Mail Sack Se7en
Posted by DeeJ at 3/2/2012 9:10 AM PST


The studious developers of kick ass games at Bungie find themselves cramming to create a brave new world that we sincerely hope that you will love.  Despite our deepest urges, until those assignments are finished, we simply cannot invite you to look over their shoulders.  That would be cheating.  This does not mean that they don’t miss you dearly.  Fortunately, the honor falls to me to conduct field trips that enable them to visit the petting zoo that you call Bungie.net.  Please join me in welcoming the lucky souls who were given a hall pass this week.

Lars Bakken, Design Lead
Andrea Fonger, Engineer
Scott Kankelborg, Bungie Skank
Dan Miller, Senior Engineer
Kurt Nellis, Technical Cinematic Lead
Jeremiah Pieschl, First!
Cameron Pinard, Artist
John Stvan, Neither Cool Nor Important
Jason Sussman, Senior Artist
Michael Williams, Senior Engineer

School is in session, people.  Take your seats and let’s open the sack.  This first question was one that I forgot to run last week.  I like its existential contemplation so much; I saved it as a delicious snack for later.

Lobster Fish 2  If you had to die today, how would you want to go out?

First!
Jeremiah Pieschl

Well fed, mama told me I should always eat before going out.
Dan Miller

Saving a bus full of kids from machine gun toting robot dinosaurs.  Of course, I’d go out saying something inspiring and heartwarming to the last kid I saved. He/she would go on to do something great, like coming up with an anti-robot dinosaur gun.
Kurt Nellis

With a clean pair of underwear on.
Scott Kankelborg

Pushing an orphanage out of the way of a satellite strike.
Michael Williams

Nuclear explosion in space seems like the flashy way to go out, but my sentimental side would choose being surrounded by friends and family.
Cameron Pinard

I totally want to ride off a cliff on a flaming motorcycle with a backpack full of bottle rockets and fireworks while smoking a cigar and drinking a bottle of Jameson (don't drink and drive kids).  In reality, I'm sure I'd wind up dead because I tried to get bread out of the toaster with a fork.
John Stvan

Editor’s Note: Jeremiah didn’t actually answer your questions.  He just responded to the message I sent to solicit wisdom from the Bungie Panel with “First!”  See how that feels, Internet?  It doesn’t feel very good, does it?

chubbz  Do the guys at Bungie have a strict 9-5 schedule? Or are there multiple shifts, with guys coming in at multiple times?

Engineers, Producers, and organizational types hit the beach at the crack of dawn with a balanced breakfast already being converted to precious development energy in their stomachs.  Designers, Animators, and other artistic types stagger in like war-torn reinforcements sometime before the crack of 10:00 AM with dark circles under their eyes, mumbling about coffee.

sam da man 2008  If you had one thing you could add to Bungie Studios, what would it be?

More showers. Two is not enough!
Dan Miller

A Pancake House right next door. I miss that amenity from our old office.
Lars Bakken

A  replica of the tavern we frequented in Kirkland, complete with purple drinks.
Jason Sussman

I would add a fire pole from the upstairs to the downstairs. It would speed up a trip that is surprisingly circuitous.  Plus, it would add 1000% more awesome to transit.
Michael Williams

Shooting range.
Scott Kankelborg

More natural light. Sometimes I feel like I work in the Bat Cave. I mean, if I did work in the actual Bat Cave, that would be pretty sweet.
Andrea Fonger

Tetherball.
John Stvan

More people?  Has anyone mentioned we're hiring! An indoor skydive would be pretty sweet.
Cameron Pinard

Editor’s Note: Thank you, Cameron.  What would a Mail Sack be without an obligatory link to our Careers page?  Take our jobs, if you dare.  And why wouldn’t you dare?  Read on…

Kr1egerdude  What was your worst deadline experience?

Halo 3 Trench Run - but what doesn't kill you, makes you stronger.
Dan Miller

During ODST. At one point I and another artist rebuilt an entire level in one week.
Jason Sussman

The last minutes before we had to turn the ODST countdown clock off, praying for a last-minute reprieve from the governor.
Michael Williams

Last Bungie Day.
John Stvan

I don't really have a "worst" experience. We've had those long crunches - days where we go home super late and come in super early - and the last minute push to get the perfect release candidate, but I work with awesome people at an amazing studio. We're all in it together, nobody slacks off, and it all works out.
Scott Kankelborg

The project I pushed myself the hardest on was ODST.  It was a painful, but important, learning experience.  Even thinking about it now, I remember some of gut wrenching nervousness about not letting the team down.
Cameron Pinard

da bomb drop  Whenever a team have finished a movie, there is always that "That is a wrap, crew" moment on set, when bungie has made a game go gold, what is the reaction like in the office?

It's like when the Rebel Cruisers get past the Imperial Blockade in The Empire Strikes Back.
Dan Miller

There's a wrap vibe, but it's different than on film sets.  Each team ends up 'wrapping' at different rates, so while a group of artists will suddenly cheer before disappearing to go party, there's always some group still working. Even at the launch parties, there is still a group of engineers and IT experts making sure that everyone putting their disk in for the first time would be able to play. Those are some hard core workers, and I always make sure to have a drink for each of them.
Kurt Nellis

It’s much the same, only we instantly walk onto the next set and get ready to do another.
Jason Sussman

There are any number of those kind of moments throughout development.  Going gold has a strange feel to it, as there are usually a lot fewer people actively working on the project at that point, but there is generally a feeling of relief and happiness when it does happen.
Cameron Pinard

BRADEN OWNZ  How do you become a voice actor?

First, submit yourself to training in the pure craft of the theatre arts, with dreams of glory and fame on the stage or screen.  Second, get really tired of the taste and texture of ramen noodles.  Third, invest way too much money on a professionally produced demo reel.  Fourth, send said demo reel to a bunch of agencies and casting directors.  Finally, pray your very best prayer to whomever you think is listening.  If you are famous, you get to skip all of these steps, and accept an offer for some easy cash.

LordJebe  What are the chances of a Finnish bloke ending up in your magnificent team?

Finnish the Fight?

EZcompany2ndsqd  If someone just happened to get past Jerome, who or what would be your second line of defense?



That’s where the fun begins.  You’ll never expect the third line of defense – or the fourth.

coolmike699  What's your favorite rumor that you remember reading about Halo?

I don't read rumors. I create them.
Dan Miller

That one could receive Recon by asking.  Wait... Favorite?
Jason Sussman

I've always been impressed by the number of fake UI screens that claimed to be leaks in the Halo 3 era and beyond. Protip: 90% of the time, if you see a "leaked" UI screen, it has been created by some dedicated fan with a lot of time on their hands.
Michael Williams

Master Chief being a woman.
John Stvan

Pretty much anything related to the BR/DMR.
Scott Kankelborg

Everything from the heady days between the Macworld reveal and the MS buyout is going to top most other stuff.  That was long ago before I worked at Bungie, and nobody really knew what Halo was going to be back then.  So, stuff got really crazy.
Cameron Pinard

krazygamer1011  Can I get a tour of your studio if I fly across America?

Yes.  One caveat: You must accomplish this without the benefit of machinery or the fabrication of a personal array of wings.  If you can do that, we will be very interested in meeting you.

Paddydark  When will you guys start interacting with the community again?

How dare you?  I slaved for hours over a hot keyboard to cut and paste together this masterwork of community interaction.  Questions like these could get a guy fired, you know.  And where would you be then?

CTN 0452 9  When it comes to playing games, what makes a good game, great?

Your mom.
Scott Kankelborg

Alcohol?
Dan Miller

Polish is the most important part of making a good game great. If you take time to look at your game and refine it (tweaking damage, AI, gameplay, art, etc.), it will show.  Taking that time can make a normal feature into a brilliant one - and can make the great parts of a game ones people will remember long after they have played it.
Michael Williams

When it sucks you into the world and won't let go.
Andrea Fonger

Attention to detail.
Cameron Pinard

ClassicRckr  What's the most important aspect of any game?

Shipping it.
Dan Miller

How the game feels to play. It has to be responsive and fun to move around in the world. If those basics aren't there, you're going to have a tough time making anything else feel correct on top of it.
Lars Bakken

That it's finished.
Kurt Nellis

Having a cohesive vision throughout the game. With art, design, and story.
Jason Sussman

A game is the sum of its parts. Without the music, art, code, animation, bug-less operation, or all the other components that go into the game, the experience would not be the same. I suppose you could say the most important part is the implicit conversation it creates between the creator and the consumer.
Michael Williams

Whether it's fun to play!
Andrea Fonger

That it resonates with someone.  If there is no connection, it's just all process.
Cameron Pinard

Replayability.
John Stvan

Your mom (that's right DeeJ - I used that one twice. I'm a rebel)
Scott Kankelborg

Editor’s Note: Skank was going to answer all of your questions that way, until I told him that he could only do it once. 

borrowedchief  How do you feel about The Artist taking top honors at this year’s Academy Awards.

Not bad.  Eh?  How nice for them.  I can’t speak for everyone in the studio, but if I had made that movie, it would have featured more explosions.  And been in color.  With talking.

THORSGOD  You get to throw two b.net members into a coliseum and watch them fight to the death.  Which two do you chose?

You, and whomever has a beef with you.  Any takers?  I will send a “Burn Bright. Burn Blue.” t-shirt to anyone in possession of the courage to meet this Norse legend in hand to hand combat.

Editor’s Note: Not really.  That isn’t actually the Mail Sack challenge for this week, nor do I condone fights to the death between fans.

Krimm117  Who currently holds The Shaft, and without giving specific details, can you tell us why?



But it just so happens that I can give you specific details. The Shaft is a PVC talisman of excruciating manual labor.  This relic from ancient Bungie History is placed on the desk of someone who has been saddled with a task that no one would wish on their worst slingshot-bound enemy.  Currently, it resides on the desk of Test Manager Jamie Evans, who tells us:

I have it, because Test normally knows who breaks the current build of the game... and we can give it to them.

Moral to the story: You break the build, you fix the build.  Don’t break the build.

UnderTheKnif3  What's the most fun part of development? I'm talkin' the whole sha-bang.

Adding music, and hearing it (you're welcome Marty).
Dan Miller

When everyone on the team is firing on all cylinders at the end of development. The amount of sweet and amazing things that happen per minute is just mind blowing.
Lars Bakken

If you ask me: The people I get to work with. If you ask my parents what they think: Getting to play whatever game I want and eating potato chips 100% of the time.
Kurt Nellis

Having the giant beast you've been working on ship.  After putting so much effort into a project, seeing it all come together, and then releasing it to the world.
Jason Sussman

There is this amazing moment near the end of game development when all the art polish starts being included. Suddenly, those grey angular levels you've been playing turn into these rich works of art. That is the moment for me when the full scope and beauty of the game finally sinks in.  It is a really good feeling to see the game doing something, and think "I helped make that happen."
Michael Williams

Hearing people talk about something you worked on.
Andrea Fonger

I love the process.  Don't get me wrong, it's great seeing the end result.  But I love getting into that flow of getting things done, banging out assets, fixing bugs, solving problems, and tweaking that one variable to make something sing.
Cameron Pinard

That's a dumb question. Who let you in here?
John Stvan

Editor’s Note: John is friends with the person who posed this question.  As hateful as it may seem at first glance, what you are seeing exchanged above is actually a bizarre form of love.

AcedannyK 7  What is your least favorite part of game development?

When the tools are new.
Dan Miller

That lull between when the game is out of our hands and before the fans gets to play it. The wait is just as excruciating for us as it is for you.
Lars Bakken

That the job isn't like the movie Grandma's Boy and we can't just play games all day.
John Stvan

Seeing a favorite idea or feature getting cut.
Kurt Nellis

The stress and anxiety of wondering if people will enjoy it.
Jason Sussman

One of the worst feelings is when you are at work well past midnight, finally check in your work, and then the build fails. You realize you will still be at work for hours, and call your loved ones to tell them you won't be heading home yet (assuming they are still awake).
Michael Williams

I don't have a reserved parking spot on the 1st floor. That pretty much sucks.
Scott Kankelborg

Anytime you're blocked from working, be it from a bug, or just a lack of a tool you need. Nothing more frustrating than that.
Cameron Pinard

antony X1000  Are there any other days like Bagel Fridays?

There are, but they are far less popular. Mucous Monday is by far the least favorite.  We had to completely cancel Get Tazed Tuesday for insurance purposes.

AmX15  What is your favorite interwebz meme?


Dan Miller


Michael Williams


Scott Kankelborg


Andrea Fonger

risay_117  Do you plan to answer all my questions?

Your list was an agonizing 58 questions long.  The only one I could answer was this one.  Your answer is “NO!”

KUZOKU85  Are there any martial artists within Bungie's legion? If so, what rank and what style?

There are lots of Krav Maga folks.
Jason Sussman

We have an entire gang of Badasses.
Dan Miller

Pat Jandro claims to be a Maroon belt in the art of Kung Pao.
Kurt Nellis

We all have a black belt in rolling and pushing.
John Stvan

I know some people who do Aikido, Krav Maga, and MMA.  I'm sure there are other martial arts represented.  We've got a very diverse group of folks here.
Michael Williams

Back in my youth, I did Tae Kwan Do and got a black belt in it.  I'm horribly embarrassed by how inflexible I've become.  I'd probably break a hip trying to do anything too serious now.
Cameron Pinard

NoWise10  Do you need to be an "artist" to be in the game developing industry?

LOL. No. You need to be an "artiste".
Dan Miller

Yup, but only if you're looking for a job as an artist.
Kurt Nellis

Nope!  You still have Programmer, Audio, Animation, Test, IT, Designer, User research, and Production.
Jason Sussman

Not in the sense of drawing or modeling skills. "Programmer art" is legendarily bad across the industry (as my stick figure flailing can demonstrate). However for every discipline you need to have a dedication to quality, and a deep attention to detail. I know I've seen code snippets that I could consider art when they do a difficult task in a simple, clean, and beautiful way.
Michael Williams

Definitely not. I couldn't draw myself out of a paper bag (I challenge anybody reading this to create such a drawing).
Scott Kankelborg

Heck no! If that was required, I wouldn't be here. I do draw a mean box in Paint though.
Andrea Fonger

I'd say you don't have to be a good artist, not to get all after school special on you but everybody is a little artistic. I think to work in an industry that is based on creative output you should actively nurture that side of yourself regardless of what you do.
Cameron Pinard

See: DeeJ.
John Stvan

BRADEN OWNZ  What computer programs do we need to know inside and out to get a job at Bungie?

I mostly use Microsoft Internet Explorer.

Yuke  How much do you love your fans?

They can now fly Pelicans and Phantoms and dance with the Grunts in Halo: Reach.
Dan Miller

Oh, you have no idea...
Lars Bakken

To the moon and back. But no further without having met. Then it's probably at least back to the moon again.
Kurt Nellis

|---------- this much ----------| (but not an inch more)
John Stvan

So much that we even love the haters.
Michael Williams

Most places in Washington don't have an AC unit, so during the summer I love my fans a bunch. They're pretty much useless in the winter, though.
Scott Kankelborg

I get to do the amazingly fun job I get to do because of them.  It’s hard not to be grateful for that.
Cameron Pinard

Achilles1108  Why am I so much better than everybody else?

Because you are a Mythic Member of the Bungie.net community.  Everyone knows that those people’s lives are worth far more than their junior contemporaries.  I am surprised that you even had to ask, since you Mythics are reminding us of this fact at every turn.  I guess the old wisdom is true: The best questions to ask in an interview are the ones to which you already know the answer.

With that final kernel of higher-learning, our Mail Sack for this week is closed.  Class is dismissed.  We will see you back here when it is time to stand and deliver all over again.  In the meantime, know that the Bungie Panel, and all of their colleagues, are hard at work to give you something exciting and new to talk about in the halls that you roam so diligently.
New Beginnings 

Posted by DeeJ at 1/31/2013 11:45 AM PST

Bungie.net has evolved...

Read Full Top Story

Tags: Community

   

Bungie.net Set to Read-Only Today 

Posted by DeeJ at 1/8/2013 9:07 AM PST

Pardon our dust...

On Tuesday, January 8th, Bungie.net will be set to read-only mode. During this short, preparatory maintenance window, you can browse, but you can’t post. We expect the outage to be brief.

Thank you for your patience. If we don’t make it back, tell your mother we love her. See you on the other side.

Tags: Community

permalink   

Happy Holidays. Love, Bungie. 

Posted by DeeJ at 12/21/2012 2:22 PM PST

Peace on Earth?

Read Full Top Story

Tags: Community

   

We Wish You a Merry Mail Sack 

Posted by DeeJ at 12/21/2012 2:21 PM PST

Goodwill towards mail...



It’s beginning to look a lot like Christmas at Bungie. Our cavernous hideout, usually overrun by artists, coders, and designers, is slowly becoming a place of empty chairs and empty tables. Before our beloved partners in crime could flee the scene in favor of their respective family reunions, we gathered around the very last bundle of community interaction that will be seen this calendar year.

The past twelve months have been home to fascinating developments at Bungie. We are thankful. We’ve marched ever closer toward our fate. There is brilliant light at the end of the tunnel, dear community.

But that is a glorious conversation best saved for another time. For now, let’s look back instead of forward.

Let’s open the Sack.


Frag Ingot What do you consider to be your greatest accomplishment from this year?

I made it through...

Ben Thompson, Engineer

I wrote lots of cool things for Bungie.next. Maybe DeeJ will tell you more about that soon.
Tom Gioconda, Engineer

I started building a spaceship in my garage, entirely out of spare lawnmower parts.
Dave Mongan, Senior Writer

Deadlift: 325lbs., Squat: 225lbs, Machine Squat: 360lbs. Also, wrote/recorded 13 songs and remixed 2 songs.
Forrest Soderlind, Technical Artist

Professionally, I built a new back end system that (if it works correctly) will make the online experience better for a significant portion of our playerbase, without them ever knowing it is there. Personally, I went on some awesome adventures with my wife this year and didn't get us both killed, or too horribly lost.
Michael Williams, Engineer

Marriage!
Robert Kehoe, BVT Tester

Creating the next generation of the internal tools for Bungie.Next. They ain’t pretty, but they get the job done.
Alex Loret de Mola, Engineer

And, the following people on the Bungie Panel for this week counted their great fortune in landing a place on the roster of Team Bungie. This delegation represents only a fraction of the parade of noobs that stormed our front door to help us bring you a new game.
Will Edgette, Engineer
Leland Dantzler, Tester
Doug Juno, Artist
Drew Smith, Producer
David Johnson, Engineer
Mike Shannon, Senior IT Engineer
Chris Owens, Test Engineer
Andy Howell, Matchmaking Test Lead


Hylebos How is the Pentathlon shaping up?

As someone who has been honored with an invitation to serve on the Exalted Winter Pentathlon Committee, I'm one of the few people who can tell you that it’s shaping up quite nicely. Our competitors have been partitioned into four warring schools, with Captains assigned to lead each. Events have been chosen, with lieutenants designated to lead each school’s respective charge, and commissioners in place to enforce the rules of battle. As the games draw near, we'll treat you to the usual front-row seat, though I suspect the game I'm most anxious to play this year will be zealously guarded from your eyes.


Elem3nt 117 What is your New Year's Resolution?

I resolve to be a little bit more open and transparent with you. If that has you excited, please note that my track record for keeping these annual promises is less than impressive. Let’s see if my co-developers are more or less disciplined. What do you have planned for yourselves in 2013, Bungie Panel?

Decimate the competition in the Pentathlon or die trying.
Drew Smith, Producer

Draw more.
Doug Juno, Artist

Finish building that spaceship in my garage! Or, give up the ridiculous idea already and waste my free time more wisely.
Dave Mongan, Senior Writer

To get up earlier!
Andy Howell, Matchmaking Test Lead

Deadlift: 495lbs., Squat: 405lbs, Bench 250lbs.
Forrest Soderlind, Technical Artist

Write a book, plant a tree. I can already imagine blank pages and a bare yard.
Christian Diefenbach, Engineering Lead

Don’t get suckered into anymore of those crazy “End of the world” doomsday prophesies.
Ben Thompson, Engineer

Create more, consume less.
Michael Williams, Engineer

To finally fulfill my resolutions from the last 8 years.
Mike Shannon, Senior IT Engineer

I resolve to be better, stronger, faster.
Chris Owens, Test Engineer

To not make any more New Year’s Resolutions.
Alex Loret de Mola, Engineer

Be less tempted by Bungie’s free snacks. Who am I kidding?
Leland Dantzler, Tester


Ninja Blue Wolf Does Marty do lessons?

You mean music lessons? No. Marty does teach us a lesson from time to time, but they are more in the vein of knowing when to hold ‘em – and when to fold ‘em. If you don’t get the reference, that’s an old song about Poker, written by a gambling purveyor of Fried Chicken.


WestCoastRonin If you could remake any Christmas movie and give it a sci-fi setting, which movie would you choose and what would it be like?

I’m pitching a starside reboot of A Christmas Story. My hero, Ralphie_9.6, is an astroclone incepted on an off-world colony who dreams of owning a Red Ryder x-ray cannon. As part of his coming of age, he learns to face off against the Academy’s most dreaded bully. Comic relief ensues when he tricks his best friend into sticking his tongue to the cooling towers of the main reactor. For the grand finale, a hoard of feral tusk-wolves make off with the sandtrout that was prepared for the solstice feast of the seventh moon.

The joy of editing this feature is the chance to hoard the best and most obvious answer for one’s self. However, in the event that Hollywood rejects my screenplay, here are some alternatives from the Bungie Panel…

If you ask me, Rocky 4 is begging for a sci-fi remake. It’s got it all: Good versus evil; hi-tech versus old-school; national pride versus personal determination. Everything is on the line, and it all comes to a head on Christmas Day. Simply set it in an interstellar society, with humans versus aliens and… Ba-da-bing ba-da-boom! Instant, updated holiday classic.
Dave Mongan, Senior Writer

Rudolph the Red-Nosed Reindeer is a cyborg sent back through time to Santa’s workshop (circa 1995) to protect Santa Claus. Sam the Snowborg is on a mission to kill him and alter the future so that Snowborgs rule over all mankind – and Christmas is permanently destroyed. To save the day, Santa and Rudolph must go to the Isle of Misfit Toys Asylum to rescue Mrs. Claus, who was arrested after encountering Rudolph in the prequel.
David Johnson, Engineer

It’s a Wonderful Star Trek Life. I know they kind of already did it in TNG. I guess I just want Star Trek for Christmas.
Andy Howell, Matchmaking Test Lead

As Life Day approaches on Tatooine, Emmet Otter and his Ma decide to compete in the Cantina's talent contest. Watch as they face corrupt Hutt judges, and challenge the Empire's most deadly musicians, "The Boba Fett Sarlacc Band". In the end they will learn the true meaning of Life Day, and the true power of the Force.
Michael Williams, Engineer

Mine is more based on a TV show than a movie. Theorizing that one could time travel within his own lifetime, Doctor Sam Beckett stepped into the Quantum Leap accelerator - and vanished. He awoke to find himself trapped in the past, facing mirror images that looked a lot like Santa, and driven by an unknown force to change Christmas for the better. His only guide on this journey is ELF, an observer from his own time, who appears in the form of a hologram that only Sam can see and hear. And so, Doctor Beckett finds himself leaping from life to life, striving to replace bad presents with amazing presents and hoping each time that his next leap… will be the leap home.
Chris Owens, Test Engineer

I have a visual of people opening their Christmas presents to find face hugger aliens inside.
Robert Kehoe, BVT Tester

The first two Die Hard movies could be convincingly set on an inter-planetary colony and a spaceport, respectively. The plot of the second movie even becomes more much plausible in a spaceport.
Tom Gioconda, Engineer

White Christmas. It’s the year 2196, and Lt. Commander Wallace is performing a holiday space symphony for our troops fighting against the mysterious arachnid alien species that has invaded our solar system. He finds himself caught in a web, and about to be eaten by said aliens, before Ensign Davis runs over in the nick of time and saves his life. Their friendship comes to a head years later when their old Fleet Admiral is discovered running a failed tourist vessel orbiting Jupiter. They decide to bring their interstellar cast and crew to revive his chances of success. The plot really doesn’t have to change much at all! I suppose one of their love interests could get vaporized by a stray phaser blast as they defend the tourist ship from space raiders.
Alex Loret de Mola, Engineer

Yeah, Alex. Because nothing gets people in the Christmas spirit faster than vaporizing love interests.


irishfreak Why won't you return my calls?

Mostly because, for the first time in the years (and years) since I left college and joined The Work Force, I don’t have a phone on my desk. That took some getting used to. I remember asking about this on my first day at Bungie. Urk answered my question with a question of his own. “Who would you call?” That stopped me in my tracks. Hello, Internet? It’s me, DeeJ.


EZcompany2ndsqd If Santa came down your chimney and you were awake what would you do?

I’d handcuff him to the gas starter, light a candle, and have a long chat about all those years I got ugly sweaters instead of the video games that had been released that season. Perhaps the Bungie Panel will be more forgiving than I…

See if he wanted to play some Farcry 3 coop.
Drew Smith, Producer

I would thank him for giving me a brand new fireplace.
David Johnson, Engineer

Offer him a drink.
Doug Juno, Artist

Release the Krampus!
Forrest Soderlind, Technical Artist

Demand gifts as payment for intrusion.
Leland Dantzler, Tester

We would then engage in mortal combat - Bungie wood n00b sword vs. Santa Sack. Spoiler: Christmas would lose.
Andy Howell, Matchmaking Test Lead

Borrow his ride!
Christian Diefenbach, Engineering Lead

Ask if he had a couple hours to babysit.
Ben Thompson, Engineer

Wager my soul against a golden fiddle in a Settler's of Catan match. Santa does that right?
Michael Williams, Engineer

Scream like a little girl and run around in circles until the bad man left. Sadly, that’s how I deal with most situations.
Chris Owens, Test Engineer

Offer the man some milk and cookies for installing a chimney in my apartment.
Will Edgette, Engineer

Probably offer him a beer. Cookies and milk probably get old.
Tom Gioconda, Engineer


DarthCarrick If you could give the Community a present, what would it be?

An exciting new place to call home. Since such things cannot be wrapped, that gift will have to serve another occasion.


Xd00999 You can now un-cancel one television show. What do you choose?

When I do make it to my television, I’m more than likely using it to battle the Internet though the construct of my favorite game. Thus, I am transferring my vote to the Bungie Panel. Have at it, people. What do you wish was still on the idiot box?

I used to work in TV, so that’s like asking me to resurrect only one of my deceased friends. Too cruel. Instead, I’ll bring to life a baby that was never born: a pilot I wrote called “The War.” Imagine the grittiness of “The Wire,” set on the coke-frenzied Sunset Strip of the 1980s. It was an intense roller-coaster ride of sex & drugs & rock-n-roll… or at least it would have been, had it ever seen the light of day. Oh well…
Dave Mongan, Senior Writer

I’d pick one of the following:

Ben Thompson, Engineer

Bring back Firefly!
David Johnson, Engineer

Firefly, Duh. (Says the Star Trek fan… I know.. I know..)
Andy Howell, Matchmaking Test Lead

Firefly.
Will Edgette, Engineer

Can I choose two? 1) Firefly 2) Farscape.
Christian Diefenbach, Engineering Lead

Firefly.
Michael Williams, Engineer

I’m sure this is the first time someone mentioned this show, but Firefly.
Chris Owens, Test Engineer

Answers other than Firefly are wrong.
Tom Gioconda, Engineer

Wonderfalls!
Alex Loret de Mola, Engineer

Better Off Ted.
Leland Dantzler, Tester

Carnivale on HBO.
Doug Juno, Artist

Arrested Development.
Drew Smith, Producer

Deadwood, so I can open a can of peaches.
Forrest Soderlind, Technical Artist


A Pimpin Lady Why will you not answer my question? I want to know where Bungie hires their non-gaming personnel. Last time I asked this question, you sent me to the job listings page on B.Net. In all my years here, I have never seen non-gaming related listings. I know you guys have to have accountants, HR, health educators, etc. Will you please tell me where the job listings for these people are found?

“Ma’am! I answered your question! I answered the darn... I’m cooperating here!” -Jerry Lundegaard, Executive Sales Manager, Gustafson Motors

It’s almost as if our whole team is devoted to the singular cause of making a game. We do have a few people at Bungie who mind the shop while we make the toys. In all your years here, none of them have quit. They really like their jobs. We see to that, personally. If we end up needing more of them, the curious onlookers who pay attention to our Careers page will be the first to know.


Marcellos007 What was the funniest present you´ve got for Christmas?

My father and my sister succumbed to the allure of a home shopping offering on television. One toll-free conversation later, our entire family received the gift of decorative swords. Mine was so decorative, the blade folded under the weight of its own haft when I sank it into the soil of the back yard in a dramatic reenactment of the ending to my favorite Scottish revolution film. Care to recall your own comedic lumps of coal, Bungie Panel?

My dad used to rewrap the board game Balderdash every year and give it to a random member of the family. That was always funny. Plus, it’s a good game.
Drew Smith, Producer

Many years ago, a boss of mine gave me the menu for an adult-entertainment venue called The Chicken Ranch. I never visited the establishment, but I got a lot of laughs out of reading the names of their various “Dishes.”
Dave Mongan, Senior Writer

One year, my friends thought it would be a good idea to all get me Hello Kitty themed gifts, including bubble bath that came packaged with warnings about urinary tract infections. Also included was a lantern that had a warning to “not look directly at.” So, all of the Hello Kitty gifts where deadly in one way or another. But really, isn’t anything to do with Hello Kitty?
Andy Howell, Matchmaking Test Lead

Our family has had a habit of wrapping gifts in bizarre ways. I've seen bizarre polyhedral shapes, boxes nested in boxes, and gifts wrapped in twine that has been spliced so there was no end to untie.
Michael Williams, Engineer

A 20 pound wheel of cheese (I used to be a much larger man who loved his cheese).
Chris Owens, Test Engineer

A Rubik’s Cube shaped like Homer Simpson.
Alex Loret de Mola, Engineer

My dad gave me Heretic: Shadow of the Serpent Riders. I was 8 and my mom was furious. Dad and I played the heck out of it, though.
Leland Dantzler, Tester


Halo biggest fan For all the artists at Bungie: Do any of you frequently go to figure drawing sessions to stay sharp on your traditional drawing skills?

Is this really a question about art? Or, is it more a question about naked people in our studio?


CoRaMo Where is the strangest place you have ever played a video game?

Like so many of you, I was waiting anxiously on the sidelines while Halo: ODST was preparing to drop. Through some magic wielded by the Hand of Urk, I vaulted to the front of a very long line and was the first kid in my zip code to play Firefight in the belly of a military transport vehicle. Moral to the story: Always be nice to your Community Manager. Beat that, Bungie Panel!

The Experience Music Project in Seattle during the Halo 2 launch party. The science fiction museum had only recently gone into the building, and the whole experience was pretty surreal and awesome.
Michael Williams, Engineer

At the Podiatrist, while I was having an ingrown toenail removed. I needed a distraction.
Andy Howell, Matchmaking Test Lead

You mean like the backseat of a Volkswagen?
Mike Shannon, Senior IT Engineer

Backseat of a Volkswagen.
Robert Kehoe, BVT Tester

I played Inception – The App while I was in Erfoud, Morocco just to unlock the Africa chapter. My wife rolled her eyes, but the camels didn’t seem to mind.
Forrest Soderlind, Technical Artist

On the set of a movie.
Chris Owens, Test Engineer

In a van heading across the country to get to PAX – part of a caravan called the Cross Country Super Trip. We wired it up to a TV that was fixed into the ceiling, and played it on our two day long trek.
Alex Loret de Mola, Engineer

I played Pokemon Silver in an unmarked van, in Ireland, stuck at a sheep crossing while thousands of fluffy things crossed the road for more than 15 minutes (true story).
Leland Dantzler, Tester

Do iPhone games on the porcelain throne count?
Dave Mongan, Senior Writer

To most of you, playing in an arcade is probably pretty strange. More people play video games on the toilet via their phones than play in arcades now.
Tom Gioconda, Engineer

With gaming on cell phones, it doesn’t get much more strange than gaming in a public restroom. I’m... not the only one that does that, right?
David Johnson, Engineer

Some of you are sick. Suddenly, that line that forms outside the Bungie men’s room is much less a mystery. Pull your pants up and get back to work. You can launch birds out of slingshots on your own time.


coolmike699 Does Bungie do a secret Santa? Has anyone gotten anything really weird?

Our Secret Santas give presents to the people who need them the most. This year, our tree was decorated with dreams passed along to us from our friends at the Make-A-Wish Foundation. We love making dreams come true at Bungie – the weirder the better.




Duardo What was the best gift ever given to you?

I have everything I want in life: a gaming console, a patient wife who lets me spend a lot of time with it, and a clan of willing killers to carry me to victory. Bungie Panel, can you do a better job of celebrating the spirit of giving?

Not to get all sappy, but a couple years back, my wife gave me a pretty non-traditional Christmas present: a pregnancy test that read positive. Now, a few years earlier I would’ve freaked out; but timing is everything, and instead I was super excited to know we were expecting a little gamer of our own.
Dave Mongan, Senior Writer

The generosity of my friends. I can be demanding and a bit eccentric/neurotic, but they are all super accommodating.
Drew Smith, Producer

My life, by my mom and dad. (I know, suck up...)
Andy Howell, Matchmaking Test Lead

My first thought was to say “my daughters.” Then, I realized they’re more like Trojans taking over my world: making me work harder to get them the best life I can, eating away at my idle time with child’s play and E rated games, pushing me to better myself and… Yeah, my daughters.
Christian Diefenbach, Engineering Lead

My family once commissioned a custom art piece from one of my favorite artists based on a fictional character of mine. The effort and subtlety needed to gather the information for the commission was as precious as the artwork itself.
Michael Williams, Engineer


Mike Shannon, Senior IT Engineer

The gift of laughter! Yeah, right! That’d be my original 8-bit NES with the Gold Zelda Cart.
Chris Owens, Test Engineer

My wife built me a cabinet with a mini-fridge, snack drawer, and movie theater style popcorn popper for my home theater room was pretty damned impressive last year.
Tom Gioconda, Engineer

The gift of life! Hahaha, no. In all seriousness, the Nintendo Entertainment System. It was the beginning of what got me here today.
Robert Kehoe, BVT Tester

Being able to work at Bungie.
Alex Loret de Mola, Engineer

Dethklok: Dethalbum II on vinyl.
Forrest Soderlind: Technical Artist


Will Edgette, Engineer

Hope.
Leland Dantzler, Tester


spartain ken 15 Do you guys ever think you would sell some Bungie-themed Christmas cards?

If you refresh the front page of our website, you can have one for free. There ain’t any cash in it, but it’s still a sincere expression of our love and devotion. Of all the gifts that we’re to receive in the coming days, very few will make us as happy as your unshakable friendship.

And, thus, the Sack is empty. With its closure, we bring to an end another year of community love. This next year promises to be a more exciting one. Between now and then, do take care of yourselves. May your travels by safe, and your holiday loot plentiful.

To all a good night.

Tags: Community

permalink   

Friendship of Mythic Proportions 

Posted by DeeJ at 12/20/2012 4:21 PM PST

Lean on me...

The Bungie Community is constantly astounding us with their creativity, and their solidarity. Recently, some ancients (who were playing Bungie games before some of their contemporaries were born) banded together to produce a piece of art that would steady a friend in need as he took steps toward a new challenge. Behold the intersection between passion for games and compassion for one's fellow gamer.

Miguel writes: Folks, here's a link to the whole Soulblighter Sword Cane saga, how it came to be, why we did it, etc. It all started back at the tail end of August (right before PAX Prime!) and is finally done now. The man has his uber-cane! Thanks of course to all of you for creating a wonderful environment for us to form such lasting friendships. Man, are we getting old.



 Cheers to the big hearts at Bungie.org.  

Tags: Community

permalink   

Tags

  • Careers

    Help us achieve World Domination.

  • Breaking In

    Find out more about Bungie’s Top Men and Women.

  • Publications

    Insight into building games the Bungie way.

  • Community

    Juicy gossip from or about the Bungie Community.

  • FAQs and Info

    You’ve got questions. We’ve got answers.