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"Rush" by Philly100000 on 05.03.2009
Created by Philly100000 and CanadianRo0ster. 4-16 players
File Actions:
File Details:
  • Game Type: King of the Hill
  • Size: 0.93 KB
66%

5 ratings
 - 179 downloads

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Subject: King of the Hill Game Variant

- The Ghosts of Onyx
- HaloSphere
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

Skype - Philly100000
Feel free to add me to skype, just let me know who you are once you do so.

Rush
Created By Philly100000 & CanadianRo0ster

Recommended Players: 4-16
Recommended Map: Overload


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Summary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .


Score to win - 100 --- You may change it to what ever you would like.

Team King of the Hill - Disabled

King of the HIll Settings

- Team Scoring - Team Control

- On Hill Points - 1

- Uncontested Control Points - 1

- Off Hill Points - 0

- Kill Points - 0

- Hill Movement - No Movement

- Hill Movement Order - Random

- On Hill Traits
-- Shields and Health
Damage Resisrance - Unchanged
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - Unchanged
Primary Weapon - Unchanged
Secondary Weapon - Unchanged
Grenade Count - Unchanged
Grenade Regenaration - Unchanged
Infinite ammo - Unchanged
Weapon Pickup - Unchanged
-- Movement
Player Speed - Unchanged
Player Gravity - Unchanged
Vehicle Use - Unchanged
-- Sensors
Motion Tracker Mode - Unchanged
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

Weapons and Vehicles

- Primary Weapon - Assault Rifle

- Secondary Weapon - None

- Weapons on Map - Map Default

- Gremades on Map - None

- Vehicle Set - Map Default

- Indestructible Vehicles - Disabled

- Custom Powerup Traits
-- Duration - 10 Seconds
-- Shields and Health
Damage Resisrance - Unchanged.
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - Unchanged
Grenade Regenaration - Unchanged
Infinite ammo - Unchanged
Weapon Pickup - Unchanged
-- Movement
Player Speed - 150%
Player Gravity - Unchanged
Vehicle Use - Unchanged
-- Sensors
Motion Tracker Mode - Unchanged
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

General Settings

- Number Of Rounds - 1

- Time Limit - No Limit

- Base Player Traits
-- Shields and Health
Damage Resisrance - 100% (Normal)
Shield Multiplier - Normal Shields
Shield Recharge Rate - 200% (Faster)
Shield Vampirism - Disabled
Immune to Headshots - Disabled
-- Weapons and Damage
Damage Modifier - 100%
Primary Weapon - Assault Rifle
Secondary Weapon - None
Grenade Count - Unchanged
Grenade Regenaration - Disabled
Infinite ammo - Disabled
Weapon Pickup - Enabled
-- Movement
Player Speed - 100%
Player Gravity - 100%
Vehicle Use - None
-- Sensors
Motion Tracker Mode - Normal Mode
Motion Tracker Range - 25 Meters
-- Appearance
Active Camo - Off
Waypoint - Visible To Allies
Forced Color - Off

- Respawn Settings

-- Respawn Time - 3 Seconds

-- Suicide Penalty - None

-- Betrayal Penalty - None

-- Lives Per Round - 10

-- Advanced Respawn Settings
-- Respawn Modifiers
Syncronize With Team - Disabled
Respawn Time Growth - Disabled
Respawn on Kills - Disabled

-- Respawn Traits
-- Duration - None
-- Shields and Health
Damage Resisrance - Unchanged
Shield Multiplier - Unchanged
Shield Recharge Rate - Unchanged
Shield Vampirism - Unchanged
Immune to Headshots - Unchanged
-- Weapons and Damage
Damage Modifier - Unchanged
Primary Weapon - Unchanged
Secondary Weapon - Unchanged
Grenade Count - Unchanged
Grenade Regenaration - Unchanged
Infinite ammo - Unchanged
Weapon Pickup - Unchanged
-- Movement
Player Speed - Unchanged
Player Gravity - Unchanged
Vehicle Use - Unchanged
-- Sensors
Motion Tracker Mode - Unchanged
Motion Tracker Range - Unchanged
-- Appearance
Active Camo - Unchanged
Waypoint - Unchanged
Forced Color - Unchanged

- Team Changing - Allowed

- Friendly Fire - Enabled

- Betrayal Booting - Disabled


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Download . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .


Dont forget to download the Overload map aswell.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Milestones . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Note: These timezones are (GMT-06:00) Saskatchewan

. . . . . . . . . Map Downloads . . . . . . . . . . . . . . . . . . . . . . . . . . .Gametype Downloads . . . . . . .
500 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 500 Downloads - ??/??/???? 0:00 ??
1000 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 1000 Downloads - ??/??/???? 0:00 ??
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2000 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 2000 Downloads - ??/??/???? 0:00 ??
2500 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 2500 Downloads - ??/??/???? 0:00 ??
3000 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 3000 Downloads - ??/??/???? 0:00 ??
3500 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 3500 Downloads - ??/??/???? 0:00 ??
4000 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 4000 Downloads - ??/??/???? 0:00 ??
4500 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 4500 Downloads - ??/??/???? 0:00 ??
5000 Downloads - ??/??/???? 0:00 ?? . . . . . . . . 5000 Downloads - ??/??/???? 0:00 ??

  • 05.03.2009 5:32 PM PST

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