www.bungie.net | halo.bungie.net | bungiestore.com
Add Relevant Tags:
Do you agree with any of the tags already listed? If so, click the plus icon to
the left of the tag to apply the tag yourself, increasing its significance. Every
tag you apply will be added to your tag history.
Comments disabled for this post, thread is locked, deleted, or you are not logged in with an account with a linked gamertag.
Forge Cafe ThreadForge Haven ThreadElevation is a map I wanted to focus on having a one sided object feel to. So, when it came to me laying out the cover once the flooring was done for the map, I felt that adding an asymmetrical feel to the already partial assymetric map was the only way to go.From a one sided objective point of view, the attackers must work their way up to the higher ground portion of the map and then work their way down with the flag, or defend the top in a bomb based game.From a game more like Team Slayer I decided not to have the players spawn on just one side of the map. After looking from top mid down to another side, I felt that it would be to easy of a spawn camp for one team once they had gained control. This way you have the likely hood of not being seen right off the spawn and the chance of getting killed right after a respawn is greatly decreased.I have one vehicle on this map and that would be a Banshee. The Banshee has a control key in the element of gameplay. Although, even though it is somewhat of a control key, the cover has a well balanced way of drianing out it's power. Your best results on the map are probably by going in with 6 - 10 people. Although I have done most of my testing in a 2v2 gameplay and admit it is decent, just, not as actiony.I have this map set up for every gametype, but I will recommend One Flag, Team Slayer, Slayer, and KoTH for the most fun.Screenshots:OverviewRed SideBlue SideBottom MidWeapons:BR x6AR x2Needler x2SMG x2Shotgun x1Laser x1Rocket x1Sniper x1Equipment:Bubble Shield x2Power Drain x1Plasma x6Frag x4Comments:AOR SOUPMAN:I was able to play a few game on your map, and neither me, nor the people I played with, could find one bad thing to say about your map. Your a truly expereanced forger. I loved your map and give it a 10/10. Keep up the good work.BrenGT2I was going over it earlier, and I must say that I love the design. There is a great deal of complexity to it, but it seems to flow very well. There are a few places that I discovered that could be used as spawn traps for a sniper, but other than that, the map plays really well.[Edited on 10.09.2009 3:13 PM PDT]
pure awesomeness my friend
© 2015 Bungie, Inc. All rights reserved.