Actions:
File Details:
  • Game Type: Infection
  • Size: 0.93 KB
94%

20 ratings
 - 19616 downloads

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Subject:

- The Ghosts of Onyx
- HaloSphere
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Skype - Philly100000
Feel free to add me to skype, just let me know who you are once you do so.

Duck Hunting
Created By Philly100000 & CanadianRo0ster

Recommended Players: 4-16
Recommended Map: Duck Hunt Tower


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .


Initial Zombie count - 1 --- You may change it to a max of 3 as there is only 3 zombie spawns.

Infection Settings

- Scoring
Zombie kill points - 3
Infection Points - 1
Last Man standing Bonus - 2
Suicide Points - -1
Betrayal Points - 0 --- Friendly fire is disabled

- Zombie Traits
-- Shields and Health
Damage Resisrance - 100%
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - 300%
Primary Weapon - Sniper Rifle
Secondary Weapon - None
Grenade Count - None
Grenade Regenaration - Disabled
Infinite ammo - Enabled
Weapon Pickup - Disabled
-- Movement
Player Speed - 100%
Player Gravity - 100%
Vehicle Use - None
-- Sensors
Motion Tracker Mode - Off
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

- Alpha Zombie Traits
-- Shields and Health
Damage Resisrance - Unchanged
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - Unchanged
Primary Weapon - Unchanged
Secondary Weapon - Unchanged
Grenade Count - Unchanged
Grenade Regenaration - Unchanged
Infinite ammo - Unchanged
Weapon Pickup - Unchanged
-- Movement
Player Speed - Unchanged
Player Gravity - Unchanged
Vehicle Use - Unchanged
-- Sensors
Motion Tracker Mode - Unchanged
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

- Last Man Traits
-- Shields and Health
Damage Resisrance - Unchanged
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - Unchanged
Primary Weapon - Unchanged
Secondary Weapon - Unchanged
Grenade Count - Unchanged
Grenade Regenaration - Unchanged
Infinite ammo - Unchanged
Weapon Pickup - Unchanged
-- Movement
Player Speed - 125%
Player Gravity - Unchanged
Vehicle Use - Unchanged
-- Sensors
Motion Tracker Mode - Unchanged
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

- Next Zombie - Random

Weapons and Vehicles

- Primary Weapon - Plasma Pistol

- Secondary Weapon - None

- Weapons on Map - Map Default

- Grenades on Map - None

- Vehicle Set - No Vehicles

- Indestructible Vehicles - Enabled

- Custom Powerup Traits
-- Duration - 90 Seconds
-- Shields and Health
Damage Resisrance - Invulnerable --- You may change this so you can actualy get killed.
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - Instant Kill
Grenade Regenaration - Disabled
Infinite ammo - Unchanged
Weapon Pickup - Unchanged
-- Movement
Player Speed - Unchanged
Player Gravity - Unchanged
Vehicle Use - Unchanged
-- Sensors
Motion Tracker Mode - Unchanged
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

General Settings

- Number Of Rounds - 10

- Time Limit - 6 Minutes

- Base PLayer Traits
-- Shields and Health
Damage Resisrance - 10%
Shield Multiplier - No Shields
Shield Recharge Rate - 0% (No Recharge)
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - 0%
Primary Weapon - Plasma Pistol
Secondary Weapon - None
Grenade Count - None
Grenade Regenaration - Disabled
Infinite ammo - Enabled
Weapon Pickup - Enabled
-- Movement
Player Speed - 100%
Player Gravity - 100%
Vehicle Use - None
-- Sensors
Motion Tracker Mode - Off
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Off
Waypoint - Visible To Allies
Forced Color - Gold

- Respawn Settings

-- Respawn Time - 4 Seconds --- No reason why its 4.

-- Suicide Penalty - None

-- Betrayal Penalty - None

-- Lives Per Round - 1

-- Advanced Respawn Settings
-- Respawn Modifiers
Syncronize With Team - Enabled
Respawn Time Growth - Disabled
Respawn on Kills - Disabled

-- Respawn Traits
-- Duration - None
-- Shields and Health
Damage Resisrance - Unchanged
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - Unchanged
Primary Weapon - Unchanged
Secondary Weapon - Unchanged
Grenade Count - Unchanged
Grenade Regenaration - Unchanged
Infinite ammo - Unchanged
Weapon Pickup - Unchanged
-- Movement
Player Speed - Unchanged
Player Gravity - Unchanged
Vehicle Use - Unchanged
-- Sensors
Motion Tracker Mode - Unchanged
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

- Team Changing - Not Allowed

- Friendly Fire - Disabled

- Betrayal Booting - Disabled


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Download . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .


Dont forget to download the Duck Hunt Tower map aswell.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Milestones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Note: These timezones are (GMT-06:00) Saskatchewan

. . . . . . . . . Map Downloads . . . . . . . . . . . . . . . . . . . . . . . . . . .Gametype Downloads . . . . . . .
500 Downloads - 04/18/2009 12:23 AM . . . . . . . . 500 Downloads - 04/22/2009 2:53 PM
1000 Downloads - 04/23/2009 3:44 PM . . . . . . . .1000 Downloads - 05/07/2009 4:31 PM
1500 Downloads - 04/28/2009 4:46 PM . . . . . . . .1500 Downloads - 05/20/2009 4:36 PM
2000 Downloads - 05/04/2009 6:42 PM . . . . . . . . 2000 Downloads - 06/07/2009 7:38 PM
2500 Downloads - 05/10/2009 3:47 PM . . . . . . . . 2500 Downloads - 06/23/2009 3:54 PM
3000 Downloads - 05/18/2009 11:26 PM . . . . . . . 3000 Downloads - 07/07/2009 1:12 AM
3500 Downloads - 05/28/2009 5:46 PM . . . . . . . . 3500 Downloads - 07/22/2009 2:43 PM
4000 Downloads - 06/07/2009 7:23 PM . . . . . . . . 4000 Downloads - 08/01/2009 12:53 PM
4500 Downloads - 06/18/2009 2:24 AM . . . . . . . . 4500 Downloads - 08/17/2009 8:32 PM
5000 Downloads - 06/26/2009 11:12 PM . . . . . . . . 5000 Downloads - ??/??/???? 0:00 ??
6000 Downloads - 07/17/2009 5:32 AM
7000 Downloads - 08/03/2009 7:11 PM
8000 Downloads - ??/??/???? 0:00 ??
9000 Downloads - ??/??/???? 0:00 ??
10000 Downloads - ??/??/???? 0:00 ??

[Edited on 08.20.2009 3:12 PM PDT]

  • 04.13.2009 10:58 AM PDT

The map is excellent, and addictively fun. However the gametype needed a lot of work to be fun for everyone. We switched the lives per round to unlimited, lowered the zombies damage to normal, and the human's damage resistance and shields to normal - that way the zombies need to get headshots, and as people die they also become zombies.

We also altered the powerups so they don't make humans invulnerable. This way the zombies don't have to spend 4-5 minutes being shot in the face, and have a chance of beating humans in the tower. This comes out to a very balanced game, that requires skill on both sides, keeps everyone engaged the whole round, and removes any "I win buttons".

  • 04.24.2009 10:48 AM PDT

1 kill for man 1 big kill for mankind

shin you obviosly dount play duck hunt its fun two kill ducks the hard way its fun to dodge bullets and thers a huge joy the way it is

  • 07.27.2009 11:51 PM PDT

If your looking for something new, check out my game. It's called Hammer Polo. I promise it will not disappoint. My gamer tag is Philandering Ro

  • 03.07.2010 9:42 PM PDT

How do you download Halo 3 things now?

  • 06.11.2012 8:08 PM PDT

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  • Base Type: Slayer
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